/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;

namespace OpenSim.Framework
{
    public class ForeignUserProfileData : UserProfileData
    {
        /// <summary>
        /// The address of the users home sim, used for foreigners.
        /// </summary>
        private string _userUserServerURI = String.Empty;

        /// <summary>
        /// The address of the users home sim, used for foreigners.
        /// </summary>
        private string _userHomeAddress = String.Empty;

        /// <summary>
        /// The port of the users home sim, used for foreigners.
        /// </summary>
        private string _userHomePort = String.Empty;
        /// <summary>
        /// The remoting port of the users home sim, used for foreigners.
        /// </summary>
        private string _userHomeRemotingPort = String.Empty;

        public string UserServerURI
        {
            get { return _userUserServerURI; }
            set { _userUserServerURI = value; }
        }

        public string UserHomeAddress
        {
            get { return _userHomeAddress; }
            set { _userHomeAddress = value; }
        }

        public string UserHomePort
        {
            get { return _userHomePort; }
            set { _userHomePort = value; }
        }

        public string UserHomeRemotingPort
        {
            get { return _userHomeRemotingPort; }
            set { _userHomeRemotingPort = value; }
        }
    }
}