/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.Framework.Interfaces
{
public delegate void NewGroupNotice(UUID groupID, UUID noticeID);
public interface IGroupsModule
{
event NewGroupNotice OnNewGroupNotice;
///
/// Create a group
///
///
///
///
///
///
///
///
///
///
/// The UUID of the created group
UUID CreateGroup(
IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish);
///
/// Get a group given its name
///
///
/// The group's data. Null if there is no such group.
DirGroupsReplyData? GetGroup(string name);
void ActivateGroup(IClientAPI remoteClient, UUID groupID);
List GroupTitlesRequest(IClientAPI remoteClient, UUID groupID);
List GroupMembersRequest(IClientAPI remoteClient, UUID groupID);
List GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID);
List GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID);
GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID);
GroupMembershipData[] GetMembershipData(UUID UserID);
GroupMembershipData GetMembershipData(UUID GroupID, UUID UserID);
void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile);
void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID);
GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID);
string GetGroupTitle(UUID avatarID);
void GroupRoleUpdate(IClientAPI remoteClient, UUID GroupID, UUID RoleID, string name, string description, string title, ulong powers, byte updateType);
void GroupRoleChanges(IClientAPI remoteClient, UUID GroupID, UUID RoleID, UUID MemberID, uint changes);
void GroupNoticeRequest(IClientAPI remoteClient, UUID groupNoticeID);
GridInstantMessage CreateGroupNoticeIM(UUID agentID, UUID groupNoticeID, byte dialog);
void SendAgentGroupDataUpdate(IClientAPI remoteClient);
void JoinGroupRequest(IClientAPI remoteClient, UUID GroupID);
void LeaveGroupRequest(IClientAPI remoteClient, UUID GroupID);
void EjectGroupMemberRequest(IClientAPI remoteClient, UUID GroupID, UUID EjecteeID);
void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID);
GroupRecord GetGroupRecord(UUID GroupID);
void NotifyChange(UUID GroupID);
}
}