/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Data; using System.Reflection; using log4net; using Mono.Data.SqliteClient; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; namespace OpenSim.Data.SQLite { public class SQLiteEstateStore : IEstateDataStore { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private SqliteConnection m_connection; private string m_connectionString; private FieldInfo[] m_Fields; private Dictionary m_FieldMap = new Dictionary(); public void Initialise(string connectionString) { m_connectionString = connectionString; m_log.Info("[ESTATE DB]: Sqlite - connecting: "+m_connectionString); m_connection = new SqliteConnection(m_connectionString); m_connection.Open(); Assembly assem = GetType().Assembly; Migration m = new Migration(m_connection, assem, "EstateStore"); m.Update(); m_connection.Close(); m_connection.Open(); Type t = typeof(EstateSettings); m_Fields = t.GetFields(BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.DeclaredOnly); foreach (FieldInfo f in m_Fields) if (f.Name.Substring(0, 2) == "m_") m_FieldMap[f.Name.Substring(2)] = f; } private string[] FieldList { get { return new List(m_FieldMap.Keys).ToArray(); } } public EstateSettings LoadEstateSettings(UUID regionID, bool create) { EstateSettings es = new EstateSettings(); es.OnSave += StoreEstateSettings; string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = :RegionID"; SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); cmd.CommandText = sql; cmd.Parameters.Add(":RegionID", regionID.ToString()); IDataReader r = cmd.ExecuteReader(); if (r.Read()) { foreach (string name in FieldList) { if (m_FieldMap[name].GetValue(es) is bool) { int v = Convert.ToInt32(r[name]); if (v != 0) m_FieldMap[name].SetValue(es, true); else m_FieldMap[name].SetValue(es, false); } else if (m_FieldMap[name].GetValue(es) is UUID) { UUID uuid = UUID.Zero; UUID.TryParse(r[name].ToString(), out uuid); m_FieldMap[name].SetValue(es, uuid); } else { m_FieldMap[name].SetValue(es, Convert.ChangeType(r[name], m_FieldMap[name].FieldType)); } } r.Close(); } else if (create) { r.Close(); List names = new List(FieldList); names.Remove("EstateID"); sql = "insert into estate_settings ("+String.Join(",", names.ToArray())+") values ( :"+String.Join(", :", names.ToArray())+")"; cmd.CommandText = sql; cmd.Parameters.Clear(); foreach (string name in FieldList) { if (m_FieldMap[name].GetValue(es) is bool) { if ((bool)m_FieldMap[name].GetValue(es)) cmd.Parameters.Add(":"+name, "1"); else cmd.Parameters.Add(":"+name, "0"); } else { cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString()); } } cmd.ExecuteNonQuery(); cmd.CommandText = "select LAST_INSERT_ROWID() as id"; cmd.Parameters.Clear(); r = cmd.ExecuteReader(); r.Read(); es.EstateID = Convert.ToUInt32(r["id"]); r.Close(); cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)"; cmd.Parameters.Add(":RegionID", regionID.ToString()); cmd.Parameters.Add(":EstateID", es.EstateID.ToString()); // This will throw on dupe key try { cmd.ExecuteNonQuery(); } catch (Exception) { } es.Save(); } LoadBanList(es); es.EstateManagers = LoadUUIDList(es.EstateID, "estate_managers"); es.EstateAccess = LoadUUIDList(es.EstateID, "estate_users"); es.EstateGroups = LoadUUIDList(es.EstateID, "estate_groups"); return es; } public void StoreEstateSettings(EstateSettings es) { List fields = new List(FieldList); fields.Remove("EstateID"); List terms = new List(); foreach (string f in fields) terms.Add(f+" = :"+f); string sql = "update estate_settings set "+String.Join(", ", terms.ToArray())+" where EstateID = :EstateID"; SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); cmd.CommandText = sql; foreach (string name in FieldList) { if (m_FieldMap[name].GetValue(es) is bool) { if ((bool)m_FieldMap[name].GetValue(es)) cmd.Parameters.Add(":"+name, "1"); else cmd.Parameters.Add(":"+name, "0"); } else { cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString()); } } cmd.ExecuteNonQuery(); SaveBanList(es); SaveUUIDList(es.EstateID, "estate_managers", es.EstateManagers); SaveUUIDList(es.EstateID, "estate_users", es.EstateAccess); SaveUUIDList(es.EstateID, "estate_groups", es.EstateGroups); } private void LoadBanList(EstateSettings es) { es.ClearBans(); SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID"; cmd.Parameters.Add(":EstateID", es.EstateID); IDataReader r = cmd.ExecuteReader(); while (r.Read()) { EstateBan eb = new EstateBan(); UUID uuid = new UUID(); UUID.TryParse(r["bannedUUID"].ToString(), out uuid); eb.BannedUserID = uuid; eb.BannedHostAddress = "0.0.0.0"; eb.BannedHostIPMask = "0.0.0.0"; es.AddBan(eb); } r.Close(); } private void SaveBanList(EstateSettings es) { SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); cmd.CommandText = "delete from estateban where EstateID = :EstateID"; cmd.Parameters.Add(":EstateID", es.EstateID.ToString()); cmd.ExecuteNonQuery(); cmd.Parameters.Clear(); cmd.CommandText = "insert into estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask) values ( :EstateID, :bannedUUID, '', '', '' )"; foreach (EstateBan b in es.EstateBans) { cmd.Parameters.Add(":EstateID", es.EstateID.ToString()); cmd.Parameters.Add(":bannedUUID", b.BannedUserID.ToString()); cmd.ExecuteNonQuery(); cmd.Parameters.Clear(); } } void SaveUUIDList(uint EstateID, string table, UUID[] data) { SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); cmd.CommandText = "delete from "+table+" where EstateID = :EstateID"; cmd.Parameters.Add(":EstateID", EstateID.ToString()); cmd.ExecuteNonQuery(); cmd.Parameters.Clear(); cmd.CommandText = "insert into "+table+" (EstateID, uuid) values ( :EstateID, :uuid )"; foreach (UUID uuid in data) { cmd.Parameters.Add(":EstateID", EstateID.ToString()); cmd.Parameters.Add(":uuid", uuid.ToString()); cmd.ExecuteNonQuery(); cmd.Parameters.Clear(); } } UUID[] LoadUUIDList(uint EstateID, string table) { List uuids = new List(); SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); cmd.CommandText = "select uuid from "+table+" where EstateID = :EstateID"; cmd.Parameters.Add(":EstateID", EstateID); IDataReader r = cmd.ExecuteReader(); while (r.Read()) { // EstateBan eb = new EstateBan(); UUID uuid = new UUID(); UUID.TryParse(r["uuid"].ToString(), out uuid); uuids.Add(uuid); } r.Close(); return uuids.ToArray(); } public EstateSettings LoadEstateSettings(int estateID) { return new EstateSettings(); } public List GetEstates(string search) { return new List(); } public bool LinkRegion(UUID regionID, int estateID) { return false; } public List GetRegions(int estateID) { return new List(); } public bool DeleteEstate(int estateID) { return false; } } }