/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*     * Redistributions of source code must retain the above copyright
*       notice, this list of conditions and the following disclaimer.
*     * Redistributions in binary form must reproduce the above copyright
*       notice, this list of conditions and the following disclaimer in the
*       documentation and/or other materials provided with the distribution.
*     * Neither the name of the OpenSim Project nor the
*       names of its contributors may be used to endorse or promote products
*       derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* 
*/
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Types;
using OpenSim.Framework.Interfaces;
using OpenSim.Region;
using OpenSim.Region.Scenes;
using OpenSim;
using libsecondlife;
using libsecondlife.Packets;
using Avatar = OpenSim.Region.Scenes.ScenePresence;


namespace OpenSim.Region
{

    /// <summary>
    /// Processes requests regarding estates. Refer to EstateSettings.cs in OpenSim.Framework. Types for all of the core settings
    /// </summary>
    public class EstateManager
    {
        private Scene m_world;
        private RegionInfo m_regInfo;

        public EstateManager(Scene world,RegionInfo reginfo)
        {
            m_world = world; //Estate settings found at world.m_regInfo.estateSettings      
            m_regInfo = reginfo;
        }

        private bool convertParamStringToBool(byte[] field)
        {
            string s = Helpers.FieldToUTF8String(field);
            if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true")
            {
                return true;
            }
            return false;
        }

        public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, IClientAPI remote_client)
        {
            if (remote_client.AgentId == m_regInfo.MasterAvatarAssignedUUID)
            {
                switch (Helpers.FieldToUTF8String(packet.MethodData.Method))
                {
                    case "getinfo":
                        Console.WriteLine("GETINFO Requested");
                        this.sendRegionInfoPacketToAll();

                        break;
                    case "setregioninfo":
                        if (packet.ParamList.Length != 9)
                        {
                            OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length");
                        }
                        else
                        {
                            m_regInfo.estateSettings.regionFlags = libsecondlife.Simulator.RegionFlags.None;

                            if (convertParamStringToBool(packet.ParamList[0].Parameter))
                            {
                                m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockTerraform;
                            }

                            if (convertParamStringToBool(packet.ParamList[1].Parameter))
                            {
                                m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.NoFly;
                            }

                            if (convertParamStringToBool(packet.ParamList[2].Parameter))
                            {
                                m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowDamage;
                            }

                            if (convertParamStringToBool(packet.ParamList[3].Parameter) == false)
                            {
                                m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockLandResell;
                            }


                            int tempMaxAgents = Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter)));
                            m_regInfo.estateSettings.maxAgents = (byte)tempMaxAgents;

                            float tempObjectBonusFactor = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter));
                            m_regInfo.estateSettings.objectBonusFactor = tempObjectBonusFactor;

                            int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter));
                            m_regInfo.estateSettings.simAccess = (libsecondlife.Simulator.SimAccess)tempMatureLevel;
                            

                            if (convertParamStringToBool(packet.ParamList[7].Parameter))
                            {
                                m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.RestrictPushObject;
                            }

                            if (convertParamStringToBool(packet.ParamList[8].Parameter))
                            {
                                m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowParcelChanges;
                            }

                            sendRegionInfoPacketToAll();
                            
                        }
                        break;
                    case "texturebase":
                        foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList)
                        {
                            string s = Helpers.FieldToUTF8String(block.Parameter);
                            string[] splitField = s.Split(' ');
                            if (splitField.Length == 2)
                            {
                                LLUUID tempUUID = new LLUUID(splitField[1]);
                                switch (Convert.ToInt16(splitField[0]))
                                {
                                    case 0:
                                        m_regInfo.estateSettings.terrainBase0 = tempUUID;
                                        break;
                                    case 1:
                                        m_regInfo.estateSettings.terrainBase1 = tempUUID;
                                        break;
                                    case 2:
                                        m_regInfo.estateSettings.terrainBase2 = tempUUID;
                                        break;
                                    case 3:
                                        m_regInfo.estateSettings.terrainBase3 = tempUUID;
                                        break;
                                }
                            }
                        }
                        break;
                    case "texturedetail":
                        foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList)
                        {

                            string s = Helpers.FieldToUTF8String(block.Parameter);
                            string[] splitField = s.Split(' ');
                            if (splitField.Length == 2)
                            {
                                LLUUID tempUUID = new LLUUID(splitField[1]);
                                switch (Convert.ToInt16(splitField[0]))
                                {
                                    case 0:
                                        m_regInfo.estateSettings.terrainDetail0 = tempUUID;
                                        break;
                                    case 1:
                                        m_regInfo.estateSettings.terrainDetail1 = tempUUID;
                                        break;
                                    case 2:
                                        m_regInfo.estateSettings.terrainDetail2 = tempUUID;
                                        break;
                                    case 3:
                                        m_regInfo.estateSettings.terrainDetail3 = tempUUID;
                                        break;
                                }
                            }
                        }
                        break;
                    case "textureheights":
                        foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList)
                        {

