/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.Net; using System.Text.RegularExpressions; using NUnit.Framework; using NUnit.Framework.SyntaxHelpers; using Nwc.XmlRpc; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Communications.Services; using OpenSim.Region.Communications.Local; using OpenSim.Tests.Common.Setup; using OpenSim.Tests.Common.Mock; using OpenSim.Client.Linden; using OpenSim.Tests.Common; using OpenSim.Services.Interfaces; using OpenMetaverse; namespace OpenSim.Framework.Communications.Tests { /// <summary> /// Test the login service. For now, most of this will be done through the LocalLoginService as LoginService /// is abstract /// </summary> [TestFixture] public class LoginServiceTests { private string m_firstName = "Adam"; private string m_lastName = "West"; private string m_regionExternalName = "localhost"; private IPEndPoint m_capsEndPoint; private TestCommunicationsManager m_commsManager; private TestLoginToRegionConnector m_regionConnector; private LocalUserServices m_localUserServices; private LoginService m_loginService; private UserProfileData m_userProfileData; private TestScene m_testScene; [SetUp] public void SetUpLoginEnviroment() { m_capsEndPoint = new IPEndPoint(IPAddress.Loopback, 9123); m_commsManager = new TestCommunicationsManager(new NetworkServersInfo(42, 43)); m_regionConnector = new TestLoginToRegionConnector(); m_testScene = SceneSetupHelpers.SetupScene(m_commsManager, ""); m_regionConnector.AddRegion(new RegionInfo(42, 43, m_capsEndPoint, m_regionExternalName)); //IInventoryService m_inventoryService = new TestInventoryService(); m_localUserServices = (LocalUserServices) m_commsManager.UserService; m_localUserServices.AddUser(m_firstName,m_lastName,"boingboing","abc@ftw.com",42,43); m_loginService = new LLStandaloneLoginService((UserManagerBase) m_localUserServices, "Hello folks", m_testScene.InventoryService, m_commsManager.NetworkServersInfo, true, new LibraryRootFolder(String.Empty), m_regionConnector); m_userProfileData = m_localUserServices.GetUserProfile(m_firstName, m_lastName); } /// <summary> /// Test the normal response to a login. Does not test authentication. /// </summary> [Test] public void T010_TestUnauthenticatedLogin() { TestHelper.InMethod(); // We want to use our own LoginService for this test, one that // doesn't require authentication. new LLStandaloneLoginService((UserManagerBase)m_commsManager.UserService, "Hello folks", new TestInventoryService(), m_commsManager.NetworkServersInfo, false, new LibraryRootFolder(String.Empty), m_regionConnector); Hashtable loginParams = new Hashtable(); loginParams["first"] = m_firstName; loginParams["last"] = m_lastName; loginParams["passwd"] = "boingboing"; ArrayList sendParams = new ArrayList(); sendParams.Add(loginParams); sendParams.Add(m_capsEndPoint); // is this parameter correct? sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct? XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams); IPAddress tmpLocal = Util.GetLocalHost(); IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80); XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd); Hashtable responseData = (Hashtable)response.Value; Assert.That(responseData["first_name"], Is.EqualTo(m_firstName)); Assert.That(responseData["last_name"], Is.EqualTo(m_lastName)); Assert.That( responseData["circuit_code"], Is.GreaterThanOrEqualTo(0) & Is.LessThanOrEqualTo(Int32.MaxValue)); Regex capsSeedPattern = new Regex("^http://" + NetworkUtil.GetHostFor(tmpLocal, m_regionExternalName) + ":9000/CAPS/[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}0000/$"); Assert.That(capsSeedPattern.IsMatch((string)responseData["seed_capability"]), Is.True); } [Test] public void T011_TestAuthenticatedLoginSuccess() { TestHelper.InMethod(); // TODO: Not check inventory part of response yet. // TODO: Not checking all of login response thoroughly yet. // 1) Test for positive authentication Hashtable loginParams = new Hashtable(); loginParams["first"] = m_firstName; loginParams["last"] = m_lastName; loginParams["passwd"] = "boingboing"; ArrayList sendParams = new ArrayList(); sendParams.Add(loginParams); sendParams.Add(m_capsEndPoint); // is