/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System.Collections.Generic; using System.Net; using System.Reflection; using log4net; using Nini.Config; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.PhysicsModules.SharedBase; using OpenSim.Services.Interfaces; namespace OpenSim { public abstract class RegionApplicationBase : BaseOpenSimServer { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); protected Dictionary m_clientCircuits = new Dictionary(); protected NetworkServersInfo m_networkServersInfo; protected uint m_httpServerPort; protected ISimulationDataService m_simulationDataService; protected IEstateDataService m_estateDataService; public SceneManager SceneManager { get; protected set; } public NetworkServersInfo NetServersInfo { get { return m_networkServersInfo; } } public ISimulationDataService SimulationDataService { get { return m_simulationDataService; } } public IEstateDataService EstateDataService { get { return m_estateDataService; } } protected abstract void Initialize(); protected abstract Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, AgentCircuitManager circuitManager); protected override void StartupSpecific() { SceneManager = SceneManager.Instance; Initialize(); m_httpServer = new BaseHttpServer( m_httpServerPort, m_networkServersInfo.HttpUsesSSL, m_networkServersInfo.httpSSLPort, m_networkServersInfo.HttpSSLCN); if (m_networkServersInfo.HttpUsesSSL && (m_networkServersInfo.HttpListenerPort == m_networkServersInfo.httpSSLPort)) { m_log.Error("[REGION SERVER]: HTTP Server config failed. HTTP Server and HTTPS server must be on different ports"); } m_log.InfoFormat("[REGION SERVER]: Starting HTTP server on port {0}", m_httpServerPort); m_httpServer.Start(); MainServer.AddHttpServer(m_httpServer); MainServer.Instance = m_httpServer; // "OOB" Server if (m_networkServersInfo.ssl_listener) { BaseHttpServer server = new BaseHttpServer( m_networkServersInfo.https_port, m_networkServersInfo.ssl_listener, m_networkServersInfo.cert_path, m_networkServersInfo.cert_pass); m_log.InfoFormat("[REGION SERVER]: Starting HTTPS server on port {0}", server.Port); MainServer.AddHttpServer(server); server.Start(); } base.StartupSpecific(); } } }