/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System.Collections.Generic; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework; using OpenSim.Framework.UserManagement; using OpenSim.Framework.Console; namespace OpenSim.Region.Environment.Scenes { public partial class Scene { /// <summary> /// Modifies terrain using the specified information /// </summary> /// <param name="height">The height at which the user started modifying the terrain</param> /// <param name="seconds">The number of seconds the modify button was pressed</param> /// <param name="brushsize">The size of the brush used</param> /// <param name="action">The action to be performed</param> /// <param name="north">Distance from the north border where the cursor is located</param> /// <param name="west">Distance from the west border where the cursor is located</param> public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, IClientAPI remoteUser) { // Do a permissions check before allowing terraforming. // random users are now no longer allowed to terraform // if permissions are enabled. if (!PermissionsMngr.CanTerraform(remoteUser.AgentId, new LLVector3(north, west, 0))) return; //if it wasn't for the permission checking we could have the terrain module directly subscribe to the OnModifyTerrain event Terrain.ModifyTerrain(height, seconds, brushsize, action, north, west, remoteUser); } /// <summary> /// /// </summary> /// <param name="message"></param> /// <param name="type"></param> /// <param name="fromPos"></param> /// <param name="fromName"></param> /// <param name="fromAgentID"></param> public void SimChat(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { if (m_simChatModule != null) { ChatFromViewerArgs args = new ChatFromViewerArgs(); args.Message = Helpers.FieldToUTF8String(message); args.Channel = channel; args.Type = type; args.Position = fromPos; ScenePresence user = GetScenePresence(fromAgentID); if (user != null) args.Sender = user.ControllingClient; else args.Sender = null; args.From = fromName; m_simChatModule.SimChat(this, args); } } /// <summary> /// /// </summary> /// <param name="primLocalID"></param> /// <param name="remoteClient"></param> public void SelectPrim(uint primLocalID, IClientAPI remoteClient) { foreach (EntityBase ent in Entities.Values) { if (ent is SceneObjectGroup) { if (((SceneObjectGroup) ent).LocalId == primLocalID) { ((SceneObjectGroup) ent).GetProperites(remoteClient); ((SceneObjectGroup) ent).IsSelected = true; LandManager.setPrimsTainted(); break; } } } } /// <summary> /// /// </summary> /// <param name="primLocalID"></param> /// <param name="remoteClient"></param> public void DeselectPrim(uint primLocalID, IClientAPI remoteClient) { foreach (EntityBase ent in Entities.Values) { if (ent is SceneObjectGroup) { if (((SceneObjectGroup) ent).LocalId == primLocalID) { ((SceneObjectGroup) ent).IsSelected = false; LandManager.setPrimsTainted(); break; } } } } public void StartAnimation(LLUUID animID, int seq, LLUUID agentId) { Broadcast(delegate(IClientAPI client) { client.SendAnimation(animID, seq, agentId); }); } public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) { EventManager.TriggerObjectGrab(localID, offsetPos, remoteClient); foreach (EntityBase ent in Entities.Values) { if (ent is SceneObjectGroup) { SceneObjectGroup obj = ent as SceneObjectGroup; if (obj.HasChildPrim(localID)) { obj.ObjectGrabHandler(localID, offsetPos, remoteClient); return; } } } } public void ProcessAvatarPickerRequest(IClientAPI client, LLUUID avatarID, LLUUID RequestID, string query) { //EventManager.TriggerAvatarPickerRequest(); List<AvatarPickerAvatar> AvatarResponses = new List<AvatarPickerAvatar>(); AvatarResponses = CommsManager.GenerateAgentPickerRequestResponse(RequestID, query); AvatarPickerReplyPacket replyPacket = new AvatarPickerReplyPacket(); AvatarPickerReplyPacket.DataBlock[] searchData = new AvatarPickerReplyPacket.DataBlock[AvatarResponses.Count]; AvatarPickerReplyPacket.AgentDataBlock agentData = new AvatarPickerReplyPacket.AgentDataBlock(); agentData.AgentID = avatarID; agentData.QueryID = RequestID; replyPacket.AgentData = agentData; byte[] bytes = new byte[AvatarResponses.Count * 32]; int i = 0; foreach (AvatarPickerAvatar item in AvatarResponses) { LLUUID translatedIDtem = item.AvatarID; searchData[i] = new AvatarPickerReplyPacket.DataBlock(); searchData[i].AvatarID = translatedIDtem; searchData[i].FirstName = Helpers.StringToField((string)item.firstName); searchData[i].LastName = Helpers.StringToField((string)item.lastName); i++; } if (AvatarResponses.Count == 0) { searchData = new AvatarPickerReplyPacket.DataBlock[0]; } replyPacket.Data = searchData; client.SendAvatarPickerReply(replyPacket); } } }