this parameter correct? sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct? XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams); IPAddress tmpLocal = Util.GetLocalHost(); IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80); XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd); Hashtable responseData = (Hashtable)response.Value; UserAgentData uagent = m_userProfileData.CurrentAgent; Assert.That(uagent,Is.Not.Null); Assert.That(responseData["first_name"], Is.Not.Null); Assert.That(responseData["first_name"], Is.EqualTo(m_firstName)); Assert.That(responseData["last_name"], Is.EqualTo(m_lastName)); Assert.That(responseData["agent_id"], Is.EqualTo(uagent.ProfileID.ToString())); Assert.That(responseData["session_id"], Is.EqualTo(uagent.SessionID.ToString())); Assert.That(responseData["secure_session_id"], Is.EqualTo(uagent.SecureSessionID.ToString())); ArrayList invlibroot = (ArrayList) responseData["inventory-lib-root"]; Hashtable invlibroothash = (Hashtable) invlibroot[0]; Assert.That(invlibroothash["folder_id"],Is.EqualTo("00000112-000f-0000-0000-000100bba000")); Assert.That( responseData["circuit_code"], Is.GreaterThanOrEqualTo(0) & Is.LessThanOrEqualTo(Int32.MaxValue)); Assert.That(responseData["message"], Is.EqualTo("Hello folks")); Assert.That(responseData["buddy-list"], Is.Empty); Assert.That(responseData["start_location"], Is.EqualTo("last")); Regex capsSeedPattern = new Regex("^http://" + NetworkUtil.GetHostFor(tmpLocal, m_regionExternalName) + ":9000/CAPS/[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}0000/$"); Assert.That(capsSeedPattern.IsMatch((string)responseData["seed_capability"]), Is.True); } [Test] public void T012_TestAuthenticatedLoginForBuddies() { TestHelper.InMethod(); // 1.1) Test for budddies! m_localUserServices.AddUser("Friend","Number1","boingboing","abc@ftw.com",42,43); m_localUserServices.AddUser("Friend","Number2","boingboing","abc@ftw.com",42,43); UserProfileData friend1 = m_localUserServices.GetUserProfile("Friend","Number1"); UserProfileData friend2 = m_localUserServices.GetUserProfile("Friend","Number2"); m_localUserServices.AddNewUserFriend(friend1.ID,m_userProfileData.ID,1); m_localUserServices.AddNewUserFriend(friend1.ID,friend2.ID,2); Hashtable loginParams = new Hashtable(); loginParams["first"] = "Friend"; loginParams["last"] = "Number1"; loginParams["passwd"] = "boingboing"; ArrayList sendParams = new ArrayList(); sendParams.Add(loginParams); sendParams.Add(m_capsEndPoint); // is this parameter correct? sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct? XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams); IPAddress tmpLocal = Util.GetLocalHost(); IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80); XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd); Hashtable responseData = (Hashtable)response.Value; ArrayList friendslist = (ArrayList) responseData["buddy-list"]; Assert.That(friendslist,Is.Not.Null); Hashtable buddy1 = (Hashtable) friendslist[0]; Hashtable buddy2 = (Hashtable) friendslist[1]; Assert.That(friendslist.Count, Is.EqualTo(2)); Assert.That(m_userProfileData.ID.ToString(), Is.EqualTo(buddy1["buddy_id"]) | Is.EqualTo(buddy2["buddy_id"])); Assert.That(friend2.ID.ToString(), Is.EqualTo(buddy1["buddy_id"]) | Is.EqualTo(buddy2["buddy_id"])); } [Test] public void T020_TestAuthenticatedLoginBadUsername() { TestHelper.InMethod(); // 2) Test for negative authentication // string error_auth_message = "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist."; //string error_region_unavailable = "The region you are attempting to log into is not responding. Please select another region and try again."; // 2.1) Test for wrong user name Hashtable loginParams = new Hashtable(); loginParams["first"] = m_lastName; loginParams["last"] = m_firstName; loginParams["passwd"] = "boingboing"; ArrayList sendParams = new ArrayList(); sendParams.Add(loginParams); sendParams.Add(m_capsEndPoint); // is this parameter correct? sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct? XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams); IPAddress tmpLocal = Util.GetLocalHost(); IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80); XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd); Hashtable responseData = (Hashtable)response.Value; Assert.That(responseData["message"], Is.EqualTo(error_auth_message)); } [Test] public void T021_TestAuthenticatedLoginBadPassword() { TestHelper.InMethod(); string error_auth_message = "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist."; // 2.2) Test for wrong password Hashtable loginParams = new Hashtable(); loginParams["first"] = "Friend"; loginParams["last"] = "Number2"; loginParams["passwd"] = "boing"; ArrayList sendParams = new ArrayList(); sendParams.Add(loginParams); sendParams.Add(m_capsEndPoint); // is this parameter correct? sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct? XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams); IPAddress tmpLocal = Util.GetLocalHost(); IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80); XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd); Hashtable responseData = (Hashtable)response.Value; Assert.That(responseData["message"], Is.EqualTo(error_auth_message)); } [Test] public void T022_TestAuthenticatedLoginBadXml() { TestHelper.InMethod(); string error_xml_message = "Error connecting to grid. Could not percieve credentials from login XML."; // 2.3) Bad XML Hashtable loginParams = new Hashtable(); loginParams["first"] = "Friend"; loginParams["banana"] = "Banana"; loginParams["passwd"] = "boingboing"; ArrayList sendParams = new ArrayList(); sendParams.Add(loginParams); sendParams.Add(m_capsEndPoint); // is this parameter correct? sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct? XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams); IPAddress tmpLocal = Util.GetLocalHost(); IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80); XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd); Hashtable responseData = (Hashtable)response.Value; Assert.That(responseData["message"], Is.EqualTo(error_xml_message)); } // [Test] // Commenting out test now that LLStandAloneLoginService no longer replies with message in this case. // Kept the code for future test with grid mode, which will keep this behavior. public void T023_TestAuthenticatedLoginAlreadyLoggedIn() { TestHelper.InMethod(); //Console.WriteLine("Starting T023_TestAuthenticatedLoginAlreadyLoggedIn()"); //log4net.Config.XmlConfigurator.Configure(); string error_already_logged = "You appear to be already logged in. " + "If this is not the case please wait for your session to timeout. " + "If this takes longer than a few minutes please contact the grid owner. " + "Please wait 5 minutes if you are going to connect to a region nearby to the region you were at previously."; // 2.4) Already logged in and sucessfull post login Hashtable loginParams = new Hashtable(); loginParams["first"] = "Adam"; loginParams["last"] = "West"; loginParams["passwd"] = "boingboing"; ArrayList sendParams = new ArrayList(); sendParams.Add(loginParams); sendParams.Add(m_capsEndPoint); // is this parameter correct? sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct? // First we log in. XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams); IPAddress tmpLocal = Util.GetLocalHost(); IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80); XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd); Hashtable responseData = (Hashtable)response.Value; Assert.That(responseData["message"], Is.EqualTo("Hello folks")); // Then we try again, this time expecting failure. request = new XmlRpcRequest("login_to_simulator", sendParams); response = m_loginService.XmlRpcLoginMethod(request, tmpEnd); responseData = (Hashtable)response.Value; Assert.That(responseData["message"], Is.EqualTo(error_already_logged)); // Finally the third time we should be able to get right back in. request = new XmlRpcRequest("login_to_simulator", sendParams); response = m_loginService.XmlRpcLoginMethod(request, tmpEnd); responseData = (Hashtable)response.Value; Assert.That(responseData["message"], Is.EqualTo("Hello folks")); //Console.WriteLine("Finished T023_TestAuthenticatedLoginAlreadyLoggedIn()"); } [TearDown] public