/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Net; using System.Reflection; using System.Threading; using OpenMetaverse; using log4net; using Nini.Config; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Framework.Statistics; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes; using Timer=System.Timers.Timer; namespace OpenSim { /// <summary> /// Interactive OpenSim region server /// </summary> public class OpenSim : OpenSimBase, conscmd_callback { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); protected string m_startupCommandsFile; protected string m_shutdownCommandsFile; private string m_timedScript = "disabled"; private Timer m_scriptTimer; /// <summary> /// List of Console Plugin Commands /// </summary> private static List<ConsolePluginCommand> m_PluginCommandInfos = new List<ConsolePluginCommand>(); public OpenSim(IConfigSource configSource) : base(configSource) { } protected override void ReadConfigSettings() { IConfig startupConfig = m_config.Source.Configs["Startup"]; if (startupConfig != null) { m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", String.Empty); m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", String.Empty); m_timedScript = startupConfig.GetString("timer_Script", "disabled"); } base.ReadConfigSettings(); } /// <summary> /// Performs initialisation of the scene, such as loading configuration from disk. /// </summary> public override void Startup() { m_log.Info("===================================================================="); m_log.Info("========================= STARTING OPENSIM ========================="); m_log.Info("===================================================================="); m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (m_sandbox ? "sandbox" : "grid")); m_console = new ConsoleBase("Region", this); MainConsole.Instance = m_console; base.Startup(); //Run Startup Commands if (String.IsNullOrEmpty( m_startupCommandsFile )) { m_log.Info("[STARTUP]: No startup command script specified. Moving on..."); } else { RunCommandScript(m_startupCommandsFile); } // Start timer script (run a script every xx seconds) if (m_timedScript != "disabled") { m_scriptTimer = new Timer(); m_scriptTimer.Enabled = true; m_scriptTimer.Interval = 1200 * 1000; m_scriptTimer.Elapsed += RunAutoTimerScript; } PrintFileToConsole("startuplogo.txt"); RegisterCmd("echoTest", RunEchoTest, "this echos your command args to see how they are parsed"); RegisterCmd("kickuser", KickUserCommand, "kickuser [first] [last] - attempts to log off a user from any region we are serving"); // For now, start at the 'root' level by default ChangeSelectedRegion(new string[] {"root"}); } private void RunAutoTimerScript(object sender, EventArgs e) { if (m_timedScript != "disabled") { RunCommandScript(m_timedScript); } } #region Console Commands private void RunEchoTest(string[] cmdparams) { for (int i = 0; i < cmdparams.Length; i++) { m_log.Info("[EchoTest]: <arg" + i + ">"+cmdparams[i]+"</arg" + i + ">"); } } private void KickUserCommand(string[] cmdparams) { if (cmdparams.Length < 2) return; IList agents = m_sceneManager.GetCurrentSceneAvatars(); foreach (ScenePresence presence in agents) { RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle); if (presence.Firstname.ToLower().Contains(cmdparams[0].ToLower()) && presence.Lastname.ToLower().Contains(cmdparams[1].ToLower())) { m_console.Notice( String.Format( "Kicking user: {0,-16}{1,-16}{2,-37} in region: {3,-16}", presence.Firstname, presence.Lastname, presence.UUID, regionInfo.RegionName)); presence.Scene.CloseConnection(regionInfo.RegionHandle, presence.UUID); } } m_console.Notice(""); } /// <summary> /// /// </summary> /// <param name="fileName"></param> private void RunCommandScript(string fileName) { m_log.Info("[COMMANDFILE]: Running " + fileName); if (File.Exists(fileName)) { StreamReader readFile = File.OpenText(fileName); string currentCommand; while ((currentCommand = readFile.ReadLine()) != null) { if (currentCommand != String.Empty) { m_log.Info("[COMMANDFILE]: Running '" + currentCommand + "'"); m_console.RunCommand(currentCommand); } } } else { m_log.Error("[COMMANDFILE]: Command script missing. Can not run commands"); } } private