/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using log4net; using Mono.Addins; using Nini.Config; using OpenMetaverse; using OpenMetaverse.StructuredData; using OpenSim.Framework; using OpenSim.Region.CoreModules.Framework.EventQueue; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using Caps = OpenSim.Framework.Capabilities.Caps; namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] public class GroupsMessagingModule : ISharedRegionModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private List<Scene> m_sceneList = new List<Scene>(); private IMessageTransferModule m_msgTransferModule = null; private IGroupsModule m_groupsModule = null; // TODO: Move this off to the Groups Server public Dictionary<Guid, List<Guid>> m_agentsInGroupSession = new Dictionary<Guid, List<Guid>>(); public Dictionary<Guid, List<Guid>> m_agentsDroppedSession = new Dictionary<Guid, List<Guid>>(); // Config Options private bool m_groupMessagingEnabled = false; private bool m_debugEnabled = true; #region IRegionModuleBase Members public void Initialise(IConfigSource config) { IConfig groupsConfig = config.Configs["Groups"]; if (groupsConfig == null) { // Do not run this module by default. return; } else { // if groups aren't enabled, we're not needed. // if we're not specified as the connector to use, then we're not wanted if ((groupsConfig.GetBoolean("Enabled", false) == false) || (groupsConfig.GetString("MessagingModule", "Default") != Name)) { m_groupMessagingEnabled = false; return; } m_groupMessagingEnabled = groupsConfig.GetBoolean("MessagingEnabled", true); if (!m_groupMessagingEnabled) { return; } m_log.Info("[GROUPS-MESSAGING]: Initializing GroupsMessagingModule"); m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true); } m_log.Info("[GROUPS-MESSAGING]: GroupsMessagingModule starting up"); } public void AddRegion(Scene scene) { // NoOp } public void RegionLoaded(Scene scene) { if (!m_groupMessagingEnabled) return; if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); m_groupsModule = scene.RequestModuleInterface<IGroupsModule>(); // No groups module, no groups messaging if (m_groupsModule == null) { m_log.Error("[GROUPS-MESSAGING]: Could not get IGroupsModule, GroupsMessagingModule is now disabled."); Close(); m_groupMessagingEnabled = false; return; } m_msgTransferModule = scene.RequestModuleInterface<IMessageTransferModule>(); // No message transfer module, no groups messaging if (m_msgTransferModule == null) { m_log.Error("[GROUPS-MESSAGING]: Could not get MessageTransferModule"); Close(); m_groupMessagingEnabled = false; return; } m_sceneList.Add(scene); scene.EventManager.OnNewClient += OnNewClient; scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; } public void RemoveRegion(Scene scene) { if (!m_groupMessagingEnabled) return; if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); m_sceneList.Remove(scene); } public void Close() { if (!m_groupMessagingEnabled) return; if (m_debugEnabled) m_log.Debug("[GROUPS-MESSAGING]: Shutting down GroupsMessagingModule module."); foreach (Scene scene in m_sceneList) { scene.EventManager.OnNewClient -= OnNewClient; scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; } m_sceneList.Clear(); m_groupsModule = null; m_msgTransferModule = null; } public Type ReplaceableInterface { get { return null; } } public string Name { get { return "GroupsMessagingModule"; } } #endregion #region ISharedRegionModule Members public void PostInitialise() { // NoOp } #endregion #region SimGridEventHandlers private void OnNewClient(IClientAPI client) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: OnInstantMessage registered for {0}", client.Name); client.OnInstantMessage += OnInstantMessage; } private void OnGridInstantMessage(GridInstantMessage msg) { // The instant message module will only deliver messages of dialog types: // MessageFromAgent, StartTyping, StopTyping, MessageFromObject // // Any other message type will not be delivered to a client by the // Instant Message Module if (m_debugEnabled) { m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); DebugGridInstantMessage(msg); } // Incoming message from a group if ((msg.fromGroup == true) && ((msg.dialog == (byte)InstantMessageDialog.SessionSend) || (msg.dialog == (byte)InstantMessageDialog.SessionAdd) || (msg.dialog == (byte)InstantMessageDialog.SessionDrop))) { ProcessMessageFromGroupSession(msg); } } private void ProcessMessageFromGroupSession(GridInstantMessage msg) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Session