/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using System.IO; using System.Text; using libsecondlife; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Framework.Servers; using InventoryManager = OpenSim.Grid.InventoryServer.InventoryManager; namespace OpenSim.Grid.InventoryServer { public class OpenInventory_Main : conscmd_callback { LogBase m_console; InventoryManager m_inventoryManager; InventoryConfig m_config; GridInventoryService m_inventoryService; public const string LogName = "INVENTORY"; [STAThread] public static void Main(string[] args) { OpenInventory_Main theServer = new OpenInventory_Main(); theServer.Startup(); theServer.Work(); } public OpenInventory_Main() { m_console = new LogBase("opengrid-inventory-console.log", LogName, this, true); MainLog.Instance = m_console; } public void Startup() { MainLog.Instance.Notice("Initialising inventory manager..."); m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml"))); m_inventoryService = new GridInventoryService(); // m_inventoryManager = new InventoryManager(); m_inventoryService.AddPlugin(m_config.DatabaseProvider); MainLog.Instance.Notice(LogName, "Starting HTTP server ..."); BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort); httpServer.AddStreamHandler( new RestDeserialisehandler<Guid, InventoryCollection>("POST", "/GetInventory/", m_inventoryService.GetUserInventory)); httpServer.AddStreamHandler( new RestDeserialisehandler<Guid, bool>("POST", "/CreateInventory/", m_inventoryService.CreateUsersInventory)); httpServer.AddStreamHandler( new RestDeserialisehandler<InventoryFolderBase, bool>("POST", "/NewFolder/", m_inventoryService.AddInventoryFolder)); httpServer.AddStreamHandler( new RestDeserialisehandler<InventoryFolderBase, bool>("POST", "/MoveFolder/", m_inventoryService.MoveInventoryFolder)); httpServer.AddStreamHandler( new RestDeserialisehandler<InventoryItemBase, bool>("POST", "/NewItem/", m_inventoryService.AddInventoryItem)); httpServer.AddStreamHandler( new RestDeserialisehandler<InventoryItemBase, bool>("POST", "/DeleteItem/", m_inventoryService.DeleteInvItem)); httpServer.AddStreamHandler( new RestDeserialisehandler<Guid, List<InventoryFolderBase>>("POST", "/RootFolders/", m_inventoryService.RequestFirstLevelFolders)); // httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager)); httpServer.Start(); MainLog.Instance.Notice(LogName, "Started HTTP server"); } private void Work() { m_console.Notice("Enter help for a list of commands\n"); while (true) { m_console.MainLogPrompt(); } } public void RunCmd(string cmd, string[] cmdparams) { switch (cmd) { case "quit": case "add-user": m_inventoryService.CreateUsersInventory(LLUUID.Random().UUID); break; case "shutdown": m_console.Close(); Environment.Exit(0); break; } } public void Show(string ShowWhat) { } } }