static void PrintFileToConsole(string fileName) { if (File.Exists(fileName)) { StreamReader readFile = File.OpenText(fileName); string currentLine; while ((currentLine = readFile.ReadLine()) != null) { m_log.Info("[!]" + currentLine); } } } /// <summary> /// Runs commands issued by the server console from the operator /// </summary> /// <param name="command">The first argument of the parameter (the command)</param> /// <param name="cmdparams">Additional arguments passed to the command</param> public override void RunCmd(string command, string[] cmdparams) { base.RunCmd(command, cmdparams); RunPluginCommands(command , cmdparams); switch (command) { case "clear-assets": m_assetCache.Clear(); break; case "set-time": m_sceneManager.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0])); break; case "force-update": m_console.Notice("Updating all clients"); m_sceneManager.ForceCurrentSceneClientUpdate(); break; case "edit-scale": if (cmdparams.Length == 4) { m_sceneManager.HandleEditCommandOnCurrentScene(cmdparams); } break; case "debug": Debug(cmdparams); break; case "help": m_console.Notice("alert - send alert to a designated user or all users."); m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive."); m_console.Notice(" alert general [Message] - send an alert to all users."); m_console.Notice("backup - persist simulator objects to the database ahead of the normal schedule."); m_console.Notice("clear-assets - clear the asset cache"); m_console.Notice("create-region <name> <regionfile.xml> - create a new region"); m_console.Notice("change-region <name> - select the region that single region commands operate upon."); m_console.Notice("command-script [filename] - Execute command in a file."); m_console.Notice("debug - debugging commands"); m_console.Notice(" debug packet 0..255 - print incoming/outgoing packets (0=off)"); m_console.Notice(" debug scene [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False"); m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim"); m_console.Notice("export-map [filename] - save image of world map"); m_console.Notice("force-update - force an update of prims in the scene"); m_console.Notice("restart - disconnects all clients and restarts the sims in the instance."); m_console.Notice("remove-region [name] - remove a region"); m_console.Notice("load-xml [filename] - load prims from XML (DEPRECATED)"); m_console.Notice("save-xml [filename] - save prims to XML (DEPRECATED)"); m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format"); m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format"); m_console.Notice("load-oar [filename] - load an OpenSimulator region archive. This replaces everything in the current region."); m_console.Notice("save-oar [filename] - Save the current region to an OpenSimulator region archive."); m_console.Notice("script - manually trigger scripts? or script commands?"); m_console.Notice("set-time [x] - set the current scene time phase"); m_console.Notice("show assets - show state of asset cache."); m_console.Notice("show users - show info about connected users (only root agents)."); m_console.Notice("show users full - show info about connected users (root and child agents)."); m_console.Notice("show modules - shows info about loaded modules."); m_console.Notice("show regions - show running region information."); m_console.Notice("config set section field value - set a config value"); m_console.Notice("config get section field - get a config value"); m_console.Notice("config save - save OpenSim.ini"); m_console.Notice("terrain help - show help for terrain commands."); ShowPluginCommandsHelp(CombineParams(cmdparams, 0), m_console); if (m_sandbox) { m_console.Notice(""); m_console.Notice("create user - adds a new user."); m_console.Notice("reset user password - reset a user's password."); } break; case "save-xml": SaveXml(cmdparams); break; case "load-xml": LoadXml(cmdparams); break; case "save-xml2": SaveXml2(cmdparams); break; case "load-xml2": LoadXml2(cmdparams); break; case "save-prims-xml2": if (cmdparams.Length > 1) { m_sceneManager.SaveNamedPrimsToXml2(cmdparams[0], cmdparams[1]); } else { m_sceneManager.SaveNamedPrimsToXml2("Primitive", DEFAULT_PRIM_BACKUP_FILENAME); } break; case "load-oar": LoadOar(cmdparams); break; case "save-oar": SaveOar(cmdparams); break; case "save-inv": SaveInv(cmdparams); break; case "plugin": m_sceneManager.SendCommandToPluginModules(cmdparams); break; case "command-script": if (cmdparams.Length > 0) { RunCommandScript(cmdparams[0]); } break; case "backup": m_sceneManager.BackupCurrentScene(); break; case "alert": m_sceneManager.HandleAlertCommandOnCurrentScene(cmdparams); break; case "create": Create(cmdparams); break; case "create-region": string regionsDir = ConfigSource.Source.Configs["Startup"].GetString("regionload_regionsdir", "Regions").Trim(); CreateRegion(new RegionInfo(cmdparams[0], String.Format("{0}/{1}", regionsDir, cmdparams[1]), false), true); break; case "remove-region": string regName = CombineParams(cmdparams, 0); Scene killScene; if (m_sceneManager.TryGetScene(regName, out killScene)) { // only need to check this if we are not at the // root level if ((m_sceneManager.CurrentScene != null) && (m_sceneManager.CurrentScene.RegionInfo.RegionID == killScene.RegionInfo.RegionID)) { m_sceneManager.TrySetCurrentScene(".."); } m_regionData.Remove(killScene.RegionInfo); m_sceneManager.CloseScene(killScene); } break; case "restart": m_sceneManager.RestartCurrentScene(); break; case "change-region": ChangeSelectedRegion(cmdparams); break; case "export-map": if (cmdparams.Length > 0) { m_sceneManager.CurrentOrFirstScene.ExportWorldMap(cmdparams[0]); } else { m_sceneManager.CurrentOrFirstScene.ExportWorldMap("exportmap.jpg"); } break; case "config": string n = command.ToUpper(); if (cmdparams.Length > 0) { switch (cmdparams[0].ToLower()) { case "set": if (cmdparams.Length < 4) { m_console.Error(n, "SYNTAX: " + n + " SET SECTION KEY VALUE"); m_console.Error(n, "EXAMPLE: " + n + " SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5"); } else { IConfig c = DefaultConfig().Configs[cmdparams[1]]; if (c == null) c = DefaultConfig().AddConfig(cmdparams[1]); string _value = String.Join(" ", cmdparams, 3, cmdparams.Length - 3); c.Set(cmdparams[2], _value); m_config.Source.Merge(c.ConfigSource); m_console.Error(n, n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " + _value); } break; case "get": if (cmdparams.Length < 3) { m_console.Error(n, "SYNTAX: " + n + " GET SECTION KEY"); m_console.Error(n, "EXAMPLE: " + n + " GET ScriptEngine.DotNetEngine NumberOfScriptThreads"); } else { IConfig c = DefaultConfig().Configs[cmdparams[1]]; if (c == null) { m_console.Notice(n, "Section \"" + cmdparams[1] + "\" does not exist."); break; } else { m_console.Notice(n + " GET " + cmdparams[1] + " " + cmdparams[2] + ": " + c.GetString(cmdparams[2])); } } break; case "save": m_console.Notice("Saving configuration file: " + Application.iniFilePath); m_config.Save(Application.iniFilePath); break; } } break; case "modules": if (cmdparams.Length > 0) { switch (cmdparams[0].ToLower()) { case "list": foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules) { m_console.Notice("Shared region module: " + irm.Name); } break; case "unload": if (cmdparams.Length > 1) { foreach (IRegionModule rm in new ArrayList(m_moduleLoader.GetLoadedSharedModules)) { if (rm.Name.ToLower() == cmdparams[1].ToLower()) { m_console.Notice("Unloading module: " + rm.Name); m_moduleLoader.UnloadModule(rm); } } } break; case "load": if (cmdparams.Length > 1) { foreach (Scene s in new ArrayList(m_sceneManager.Scenes)) { m_console.Notice("Loading module: " + cmdparams[1]); m_moduleLoader.LoadRegionModules(cmdparams[1], s); } } break; } } break; case "Add-InventoryHost": if (cmdparams.Length > 0) { m_commsManager.AddInventoryService(cmdparams[0]); } break; case "reset": Reset(cmdparams); break; default: string[] tmpPluginArgs = new string[cmdparams.Length + 1]; cmdparams.CopyTo(tmpPluginArgs, 1); tmpPluginArgs[0] = command; m_sceneManager.SendCommandToPluginModules(tmpPluginArgs); break; } } /// <summary> /// Change the currently selected region. The selected region is that operated upon by single region commands. /// </summary> /// <param name="cmdParams"></param> protected void ChangeSelectedRegion(string[] cmdparams) { if (cmdparams.Length > 0) { string newRegionName = CombineParams(cmdparams, 0); if (!m_sceneManager.TrySetCurrentScene(newRegionName)) m_console.Error("Couldn't select region " + newRegionName); } else { m_console.Error("Usage: change-region <region name>"); } string regionName = (m_sceneManager.CurrentScene == null ? "root" : m_sceneManager.CurrentScene.RegionInfo.RegionName); m_console.Notice(String.Format("Currently selected region is {0}", regionName)); m_console.DefaultPrompt = String.Format("Region ({0}) ", regionName); } /// <summary> /// Execute switch for some of the create commands /// </summary> /// <param name="args"></param> protected void Create(string[] args) { if (args.Length == 0) return; switch (args[0]) { case "user": CreateUser(args); break; } } /// <summary> /// Execute switch for some of the reset commands /// </summary> /// <param name="args"></param> protected void Reset(string[] args) { if (args.Length == 0) return; switch (args[0]) { case "user": switch (args[1]) { case "password": ResetUserPassword(args); break; } break; } } /// <summary> /// Turn on some debugging values for OpenSim. /// </summary> /// <param name="args"></param> protected void Debug(string[] args) { if (args.Length == 0) return; switch (args[0]) { case "packet": if (args.Length > 1) { int newDebug; if (int.TryParse(args[1], out newDebug)) { m_sceneManager.SetDebugPacketOnCurrentScene(newDebug); } else { m_console.Error("packet debug should be 0..2"); } m_console.Notice("New packet debug: " + newDebug.ToString()); } break; case "scene": if (args.Length == 4) { if (m_sceneManager.CurrentScene == null) { m_console.Error("CONSOLE", "Please use 'change-region <regioname>' first"); } else { bool scriptingOn = !Convert.ToBoolean(args[1]); bool collisionsOn = !Convert.ToBoolean(args[2]); bool physicsOn = !Convert.ToBoolean(args[3]); m_sceneManager.CurrentScene.SetSceneCoreDebug(scriptingOn, collisionsOn, physicsOn); m_console.Notice( "CONSOLE", String.Format( "Set debug scene scripting = {0}, collisions = {1}, physics = {2}", !scriptingOn, !collisionsOn, !physicsOn)); } } else { m_console.Error("debug scene <scripting> <collisions> <physics> (where inside <> is true/false)"); } break; default: m_console.Error("Unknown debug"); break; } } protected override void ShowHelp(string[] helpArgs) { base.ShowHelp(helpArgs); m_console.Notice("alert - send alert to a designated user or all users."); m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive."); m_console.Notice(" alert general [Message] - send an alert to all users."); m_console.Notice("backup - persist simulator objects to the database ahead of the normal schedule."); m_console.Notice("clear-assets - clear the asset cache"); m_console.Notice("create-region <name> <regionfile.xml> - create a new region"); m_console.Notice("change-region <name> - select the region that single region commands operate upon."); m_console.Notice("command-script [filename] - Execute command in a file."); m_console.Notice("debug - debugging commands"); m_console.Notice(" debug packet 0..255 - print incoming/outgoing packets (0=off)"); m_console.Notice(" debug scene [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False"); m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim"); m_console.Notice("export-map [filename] - save image of world map"); m_console.Notice("force-update - force an update of prims in the scene"); m_console.Notice("restart - disconnects all clients and restarts the sims in the instance."); m_console.Notice("remove-region [name] - remove a region"); m_console.Notice("load-xml [filename] - load prims from XML (DEPRECATED)"); m_console.Notice("save-xml [filename] - save prims to XML (DEPRECATED)"); m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format"); m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format"); m_console.Notice("load-oar [filename] - load an OpenSimulator region archive. This replaces everything in the current region."); m_console.Notice("save-oar [filename] - Save the current region to an OpenSimulator region archive."); m_console.Notice("script - manually trigger scripts? or script commands?"); m_console.Notice("set-time [x] - set the current scene time phase"); m_console.Notice("show assets - show state of asset cache."); m_console.Notice("show