/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections.Generic; using System.IO; using libsecondlife; namespace OpenSim.Framework.Data.DB4o { /// <summary> /// A User storage interface for the DB4o database system /// </summary> public class DB4oUserData : IUserData { private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); /// <summary> /// The database manager /// </summary> private DB4oUserManager manager; /// <summary> /// Artificial constructor called upon plugin load /// </summary> public void Initialise() { manager = new DB4oUserManager(Path.Combine(Util.dataDir(), "userprofiles.yap")); } /// <summary> /// Loads a specified user profile from a UUID /// </summary> /// <param name="uuid">The users UUID</param> /// <returns>A user profile</returns> public UserProfileData GetUserByUUID(LLUUID uuid) { if (manager.userProfiles.ContainsKey(uuid)) return manager.userProfiles[uuid]; return null; } /// <summary> /// Returns a user by searching for its name /// </summary> /// <param name="name">The users account name</param> /// <returns>A matching users profile</returns> public UserProfileData GetUserByName(string name) { return GetUserByName(name.Split(' ')[0], name.Split(' ')[1]); } /// <summary> /// Returns a user by searching for its name /// </summary> /// <param name="fname">The first part of the users account name</param> /// <param name="lname">The second part of the users account name</param> /// <returns>A matching users profile</returns> public UserProfileData GetUserByName(string fname, string lname) { foreach (UserProfileData profile in manager.userProfiles.Values) { if (profile.username == fname && profile.surname == lname) return profile; } return null; } /// <summary> /// Returns a user by UUID direct /// </summary> /// <param name="uuid">The users account ID</param> /// <returns>A matching users profile</returns> public UserAgentData GetAgentByUUID(LLUUID uuid) { try { return GetUserByUUID(uuid).currentAgent; } catch (Exception) { return null; } } /// <summary> /// Returns a session by account name /// </summary> /// <param name="name">The account name</param> /// <returns>The users session agent</returns> public UserAgentData GetAgentByName(string name) { return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); } /// <summary> /// Returns a session by account name /// </summary> /// <param name="fname">The first part of the users account name</param> /// <param name="lname">The second part of the users account name</param> /// <returns>A user agent</returns> public UserAgentData GetAgentByName(string fname, string lname) { try { return GetUserByName(fname, lname).currentAgent; } catch (Exception) { return null; } } public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) { UserProfileData user = GetUserByUUID(AgentID); user.webLoginKey = WebLoginKey; UpdateUserProfile(user); } #region User Friends List Data public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) { //m_log.Info("[FRIEND]: Stub AddNewUserFriend called"); } public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) { //m_log.Info("[FRIEND]: Stub RemoveUserFriend called"); } public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) { //m_log.Info("[FRIEND]: Stub UpdateUserFriendPerms called"); } public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) { //m_log.Info("[FRIEND]: Stub GetUserFriendList called"); return new List<FriendListItem>(); } #endregion public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) { //m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); } public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) { //Do nothing yet List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>(); return returnlist; } /// <summary> /// Creates a new user profile /// </summary> /// <param name="user">The profile to add to the database</param> public void AddNewUserProfile(UserProfileData user) { try { manager.UpdateRecord(user); } catch (Exception e) { Console.WriteLine(e.ToString()); } } /// <summary> /// Creates a new user profile /// </summary> /// <param name="user">The profile to add to the database</param> /// <returns>True on success, false on error</returns> public bool UpdateUserProfile(UserProfileData user) { try { return manager.UpdateRecord(user); } catch (Exception e) { Console.WriteLine(e.ToString()); return false; } } /// <summary> /// Creates a new user agent /// </summary> /// <param name="agent">The agent to add to the database</param> public void AddNewUserAgent(UserAgentData agent) { // Do nothing. yet. } /// <summary> /// Transfers money between two user accounts /// </summary> /// <param name="from">Starting account</param> /// <param name="to">End account</param> /// <param name="amount">The amount to move</param> /// <returns>Success?</returns> public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) { return true; } /// <summary> /// Transfers inventory between two accounts /// </summary> /// <remarks>Move to inventory server</remarks> /// <param name="from">Senders account</param> /// <param name="to">Receivers account</param> /// <param name="item">Inventory item</param> /// <returns>Success?</returns> public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) { return true; } /// <summary> /// Returns the name of the storage provider /// </summary> /// <returns>Storage provider name</returns> public string getName() { return "DB4o Userdata"; } /// <summary> /// Returns the version of the storage provider /// </summary> /// <returns>Storage provider version</returns> public string GetVersion() { return "0.1"; } } }