message from {0} going to agent {1}", msg.fromAgentName, msg.toAgentID); switch (msg.dialog) { case (byte)InstantMessageDialog.SessionAdd: AddAgentToGroupSession(msg.fromAgentID, msg.imSessionID); break; case (byte)InstantMessageDialog.SessionDrop: RemoveAgentFromGroupSession(msg.fromAgentID, msg.imSessionID); break; case (byte)InstantMessageDialog.SessionSend: if (!m_agentsInGroupSession.ContainsKey(msg.toAgentID) && !m_agentsDroppedSession.ContainsKey(msg.toAgentID)) { // Agent not in session and hasn't dropped from session // Add them to the session for now, and Invite them AddAgentToGroupSession(msg.toAgentID, msg.imSessionID); UUID toAgentID = new UUID(msg.toAgentID); IClientAPI activeClient = GetActiveClient(toAgentID); if (activeClient != null) { UUID groupID = new UUID(msg.fromAgentID); GroupRecord groupInfo = m_groupsModule.GetGroupRecord(groupID); if (groupInfo != null) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Sending chatterbox invite instant message"); // Force? open the group session dialog??? IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>(); eq.ChatterboxInvitation( groupID , groupInfo.GroupName , new UUID(msg.fromAgentID) , msg.message, new UUID(msg.toAgentID) , msg.fromAgentName , msg.dialog , msg.timestamp , msg.offline == 1 , (int)msg.ParentEstateID , msg.Position , 1 , new UUID(msg.imSessionID) , msg.fromGroup , Utils.StringToBytes(groupInfo.GroupName) ); eq.ChatterBoxSessionAgentListUpdates( new UUID(groupID) , new UUID(msg.fromAgentID) , new UUID(msg.toAgentID) , false //canVoiceChat , false //isModerator , false //text mute ); } } } else if (!m_agentsDroppedSession.ContainsKey(msg.toAgentID)) { // User hasn't dropped, so they're in the session, // maybe we should deliver it. IClientAPI client = GetActiveClient(new UUID(msg.toAgentID)); if (client != null) { // Deliver locally, directly if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Delivering to {0} locally", client.Name); client.SendInstantMessage(msg); } else { m_log.WarnFormat("[GROUPS-MESSAGING]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID); } } break; default: m_log.WarnFormat("[GROUPS-MESSAGING]: I don't know how to proccess a {0} message.", ((InstantMessageDialog)msg.dialog).ToString()); break; } } #endregion #region ClientEvents private void RemoveAgentFromGroupSession(Guid agentID, Guid sessionID) { if (m_agentsInGroupSession.ContainsKey(sessionID)) { // If in session remove if (m_agentsInGroupSession[sessionID].Contains(agentID)) { m_agentsInGroupSession[sessionID].Remove(agentID); } // If not in dropped list, add if (!m_agentsDroppedSession[sessionID].Contains(agentID)) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Dropped {1} from session {0}", sessionID, agentID); m_agentsDroppedSession[sessionID].Add(agentID); } } } private void AddAgentToGroupSession(Guid agentID, Guid sessionID) { // Add Session Status if it doesn't exist for this session CreateGroupSessionTracking(sessionID); // If nessesary, remove from dropped list if (m_agentsDroppedSession[sessionID].Contains(agentID)) { m_agentsDroppedSession[sessionID].Remove(agentID); } // If nessesary, add to in session list if (!m_agentsInGroupSession[sessionID].Contains(agentID)) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Added {1} to session {0}", sessionID, agentID); m_agentsInGroupSession[sessionID].Add(agentID); } } private void CreateGroupSessionTracking(Guid sessionID) { if (!m_agentsInGroupSession.ContainsKey(sessionID)) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Creating session tracking for : {0}", sessionID); m_agentsInGroupSession.Add(sessionID, new List<Guid>()); m_agentsDroppedSession.Add(sessionID, new List<Guid>()); } } private void OnInstantMessage(IClientAPI remoteClient, GridInstantMessage im) { if (m_debugEnabled) { m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); DebugGridInstantMessage(im); } // Start group IM session if ((im.dialog == (byte)InstantMessageDialog.SessionGroupStart)) { UUID groupID = new UUID(im.toAgentID); GroupRecord groupInfo = m_groupsModule.GetGroupRecord(groupID); if (groupInfo != null) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Start Group Session for {0}", groupInfo.GroupName); AddAgentToGroupSession(im.fromAgentID, im.imSessionID); ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, groupID); IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>(); queue.ChatterBoxSessionAgentListUpdates( new UUID(groupID) , new UUID(im.fromAgentID) , new UUID(im.toAgentID) , false //canVoiceChat , false //isModerator , false //text mute ); } } // Send a message from locally connected client to a group if ((im.dialog == (byte)InstantMessageDialog.SessionSend)) { UUID groupID = new UUID(im.toAgentID); if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Send message to session for group {0} with session ID {1}", groupID, im.imSessionID.ToString()); SendMessageToGroup(im, groupID); } } #endregion private void SendMessageToGroup(GridInstantMessage im, UUID groupID) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); foreach (GroupMembersData member in m_groupsModule.GroupMembersRequest(null, groupID)) { if (!m_agentsDroppedSession.ContainsKey(im.imSessionID) || m_agentsDroppedSession[im.imSessionID].Contains(member.AgentID.Guid)) { // Don't deliver messages to people who have dropped this session if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} has dropped session, not delivering to them", member.AgentID); continue; } // Copy Message GridInstantMessage msg = new GridInstantMessage(); msg.imSessionID = im.imSessionID; msg.fromAgentName = im.fromAgentName; msg.message = im.message; msg.dialog = im.dialog; msg.offline = im.offline; msg.ParentEstateID = im.ParentEstateID; msg.Position = im.Position; msg.RegionID = im.RegionID; msg.binaryBucket = im.binaryBucket; msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); // Updat Pertinate fields to make it a "group message" msg.fromAgentID = groupID.Guid; msg.fromGroup = true; msg.toAgentID = member.AgentID.Guid; IClientAPI client = GetActiveClient(member.AgentID); if (client == null) { // If they're not local, forward across the grid if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Delivering to {0} via Grid", member.AgentID); m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { }); } else { // Deliver locally, directly if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name); ProcessMessageFromGroupSession(msg); } } } void ChatterBoxSessionStartReplyViaCaps(IClientAPI remoteClient, string groupName, UUID groupID) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); OSDMap moderatedMap = new OSDMap(4); moderatedMap.Add("voice", OSD.FromBoolean(false)); OSDMap sessionMap = new OSDMap(4); sessionMap.Add("moderated_mode", moderatedMap); sessionMap.Add("session_name", OSD.FromString(groupName)); sessionMap.Add("type", OSD.FromInteger(0)); sessionMap.Add("voice_enabled", OSD.FromBoolean(false)); OSDMap bodyMap = new OSDMap(4); bodyMap.Add("session_id", OSD.FromUUID(groupID)); bodyMap.Add("temp_session_id", OSD.FromUUID(groupID)); bodyMap.Add("success", OSD.FromBoolean(true)); bodyMap.Add("session_info", sessionMap); IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>(); if (queue != null) { queue.Enqueue(EventQueueHelper.buildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId); } } private void DebugGridInstantMessage(GridInstantMessage im) { // Don't log any normal IMs (privacy!) if (m_debugEnabled && im.dialog != (byte)InstantMessageDialog.MessageFromAgent) { m_log.WarnFormat("[GROUPS-MESSAGING]: IM: fromGroup({0})", im.fromGroup ? "True" : "False"); m_log.WarnFormat("[GROUPS-MESSAGING]: IM: Dialog({0})", ((InstantMessageDialog)im.dialog).ToString()); m_log.WarnFormat("[GROUPS-MESSAGING]: IM: fromAgentID({0})", im.fromAgentID.ToString()); m_log.WarnFormat("[GROUPS-MESSAGING]: IM: fromAgentName({0})", im.fromAgentName.ToString()); m_log.WarnFormat("[GROUPS-MESSAGING]: IM: imSessionID({0})", im.imSessionID.ToString()); m_log.WarnFormat("[GROUPS-MESSAGING]: IM: message({0})", im.message.ToString()); m_log.WarnFormat("[GROUPS-MESSAGING]: IM: offline({0})", im.offline.ToString()); m_log.WarnFormat("[GROUPS-MESSAGING]: IM: toAgentID({0})", im.toAgentID.ToString()); m_log.WarnFormat("[GROUPS-MESSAGING]: IM: binaryBucket({0})", OpenMetaverse.Utils.BytesToHexString(im.binaryBucket, "BinaryBucket")); } } #region Client Tools /// <summary> /// Try to find an active IClientAPI reference for agentID giving preference to root connections /// </summary> private IClientAPI GetActiveClient(UUID agentID) { IClientAPI child = null; // Try root avatar first foreach (Scene scene in m_sceneList) { if (scene.Entities.ContainsKey(agentID) && scene.Entities[agentID] is ScenePresence) { ScenePresence user = (ScenePresence)scene.Entities[agentID]; if (!user.IsChildAgent) { return user.ControllingClient; } else { child = user.ControllingClient; } } } // If we didn't find a root, then just return whichever child we found, or null if none return child; } #endregion } }