users - show info about connected users (only root agents)."); m_console.Notice("show users full - show info about connected users (root and child agents)."); m_console.Notice("show modules - shows info about loaded modules."); m_console.Notice("show regions - show running region information."); m_console.Notice("config set section field value - set a config value"); m_console.Notice("config get section field - get a config value"); m_console.Notice("config save - save OpenSim.ini"); m_console.Notice("terrain help - show help for terrain commands."); ShowPluginCommandsHelp(CombineParams(helpArgs, 0), m_console); if (m_sandbox) { m_console.Notice(""); m_console.Notice("create user - adds a new user."); m_console.Notice("reset user password - reset a user's password."); } } // see BaseOpenSimServer public override void Show(string[] showParams) { base.Show(showParams); switch (showParams[0]) { case "assets": m_assetCache.ShowState(); break; case "users": IList agents; if (showParams.Length > 1 && showParams[1] == "full") { agents = m_sceneManager.GetCurrentScenePresences(); } else { agents = m_sceneManager.GetCurrentSceneAvatars(); } m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count)); m_console.Notice( String.Format("{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}", "Firstname", "Lastname", "Agent ID", "Root/Child", "Region")); foreach (ScenePresence presence in agents) { RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle); string regionName; if (regionInfo == null) { regionName = "Unresolvable"; } else { regionName = regionInfo.RegionName; } m_console.Notice( String.Format( "{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}", presence.Firstname, presence.Lastname, presence.UUID, presence.IsChildAgent ? "Child" : "Root", regionName)); } m_console.Notice(""); break; case "modules": m_console.Notice("The currently loaded shared modules are:"); foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules) { m_console.Notice("Shared Module: " + module.Name); } break; case "regions": m_sceneManager.ForEachScene( delegate(Scene scene) { m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " + scene.RegionInfo.RegionLocX + " , Region YLoc: " + scene.RegionInfo.RegionLocY + " , Region Port: " + scene.RegionInfo.InternalEndPoint.Port.ToString()); }); break; } } /// <summary> /// Create a new user /// </summary> /// <param name="cmdparams"></param> protected void CreateUser(string[] cmdparams) { string firstName; string lastName; string password; uint regX = 1000; uint regY = 1000; if (cmdparams.Length < 2) firstName = MainConsole.Instance.CmdPrompt("First name", "Default"); else firstName = cmdparams[1]; if ( cmdparams.Length < 3 ) lastName = MainConsole.Instance.CmdPrompt("Last name", "User"); else lastName = cmdparams[2]; if ( cmdparams.Length < 4 ) password = MainConsole.Instance.PasswdPrompt("Password"); else password = cmdparams[3]; if ( cmdparams.Length < 5 ) regX = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region X", regX.ToString())); else regX = Convert.ToUInt32(cmdparams[4]); if ( cmdparams.Length < 6 ) regY = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region Y", regY.ToString())); else regY = Convert.ToUInt32(cmdparams[5]); if (null == m_commsManager.UserService.GetUserProfile(firstName, lastName)) { CreateUser(firstName, lastName, password, regX, regY); } else { m_log.ErrorFormat("[CONSOLE]: A user with the name {0} {1} already exists!", firstName, lastName); } } /// <summary> /// Reset a user password. /// </summary> /// <param name="cmdparams"></param> private void ResetUserPassword(string[] cmdparams) { string firstName; string lastName; string newPassword; if (cmdparams.Length < 3) firstName = MainConsole.Instance.CmdPrompt("First name"); else firstName = cmdparams[2]; if ( cmdparams.Length < 4 ) lastName = MainConsole.Instance.CmdPrompt("Last name"); else lastName = cmdparams[3]; if ( cmdparams.Length < 5 ) newPassword = MainConsole.Instance.PasswdPrompt("New password"); else newPassword = cmdparams[4]; m_commsManager.ResetUserPassword(firstName, lastName, newPassword); } protected void SaveXml(string[] cmdparams) { m_log.Error("[CONSOLE]: PLEASE