/* The MIT License * * Copyright (c) 2010 Intel Corporation. * All rights reserved. * * Based on the convexdecomposition library from * <http://codesuppository.googlecode.com> by John W. Ratcliff and Stan Melax. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ using System; using System.Collections.Generic; namespace OpenSim.Region.Physics.ConvexDecompositionDotNet { public class ConvexResult { public List<float3> HullVertices; public List<int> HullIndices; public float mHullVolume; // the volume of the convex hull. //public float[] OBBSides = new float[3]; // the width, height and breadth of the best fit OBB //public float[] OBBCenter = new float[3]; // the center of the OBB //public float[] OBBOrientation = new float[4]; // the quaternion rotation of the OBB. //public float[] OBBTransform = new float[16]; // the 4x4 transform of the OBB. //public float OBBVolume; // the volume of the OBB //public float SphereRadius; // radius and center of best fit sphere //public float[] SphereCenter = new float[3]; //public float SphereVolume; // volume of the best fit sphere public ConvexResult() { HullVertices = new List<float3>(); HullIndices = new List<int>(); } public ConvexResult(List<float3> hvertices, List<int> hindices) { HullVertices = hvertices; HullIndices = hindices; } public ConvexResult(ConvexResult r) { HullVertices = new List<float3>(r.HullVertices); HullIndices = new List<int>(r.HullIndices); } public void Dispose() { HullVertices = null; HullIndices = null; } } }