/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using System.Text; using log4net; using Nini.Config; using NUnit.Framework; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.CoreModules.Scripting.ScriptModuleComms; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.ScriptEngine.Shared; using OpenSim.Region.ScriptEngine.Shared.Api; using OpenSim.Services.Interfaces; using OpenSim.Tests.Common; using OpenSim.Tests.Common.Mock; namespace OpenSim.Region.OptionalModules.Scripting.JsonStore.Tests { /// /// Tests for inventory functions in LSL /// [TestFixture] public class JsonStoreScriptModuleTests : OpenSimTestCase { private Scene m_scene; private MockScriptEngine m_engine; private ScriptModuleCommsModule m_smcm; [TestFixtureSetUp] public void FixtureInit() { // Don't allow tests to be bamboozled by asynchronous events. Execute everything on the same thread. Util.FireAndForgetMethod = FireAndForgetMethod.RegressionTest; } [TestFixtureTearDown] public void TearDown() { // We must set this back afterwards, otherwise later tests will fail since they're expecting multiple // threads. Possibly, later tests should be rewritten so none of them require async stuff (which regression // tests really shouldn't). Util.FireAndForgetMethod = Util.DefaultFireAndForgetMethod; } [SetUp] public override void SetUp() { base.SetUp(); IConfigSource configSource = new IniConfigSource(); IConfig jsonStoreConfig = configSource.AddConfig("JsonStore"); jsonStoreConfig.Set("Enabled", "true"); m_engine = new MockScriptEngine(); m_smcm = new ScriptModuleCommsModule(); JsonStoreModule jsm = new JsonStoreModule(); JsonStoreScriptModule jssm = new JsonStoreScriptModule(); m_scene = new SceneHelpers().SetupScene(); SceneHelpers.SetupSceneModules(m_scene, configSource, m_engine, m_smcm, jsm, jssm); try { m_smcm.RegisterScriptInvocation(this, "DummyTestMethod"); } catch (ArgumentException) { Assert.Ignore("Ignoring test since running on .NET 3.5 or earlier."); } // XXX: Unfortunately, ICommsModule currently has no way of deregistering methods. } private object InvokeOp(string name, params object[] args) { return InvokeOpOnHost(name, UUID.Zero, args); } private object InvokeOpOnHost(string name, UUID hostId, params object[] args) { return m_smcm.InvokeOperation(hostId, UUID.Zero, name, args); } [Test] public void TestJsonCreateStore() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); UUID storeId = (UUID)InvokeOp("JsonCreateStore", "{}"); Assert.That(storeId, Is.Not.EqualTo(UUID.Zero)); } [Test] public void TestJsonDestroyStore() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); UUID storeId = (UUID)InvokeOp("JsonCreateStore", "{ 'Hello' : 'World' }"); int dsrv = (int)InvokeOp("JsonDestroyStore", storeId); Assert.That(dsrv, Is.EqualTo(1)); int tprv = (int)InvokeOp("JsonTestPath", storeId, "Hello"); Assert.That(tprv, Is.EqualTo(0)); } [Test] public void TestJsonDestroyStoreNotExists() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); UUID fakeStoreId = TestHelpers.ParseTail(0x500); int dsrv = (int)InvokeOp("JsonDestroyStore", fakeStoreId); // XXX: Current returns 'true' even though no such store existed. Need to ask if this is best behaviour. Assert.That(dsrv, Is.EqualTo(1)); } [Test] public void TestJsonGetValue() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); UUID storeId = (UUID)InvokeOp("JsonCreateStore", "{ 'Hello' : 'World' }"); string value = (string)InvokeOp("JsonGetValue", storeId, "Hello"); Assert.That(value, Is.EqualTo("World")); // Test get of non-existing value string fakeValueGet = (string)InvokeOp("JsonGetValue", storeId, "foo"); Assert.That(fakeValueGet, Is.EqualTo("")); // Test get from non-existing store UUID fakeStoreId = TestHelpers.ParseTail(0x500); string fakeStoreValueGet = (string)InvokeOp("JsonGetValue", fakeStoreId, "Hello"); Assert.That(fakeStoreValueGet, Is.EqualTo("")); } // [Test] // public void TestJsonTakeValue() // { // TestHelpers.InMethod(); //// TestHelpers.EnableLogging(); // // UUID storeId // = (UUID)m_smcm.InvokeOperation( // UUID.Zero, UUID.Zero, "JsonCreateStore", new object[] { "{ 'Hello' : 'World' }" }); // // string value // = (string)m_smcm.InvokeOperation( // UUID.Zero, UUID.Zero, "JsonTakeValue", new object[] { storeId, "Hello" }); // // Assert.That(value, Is.EqualTo("World")); // // string value2 // = (string)m_smcm.InvokeOperation( // UUID.Zero, UUID.Zero, "JsonGetValue", new object[] { storeId, "Hello" }); // // Assert.That(value, Is.Null); // } [Test] public void TestJsonRemoveValue() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); UUID storeId = (UUID)InvokeOp("JsonCreateStore", "{ 'Hello' : 'World' }"); int returnValue = (int)InvokeOp( "JsonRemoveValue", storeId, "Hello"); Assert.That(returnValue, Is.EqualTo(1)); int result = (int)InvokeOp("JsonTestPath", storeId, "Hello"); Assert.That(result, Is.EqualTo(0)); string returnValue2 = (string)InvokeOp("JsonGetValue", storeId, "Hello"); Assert.That(returnValue2, Is.EqualTo("")); // Test remove of non-existing value int fakeValueRemove = (int)InvokeOp("JsonRemoveValue", storeId, "Hello"); // XXX: Is this the best response to removing a value that isn't there? Assert.That(fakeValueRemove, Is.EqualTo(1)); // Test get from non-existing store UUID fakeStoreId = TestHelpers.ParseTail(0x500); int fakeStoreValueRemove = (int)InvokeOp("JsonRemoveValue", fakeStoreId, "Hello"); Assert.That(fakeStoreValueRemove, Is.EqualTo(0)); } [Test] public void TestJsonTestPath() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); UUID storeId = (UUID)InvokeOp("JsonCreateStore", "{ 'Hello' : 'World' }"); int result = (int)InvokeOp("JsonTestPath", storeId, "Hello"); Assert.That(result, Is.EqualTo(1)); int result2 = (int)InvokeOp("JsonTestPath", storeId, "foo"); Assert.That(result2, Is.EqualTo(0)); // Test with fake store UUID fakeStoreId = TestHelpers.ParseTail(0x500); int fakeStoreValueRemove = (int)InvokeOp("JsonTestPath", fakeStoreId, "Hello"); Assert.That(fakeStoreValueRemove, Is.EqualTo(0)); } [Test] public void TestJsonSetValue() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); UUID storeId = (UUID)InvokeOp("JsonCreateStore", "{ }"); int result = (int)InvokeOp("JsonSetValue", storeId, "Fun", "Times"); Assert.That(result, Is.EqualTo(1)); string value = (string)InvokeOp("JsonGetValue", storeId, "Fun"); Assert.That(value, Is.EqualTo("Times")); // Test with fake store UUID fakeStoreId = TestHelpers.ParseTail(0x500); int fakeStoreValueSet = (int)InvokeOp("JsonSetValue", fakeStoreId, "Hello", "World"); Assert.That(fakeStoreValueSet, Is.EqualTo(0)); } /// /// Test for writing json to a notecard /// /// /// TODO: Really needs to test correct receipt of the link_message event. Could do this by directly fetching /// it via the MockScriptEngine or perhaps by a dummy script instance. /// [Test] public void TestJsonWriteNotecard() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, TestHelpers.ParseTail(0x1)); m_scene.AddSceneObject(so); UUID storeId = (UUID)InvokeOp("JsonCreateStore", "{ 'Hello':'World' }"); { string notecardName = "nc1"; // Write notecard UUID writeNotecardRequestId = (UUID)InvokeOpOnHost("JsonWriteNotecard", so.UUID, storeId, "/", notecardName); Assert.That(writeNotecardRequestId, Is.Not.EqualTo(UUID.Zero)); TaskInventoryItem nc1Item = so.RootPart.Inventory.GetInventoryItem(notecardName); Assert.That(nc1Item, Is.Not.Null); // TODO: Should independently check the contents. } { // Try to write notecard against bad path // In this case we do get a request id but no notecard is written. string badPathNotecardName = "badPathNotecardName"; UUID writeNotecardBadPathRequestId = (UUID)InvokeOpOnHost("JsonWriteNotecard", so.UUID, storeId, "flibble", badPathNotecardName); Assert.That(writeNotecardBadPathRequestId, Is.Not.EqualTo(UUID.Zero)); TaskInventoryItem badPathItem = so.RootPart.Inventory.GetInventoryItem(badPathNotecardName); Assert.That(badPathItem, Is.Null); } { // Test with fake store // In this case we do get a request id but no notecard is written. string fakeStoreNotecardName = "fakeStoreNotecardName"; UUID fakeStoreId = TestHelpers.ParseTail(0x500); UUID fakeStoreWriteNotecardValue = (UUID)InvokeOpOnHost("JsonWriteNotecard", so.UUID, fakeStoreId, "/", fakeStoreNotecardName); Assert.That(fakeStoreWriteNotecardValue, Is.Not.EqualTo(UUID.Zero)); TaskInventoryItem fakeStoreItem = so.RootPart.Inventory.GetInventoryItem(fakeStoreNotecardName); Assert.That(fakeStoreItem, Is.Null); } } /// /// Test for reading and writing json to a notecard /// /// /// TODO: Really needs to test correct receipt of the link_message event. Could do this by directly fetching /// it via the MockScriptEngine or perhaps by a dummy script instance. /// [Test] public void TestJsonReadNotecard() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); string notecardName = "nc1"; SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, TestHelpers.ParseTail(0x1)); m_scene.AddSceneObject(so); UUID storeId = (UUID)InvokeOp("JsonCreateStore", "{ 'Hello':'World' }"); // Write notecard InvokeOpOnHost("JsonWriteNotecard", so.UUID, storeId, "/", notecardName); // Read notecard UUID receivingStoreId = (UUID)InvokeOp("JsonCreateStore", "{ 'Hello':'World' }"); UUID readNotecardRequestId = (UUID)InvokeOpOnHost("JsonReadNotecard", so.UUID, receivingStoreId, "/", notecardName); Assert.That(readNotecardRequestId, Is.Not.EqualTo(UUID.Zero)); string value = (string)InvokeOp("JsonGetValue", storeId, "Hello"); Assert.That(value, Is.EqualTo("World")); } public object DummyTestMethod(object o1, object o2, object o3, object o4, object o5) { return null; } } }