NOTE, save-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use save-xml2, please file a mantis detailing the reason."); if (cmdparams.Length > 0) { m_sceneManager.SaveCurrentSceneToXml(cmdparams[0]); } else { m_sceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME); } } protected void LoadXml(string[] cmdparams) { m_log.Error("[CONSOLE]: PLEASE NOTE, load-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use load-xml2, please file a mantis detailing the reason."); Vector3 loadOffset = new Vector3(0, 0, 0); if (cmdparams.Length > 0) { bool generateNewIDS = false; if (cmdparams.Length > 1) { if (cmdparams[1] == "-newUID") { generateNewIDS = true; } if (cmdparams.Length > 2) { loadOffset.X = (float) Convert.ToDecimal(cmdparams[2]); if (cmdparams.Length > 3) { loadOffset.Y = (float) Convert.ToDecimal(cmdparams[3]); } if (cmdparams.Length > 4) { loadOffset.Z = (float) Convert.ToDecimal(cmdparams[4]); } m_console.Error("loadOffsets <X,Y,Z> = <" + loadOffset.X + "," + loadOffset.Y + "," + loadOffset.Z + ">"); } } m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset); } else { m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset); } } protected void SaveXml2(string[] cmdparams) { if (cmdparams.Length > 0) { m_sceneManager.SaveCurrentSceneToXml2(cmdparams[0]); } else { m_sceneManager.SaveCurrentSceneToXml2(DEFAULT_PRIM_BACKUP_FILENAME); } } protected void LoadXml2(string[] cmdparams) { if (cmdparams.Length > 0) { m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[0]); } else { m_sceneManager.LoadCurrentSceneFromXml2(DEFAULT_PRIM_BACKUP_FILENAME); } } /// <summary> /// Load a whole region from an opensim archive. /// </summary> /// <param name="cmdparams"></param> protected void LoadOar(string[] cmdparams) { m_log.Warn("[CONSOLE]: Experimental functionality. Please don't rely on this yet."); m_log.Warn("[CONSOLE]: See http://opensimulator.org/wiki/OpenSim_Archives for more details."); if (cmdparams.Length > 0) { m_sceneManager.LoadArchiveToCurrentScene(cmdparams[0]); } else { m_sceneManager.LoadArchiveToCurrentScene(DEFAULT_OAR_BACKUP_FILENAME); } } /// <summary> /// Save a region to a file, including all the assets needed to restore it. /// </summary> /// <param name="cmdparams"></param> protected void SaveOar(string[] cmdparams) { m_log.Warn("[CONSOLE]: Experimental functionality. Please don't rely on this yet."); m_log.Warn("[CONSOLE]: See http://opensimulator.org/wiki/OpenSim_Archives for more details."); if (cmdparams.Length > 0) { m_sceneManager.SaveCurrentSceneToArchive(cmdparams[0]); } else { m_sceneManager.SaveCurrentSceneToArchive(DEFAULT_OAR_BACKUP_FILENAME); } } private static string CombineParams(string[] commandParams, int pos) { string result = String.Empty; for (int i = pos; i < commandParams.Length; i++) { result += commandParams[i] + " "; } result = result.TrimEnd(' '); return result; } /// <summary> /// Runs the best matching plugin command /// /// returns true if a match was found, false otherwise. /// </summary> public bool RunPluginCommands(string cmd, string[] withParams) { ConsolePluginCommand bestMatch = null; int bestLength = 0; String cmdWithParams = cmd + " " + String.Join(" ",withParams); foreach (ConsolePluginCommand cmdinfo in m_PluginCommandInfos) { int matchLen = cmdinfo.matchLength(cmdWithParams); if (matchLen > bestLength) { bestMatch = cmdinfo; bestLength = matchLen; } } if (bestMatch == null) return false; bestMatch.Run(cmd,withParams);//.Substring(bestLength)); return true; } /// <summary> /// Show the matching plugins command help /// </summary> public void ShowPluginCommandsHelp(string cmdWithParams, ConsoleBase console) { foreach (ConsolePluginCommand cmdinfo in m_PluginCommandInfos) { if (cmdinfo.IsHelpfull(cmdWithParams)) { cmdinfo.ShowHelp(console); } } } /// <summary> /// Registers a new console plugin command /// </summary> public static void RegisterCmd(string cmd, ConsoleCommand deligate, string help) { RegisterConsolePluginCommand(new ConsolePluginCommand(cmd, deligate, help)); } /// <summary> /// Registers a new console plugin command /// </summary> public static void RegisterConsolePluginCommand(ConsolePluginCommand pluginCommand) { m_PluginCommandInfos.Add(pluginCommand); } #endregion } }