/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; using log4net.Config; using NUnit.Framework; using NUnit.Framework.SyntaxHelpers; using OpenMetaverse; using log4net; using System.Reflection; namespace OpenSim.Data.Tests { public class BasicGridTest { //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public GridDataBase db; public UUID region1, region2, region3; public UUID zero = UUID.Zero; public static Random random; [TearDown] public void removeAllRegions() { // Clean up all the regions. foreach (RegionProfileData region in db.GetRegionsByName("", 100)) { db.DeleteProfile(region.Uuid.ToString()); } } public void SuperInit() { try { XmlConfigurator.Configure(); } catch (Exception) { // I don't care, just leave log4net off } region1 = UUID.Random(); region2 = UUID.Random(); region3 = UUID.Random(); random = new Random(); } protected RegionProfileData createRegion(UUID regionUUID, string regionName) { RegionProfileData reg = new RegionProfileData(); reg.Uuid = regionUUID; reg.RegionName = regionName; reg.RegionHandle = (ulong) random.Next(); reg.RegionLocX = (uint) random.Next(); reg.RegionLocY = (uint) random.Next(); reg.RegionLocZ = (uint) random.Next(); reg.RegionSendKey = RandomName(); reg.RegionRecvKey = RandomName(); reg.RegionSecret = RandomName(); reg.RegionOnline = false; reg.ServerIP = RandomName(); reg.ServerPort = (uint) random.Next(); reg.ServerURI = RandomName(); reg.ServerHttpPort = (uint) random.Next(); reg.ServerRemotingPort = (uint) random.Next(); reg.NorthOverrideHandle = (ulong) random.Next(); reg.SouthOverrideHandle = (ulong) random.Next(); reg.EastOverrideHandle = (ulong) random.Next(); reg.WestOverrideHandle = (ulong) random.Next(); reg.RegionDataURI = RandomName(); reg.RegionAssetURI = RandomName(); reg.RegionAssetSendKey = RandomName(); reg.RegionAssetRecvKey = RandomName(); reg.RegionUserURI = RandomName(); reg.RegionUserSendKey = RandomName(); reg.RegionUserRecvKey = RandomName(); reg.RegionMapTextureID = UUID.Random(); reg.Owner_uuid = UUID.Random(); reg.OriginUUID = UUID.Random(); db.AddProfile(reg); return reg; } [Test] public void T001_LoadEmpty() { Assert.That(db.GetProfileByUUID(region1),Is.Null); Assert.That(db.GetProfileByUUID(region2),Is.Null); Assert.That(db.GetProfileByUUID(region3),Is.Null); Assert.That(db.GetProfileByUUID(zero),Is.Null); } [Test] public void T999_StillNull() { Assert.That(db.GetProfileByUUID(zero),Is.Null); } [Test] public void T011_AddRetrieveCompleteTest() { RegionProfileData newreg = createRegion(region2, "|<Goth@m Ci1y>|"); RegionProfileData retreg = db.GetProfileByUUID(region2); Assert.That(retreg.RegionName, Is.EqualTo(newreg.RegionName)); Assert.That(retreg.Uuid, Is.EqualTo(region2)); Assert.That(retreg.RegionHandle, Is.EqualTo(newreg.RegionHandle)); Assert.That(retreg.RegionLocX, Is.EqualTo(newreg.RegionLocX)); Assert.That(retreg.RegionLocY, Is.EqualTo(newreg.RegionLocY)); Assert.That(retreg.RegionLocZ, Is.EqualTo(newreg.RegionLocZ)); Assert.That(retreg.RegionSendKey, Is.EqualTo(newreg.RegionSendKey)); Assert.That(retreg.RegionRecvKey, Is.EqualTo(newreg.RegionRecvKey)); Assert.That(retreg.RegionSecret, Is.EqualTo(newreg.RegionSecret)); Assert.That(retreg.RegionOnline, Is.EqualTo(newreg.RegionOnline)); Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID)); Assert.That(retreg.ServerIP, Is.EqualTo(newreg.ServerIP)); Assert.That(retreg.ServerPort, Is.EqualTo(newreg.ServerPort)); Assert.That(retreg.ServerURI, Is.EqualTo(newreg.ServerURI)); Assert.That(retreg.ServerHttpPort, Is.EqualTo(newreg.ServerHttpPort)); Assert.That(retreg.ServerRemotingPort, Is.EqualTo(newreg.ServerRemotingPort)); Assert.That(retreg.NorthOverrideHandle, Is.EqualTo(newreg.NorthOverrideHandle)); Assert.That(retreg.SouthOverrideHandle, Is.EqualTo(newreg.SouthOverrideHandle)); Assert.That(retreg.EastOverrideHandle, Is.EqualTo(newreg.EastOverrideHandle)); Assert.That(retreg.WestOverrideHandle, Is.EqualTo(newreg.WestOverrideHandle)); Assert.That(retreg.RegionDataURI, Is.EqualTo(newreg.RegionDataURI)); Assert.That(retreg.RegionAssetURI, Is.EqualTo(newreg.RegionAssetURI)); Assert.That(retreg.RegionAssetSendKey, Is.EqualTo(newreg.RegionAssetSendKey)); Assert.That(retreg.RegionAssetRecvKey, Is.EqualTo(newreg.RegionAssetRecvKey)); Assert.That(retreg.RegionUserURI, Is.EqualTo(newreg.RegionUserURI)); Assert.That(retreg.RegionUserSendKey, Is.EqualTo(newreg.RegionUserSendKey)); Assert.That(retreg.RegionUserRecvKey, Is.EqualTo(newreg.RegionUserRecvKey)); Assert.That(retreg.RegionMapTextureID, Is.EqualTo(newreg.RegionMapTextureID)); Assert.That(retreg.Owner_uuid, Is.EqualTo(newreg.Owner_uuid)); Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID)); retreg = db.GetProfileByHandle(newreg.RegionHandle); Assert.That(retreg.Uuid, Is.EqualTo(region2)); retreg = db.GetProfileByString(newreg.RegionName); Assert.That(retreg.Uuid, Is.EqualTo(region2)); RegionProfileData[] retregs = db.GetProfilesInRange(newreg.RegionLocX,newreg.RegionLocY,newreg.RegionLocX,newreg.RegionLocY); Assert.That(retregs[0].Uuid, Is.EqualTo(region2)); } [Test] public void T012_DeleteProfile() { createRegion(region1, "doesn't matter"); db.DeleteProfile(region1.ToString()); RegionProfileData retreg = db.GetProfileByUUID(region1); Assert.That(retreg,Is.Null); } [Test] public void T013_UpdateProfile() { createRegion(region2, "|<Goth@m Ci1y>|"); RegionProfileData retreg = db.GetProfileByUUID(region2); retreg.regionName = "Gotham City"; db.UpdateProfile(retreg); retreg = db.GetProfileByUUID(region2); Assert.That(retreg.RegionName, Is.EqualTo("Gotham City")); } [Test] public void T014_RegionList() { createRegion(region2, "Gotham City"); RegionProfileData retreg = db.GetProfileByUUID(region2); retreg.RegionName = "Gotham Town"; retreg.Uuid = region1; db.AddProfile(retreg); retreg = db.GetProfileByUUID(region2); retreg.RegionName = "Gothan Town"; retreg.Uuid = region3; db.AddProfile(retreg); List<RegionProfileData> listreg = db.GetRegionsByName("Gotham",10); Assert.That(listreg.Count,Is.EqualTo(2)); Assert.That(listreg[0].Uuid,Is.Not.EqualTo(listreg[1].Uuid)); Assert.That(listreg[0].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2)); Assert.That(listreg[1].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2)); } protected static string RandomName() { StringBuilder name = new StringBuilder(); int size = random.Next(5,12); char ch ; for (int i=0; i<size; i++) { ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; name.Append(ch); } return name.ToString(); } } }