<?xml version="1.0" ?> <project name="OpenSim.Region.Environment" default="build"> <target name="build"> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" /> <copy todir="${project::get-base-directory()}/${build.dir}"> <fileset basedir="${project::get-base-directory()}"> </fileset> </copy> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > </resources> <sources failonempty="true"> <include name="EstateManager.cs" /> <include name="ParcelManager.cs" /> <include name="RegionManager.cs" /> <include name="Scenes/Entity.cs" /> <include name="Scenes/EntityBase.cs" /> <include name="Scenes/IScenePresenceBody.cs" /> <include name="Scenes/Primitive.cs" /> <include name="Scenes/PrimitiveOld.cs" /> <include name="Scenes/Scene.cs" /> <include name="Scenes/Scene.PacketHandlers.cs" /> <include name="Scenes/SceneBase.cs" /> <include name="Scenes/SceneEvents.cs" /> <include name="Scenes/SceneObject.cs" /> <include name="Scenes/ScenePresence.Animations.cs" /> <include name="Scenes/ScenePresence.Body.cs" /> <include name="Scenes/ScenePresence.cs" /> <include name="Scenes/scripting/Script.cs" /> <include name="Scenes/scripting/ScriptAPI.cs" /> <include name="Scenes/scripting/ScriptInfo.cs" /> <include name="Scenes/scripting/ScriptManager.cs" /> <include name="Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs" /> <include name="Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/ClassInstance.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/ClassRecord.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Heap.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Interpreter.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/MainMemory.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/MethodMemory.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Object.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Stack.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/StackFrame.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Thread.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs" /> </sources> <references basedir="${project::get-base-directory()}"> <lib> <include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}/${build.dir}" /> </lib> <include name="../../../bin/Axiom.MathLib.dll" /> <include name="../../../bin/Db4objects.Db4o.dll" /> <include name="../../../bin/libsecondlife.dll" /> <include name="Microsoft.JScript.dll" /> <include name="../../../bin/OpenSim.Framework.dll" /> <include name="../../../bin/OpenSim.Framework.Communications.dll" /> <include name="../../../bin/OpenSim.Framework.Console.dll" /> <include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" /> <include name="../../../bin/OpenSim.Framework.Servers.dll" /> <include name="../../../bin/OpenSim.Region.Caches.dll" /> <include name="../../../bin/OpenSim.Region.Capabilities.dll" /> <include name="../../../bin/OpenSim.Region.Physics.Manager.dll" /> <include name="../../../bin/OpenSim.Region.Terrain.BasicTerrain.dll" /> <include name="System.dll" /> <include name="System.Xml.dll" /> <include name="../../../bin/XMLRPC.dll" /> </references> </csc> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" /> <mkdir dir="${project::get-base-directory()}/../../../bin/"/> <copy todir="${project::get-base-directory()}/../../../bin/"> <fileset basedir="${project::get-base-directory()}/${build.dir}/" > <include name="*.dll"/> <include name="*.exe"/> </fileset> </copy> </target> <target name="clean"> <delete dir="${bin.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" /> </target> <target name="doc" description="Creates documentation."> </target> </project>