                            string s = Helpers.FieldToUTF8String(block.Parameter);
                            string[] splitField = s.Split(' ');
                            if (splitField.Length == 3)
                            {

                                float tempHeightLow = (float)Convert.ToDecimal(splitField[1]);
                                float tempHeightHigh = (float)Convert.ToDecimal(splitField[2]);

                                switch (Convert.ToInt16(splitField[0]))
                                {
                                    case 0:
                                        m_regInfo.estateSettings.terrainStartHeight0 = tempHeightLow;
                                        m_regInfo.estateSettings.terrainHeightRange0 = tempHeightHigh;
                                        break;
                                    case 1:
                                        m_regInfo.estateSettings.terrainStartHeight1 = tempHeightLow;
                                        m_regInfo.estateSettings.terrainHeightRange1 = tempHeightHigh;
                                        break;
                                    case 2:
                                        m_regInfo.estateSettings.terrainStartHeight2 = tempHeightLow;
                                        m_regInfo.estateSettings.terrainHeightRange2 = tempHeightHigh;
                                        break;
                                    case 3:
                                        m_regInfo.estateSettings.terrainStartHeight3 = tempHeightLow;
                                        m_regInfo.estateSettings.terrainHeightRange3 = tempHeightHigh;
                                        break;
                                }
                            }
                        }
                        break;
                    case "texturecommit":
                        sendRegionHandshakeToAll();
                        break;
                    case "setregionterrain":
                        if (packet.ParamList.Length != 9)
                        {
                            OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length");
                        }
                        else
                        {
                            m_regInfo.estateSettings.waterHeight = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[0].Parameter));
                            m_regInfo.estateSettings.terrainRaiseLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter));
                            m_regInfo.estateSettings.terrainLowerLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter));
                            m_regInfo.estateSettings.useFixedSun = this.convertParamStringToBool(packet.ParamList[4].Parameter);
                            m_regInfo.estateSettings.sunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter));

                            sendRegionInfoPacketToAll();
                        }
                        break;
                    default:
                        OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString());
                        break;
                }
            }
        }

        public void sendRegionInfoPacketToAll()
        {
             List<Avatar> avatars = m_world.RequestAvatarList();

             for (int i = 0; i < avatars.Count; i++)
             {
                 this.sendRegionInfoPacket(avatars[i].ControllingClient);
             }
        }

        public void sendRegionHandshakeToAll()
        {
            List<Avatar> avatars = m_world.RequestAvatarList();

            for (int i = 0; i < avatars.Count; i++)
            {
                this.sendRegionHandshake(avatars[i].ControllingClient);
            }         
        }

        public void sendRegionInfoPacket(IClientAPI remote_client)
        {

            AgentCircuitData circuitData = remote_client.RequestClientInfo();

            RegionInfoPacket regionInfoPacket = new RegionInfoPacket();
            regionInfoPacket.AgentData.AgentID = circuitData.AgentID;
            regionInfoPacket.AgentData.SessionID = circuitData.SessionID;
            regionInfoPacket.RegionInfo.BillableFactor = m_regInfo.estateSettings.billableFactor;
            regionInfoPacket.RegionInfo.EstateID = m_regInfo.estateSettings.estateID;
            regionInfoPacket.RegionInfo.MaxAgents = m_regInfo.estateSettings.maxAgents;
            regionInfoPacket.RegionInfo.ObjectBonusFactor = m_regInfo.estateSettings.objectBonusFactor;
            regionInfoPacket.RegionInfo.ParentEstateID = m_regInfo.estateSettings.parentEstateID;
            regionInfoPacket.RegionInfo.PricePerMeter = m_regInfo.estateSettings.pricePerMeter;
            regionInfoPacket.RegionInfo.RedirectGridX = m_regInfo.estateSettings.redirectGridX;
            regionInfoPacket.RegionInfo.RedirectGridY = m_regInfo.estateSettings.redirectGridY;
            regionInfoPacket.RegionInfo.RegionFlags = (uint)m_regInfo.estateSettings.regionFlags;
            regionInfoPacket.RegionInfo.SimAccess = (byte)m_regInfo.estateSettings.simAccess;
            regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_regInfo.RegionName);
            regionInfoPacket.RegionInfo.SunHour = m_regInfo.estateSettings.sunHour;
            regionInfoPacket.RegionInfo.TerrainLowerLimit = m_regInfo.estateSettings.terrainLowerLimit;
            regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_regInfo.estateSettings.terrainRaiseLimit;
            regionInfoPacket.RegionInfo.UseEstateSun = !m_regInfo.estateSettings.useFixedSun;
            regionInfoPacket.RegionInfo.WaterHeight = m_regInfo.estateSettings.waterHeight;

            remote_client.OutPacket(regionInfoPacket);
        }

        public void sendRegionHandshake(IClientAPI remoteClient)
        {
            remoteClient.SendRegionHandshake(m_regInfo);
        }

    }
}