void TearDown() { try { if (MainServer.Instance != null) MainServer.Instance.Stop(); } catch (NullReferenceException) {} } public class TestLoginToRegionConnector : ILoginServiceToRegionsConnector { private List<RegionInfo> m_regionsList = new List<RegionInfo>(); public void AddRegion(RegionInfo regionInfo) { lock (m_regionsList) { if (!m_regionsList.Contains(regionInfo)) { m_regionsList.Add(regionInfo); } } } #region ILoginRegionsConnector Members public bool RegionLoginsEnabled { get { return true; } } public void LogOffUserFromGrid(ulong regionHandle, OpenMetaverse.UUID AvatarID, OpenMetaverse.UUID RegionSecret, string message) { } public bool NewUserConnection(ulong regionHandle, AgentCircuitData agent, out string reason) { reason = String.Empty; lock (m_regionsList) { foreach (RegionInfo regInfo in m_regionsList) { if (regInfo.RegionHandle == regionHandle) return true; } } reason = "Region not found"; return false; } public RegionInfo RequestClosestRegion(string region) { lock (m_regionsList) { foreach (RegionInfo regInfo in m_regionsList) { if (regInfo.RegionName == region) return regInfo; } } return null; } public RegionInfo RequestNeighbourInfo(OpenMetaverse.UUID regionID) { lock (m_regionsList) { foreach (RegionInfo regInfo in m_regionsList) { if (regInfo.RegionID == regionID) return regInfo; } } return null; } public RegionInfo RequestNeighbourInfo(ulong regionHandle) { lock (m_regionsList) { foreach (RegionInfo regInfo in m_regionsList) { if (regInfo.RegionHandle == regionHandle) return regInfo; } } return null; } #endregion } } class TestInventoryService : IInventoryService { public TestInventoryService() { } /// <summary> /// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/> /// </summary> /// <param name="userId"></param> /// <returns></returns> public bool CreateUserInventory(UUID userId) { return false; } /// <summary> /// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/> /// </summary> /// <param name="userId"></param> /// <returns></returns> public List<InventoryFolderBase> GetInventorySkeleton(UUID userId) { List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); InventoryFolderBase folder = new InventoryFolderBase(); folder.ID = UUID.Random(); folder.Owner = userId; folders.Add(folder); return folders; } /// <summary> /// Returns a list of all the active gestures in a user's inventory. /// </summary> /// <param name="userId"> /// The <see cref="UUID"/> of the user /// </param> /// <returns> /// A flat list of the gesture items. /// </returns> public List<InventoryItemBase> GetActiveGestures(UUID userId) { return null; } public InventoryCollection GetUserInventory(UUID userID) { return null; } public void GetUserInventory(UUID userID, OpenSim.Services.Interfaces.InventoryReceiptCallback callback) { } public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) { return null; } public InventoryCollection GetFolderContent(UUID userID, UUID folderID) { return null; } public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) { return null; } public bool AddFolder(InventoryFolderBase folder) { return false; } public bool UpdateFolder(InventoryFolderBase folder) { return false; } public bool MoveFolder(InventoryFolderBase folder) { return false; } public bool DeleteFolders(UUID ownerID, List<UUID> ids) { return false; } public bool PurgeFolder(InventoryFolderBase folder) { return false; } public bool AddItem(InventoryItemBase item) { return false; } public bool UpdateItem(InventoryItemBase item) { return false; } public bool MoveItems(UUID owner, List<InventoryItemBase> items) { return false; } public bool DeleteItems(UUID owner, List<UUID> items) { return false; } public InventoryItemBase GetItem(InventoryItemBase item) { return null; } public InventoryFolderBase GetFolder(InventoryFolderBase folder) { return null; } public bool HasInventoryForUser(UUID userID) { return false; } public InventoryFolderBase GetRootFolder(UUID userID) { InventoryFolderBase root = new InventoryFolderBase(); root.ID = UUID.Random(); root.Owner = userID; root.ParentID = UUID.Zero; return root; } public int GetAssetPermissions(UUID userID, UUID assetID) { return 1; } } }