/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System.Reflection; using System.Threading; using log4net; using Nini.Config; namespace OpenSim { /// <summary> /// Consoleless OpenSim region server /// </summary> public class OpenSimBackground : OpenSim { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private ManualResetEvent WorldHasComeToAnEnd = new ManualResetEvent(false); public OpenSimBackground(IConfigSource configSource) : base(configSource) { } /// <summary> /// Performs initialisation of the scene, such as loading configuration from disk. /// </summary> public override void Startup() { m_gui = false; base.Startup(); m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}", m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : ""); WorldHasComeToAnEnd.WaitOne(); } /// <summary> /// Performs any last-minute sanity checking and shuts down the region server /// </summary> public override void Shutdown() { WorldHasComeToAnEnd.Set(); m_log.Info("[OPENSIM MAIN]: World has come to an end"); base.Shutdown(); } } }