/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.IO; using System.Reflection; using log4net; using log4net.Config; using Nini.Config; using OpenSim.Framework; using OpenSim.Framework.Console; namespace OpenSim { /// <summary> /// Starting class for the OpenSimulator Region /// </summary> public class Application { /// <summary> /// Text Console Logger /// </summary> private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); /// <summary> /// Path to the main ini Configuration file /// </summary> public static string iniFilePath = ""; /// <summary> /// Save Crashes in the bin/crashes folder. Configurable with m_crashDir /// </summary> public static bool m_saveCrashDumps = false; /// <summary> /// Directory to save crash reports to. Relative to bin/ /// </summary> public static string m_crashDir = "crashes"; /// <summary> /// Instance of the OpenSim class. This could be OpenSim or OpenSimBackground depending on the configuration /// </summary> protected static OpenSimBase m_sim = null; //could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line, hook the appdomain to the crash reporter AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); // Add the arguments supplied when running the application to the configuration ArgvConfigSource configSource = new ArgvConfigSource(args); // Configure Log4Net configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); } // Increase the number of IOCP threads available. Mono defaults to a tragically low number int workerThreads, iocpThreads; System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads); if (workerThreads < 500 || iocpThreads < 1000) { workerThreads = 500; iocpThreads = 1000; m_log.Info("[OPENSIM MAIN]: Bumping up to 500 worker threads and 1000 IOCP threads"); System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads); } // Check if the system is compatible with OpenSimulator. // Ensures that the minimum system requirements are met m_log.Info("Performing compatibility checks... "); string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("Environment is compatible.\n"); } else { m_log.Warn("Environment is unsupported (" + supported + ")\n"); } // Configure nIni aliases and localles Culture.SetCurrentCulture(); configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddSwitch("Startup", "console"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); // Check if we're running in the background or not bool background = configSource.Configs["Startup"].GetBoolean("background", false); // Check if we're saving crashes m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { // Block thread here for input MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } } private static bool _IsHandlingException = false; // Make sure we don't go recursive on ourself /// <summary> /// Global exception handler -- all unhandlet exceptions end up here :) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) { if (_IsHandlingException) { return; } _IsHandlingException = true; // TODO: Add config option to allow users to turn off error reporting // TODO: Post error report (disabled for now) string msg = String.Empty; msg += "\r\n"; msg += "APPLICATION EXCEPTION DETECTED: " + e.ToString() + "\r\n"; msg += "\r\n"; msg += "Exception: " + e.ExceptionObject.ToString() + "\r\n"; Exception ex = (Exception) e.ExceptionObject; if (ex.InnerException != null) { msg += "InnerException: " + ex.InnerException.ToString() + "\r\n"; } msg += "\r\n"; msg += "Application is terminating: " + e.IsTerminating.ToString() + "\r\n"; m_log.ErrorFormat("[APPLICATION]: {0}", msg); if (m_saveCrashDumps) { // Log exception to disk try { if (!Directory.Exists(m_crashDir)) { Directory.CreateDirectory(m_crashDir); } string log = Util.GetUniqueFilename(ex.GetType() + ".txt"); using (StreamWriter m_crashLog = new StreamWriter(Path.Combine(m_crashDir, log))) { m_crashLog.WriteLine(msg); } File.Copy("OpenSim.ini", Path.Combine(m_crashDir, log + "_OpenSim.ini"), true); } catch (Exception e2) { m_log.ErrorFormat("[CRASH LOGGER CRASHED]: {0}", e2); } } _IsHandlingException = false; } } }