/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using OpenMetaverse; namespace OpenSim.Region.Framework.Interfaces { /// <summary> /// This maintains the relationship between a UUID and a user name. /// </summary> public interface IUserManagement { string GetUserName(UUID uuid); string GetUserHomeURL(UUID uuid); string GetUserUUI(UUID uuid); string GetUserServerURL(UUID uuid, string serverType); /// <summary> /// Get user ID by the given name. /// </summary> /// <param name="name"></param> /// <returns>UUID.Zero if no user with that name is found or if the name is "Unknown User"</returns> UUID GetUserIdByName(string name); /// <summary> /// Get user ID by the given name. /// </summary> /// <param name="firstName"></param> /// <param name="lastName"></param> /// <returns>UUID.Zero if no user with that name is found or if the name is "Unknown User"</returns> UUID GetUserIdByName(string firstName, string lastName); /// <summary> /// Add a user. /// </summary> /// <remarks> /// If an account is found for the UUID, then the names in this will be used rather than any information /// extracted from creatorData. /// </remarks> /// <param name="uuid"></param> /// <param name="creatorData">The creator data for this user.</param> void AddUser(UUID uuid, string creatorData); /// <summary> /// Add a user. /// </summary> /// <remarks> /// The UUID is related to the name without any other checks being performed, such as user account presence. /// </remarks> /// <param name="uuid"></param> /// <param name="firstName"></param> /// <param name="lastName"></param> void AddUser(UUID uuid, string firstName, string lastName); /// <summary> /// Add a user. /// </summary> /// <remarks> /// The arguments apart from uuid are formed into a creatorData string and processing proceeds as for the /// AddUser(UUID uuid, string creatorData) method. /// </remarks> /// <param name="uuid"></param> /// <param name="firstName"></param> /// <param name="profileURL"></param> void AddUser(UUID uuid, string firstName, string lastName, string homeURL); bool IsLocalGridUser(UUID uuid); } }