/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using OpenMetaverse; using OpenSim.Data.Base; using OpenSim.Framework; namespace OpenSim.Data { public class PrimitiveBaseShapeRowMapper : BaseRowMapper<PrimitiveBaseShape> { public Guid SceneObjectPartId; public PrimitiveBaseShapeRowMapper(BaseSchema schema, PrimitiveBaseShape obj) : base(schema, obj) { } } public class PrimitiveBaseShapeTableMapper : OpenSimTableMapper<PrimitiveBaseShapeRowMapper, Guid> { public PrimitiveBaseShapeTableMapper(BaseDatabaseConnector connection, string tableName) : base(connection, tableName) { BaseSchema<PrimitiveBaseShapeRowMapper> rowMapperSchema = new BaseSchema<PrimitiveBaseShapeRowMapper>(this); m_schema = rowMapperSchema; m_keyFieldMapper = rowMapperSchema.AddMapping<Guid>("SceneObjectPartId", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.SceneObjectPartId; }, delegate(PrimitiveBaseShapeRowMapper shape, Guid value) { shape.SceneObjectPartId = value; }); rowMapperSchema.AddMapping<byte>("PCode", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PCode; }, delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PCode = value; }); rowMapperSchema.AddMapping<ushort>("PathBegin", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathBegin; }, delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.PathBegin = value; }); rowMapperSchema.AddMapping<ushort>("PathEnd", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathEnd; }, delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.PathEnd = value; }); rowMapperSchema.AddMapping<byte>("PathScaleX", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathScaleX; }, delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathScaleX = value; }); rowMapperSchema.AddMapping<byte>("PathScaleY", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathScaleY; }, delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathScaleY = value; }); rowMapperSchema.AddMapping<byte>("PathShearX", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathShearX; }, delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathShearX = value; }); rowMapperSchema.AddMapping<byte>("PathShearY", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathShearY; }, delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathShearY = value; }); rowMapperSchema.AddMapping<ushort>("ProfileBegin", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ProfileBegin; }, delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.ProfileBegin = value; }); rowMapperSchema.AddMapping<ushort>("ProfileEnd", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ProfileEnd; }, delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.ProfileEnd = value; }); rowMapperSchema.AddMapping<Vector3>("Scale", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.Scale; }, delegate(PrimitiveBaseShapeRowMapper shape, Vector3 value) { shape.Object.Scale = value; }); rowMapperSchema.AddMapping<sbyte>("PathTaperX", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathTaperX; }, delegate(PrimitiveBaseShapeRowMapper shape, sbyte value) { shape.Object.PathTaperX = value; }); rowMapperSchema.AddMapping<sbyte>("PathTaperY", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathTaperY; }, delegate(PrimitiveBaseShapeRowMapper shape, sbyte value) { shape.Object.PathTaperY = value; }); rowMapperSchema.AddMapping<sbyte>("PathTwist", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathTwist; }, delegate(PrimitiveBaseShapeRowMapper shape, sbyte value) { shape.Object.PathTwist = value; }); rowMapperSchema.AddMapping<sbyte>("PathRadiusOffset", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathRadiusOffset; }, delegate(PrimitiveBaseShapeRowMapper shape, sbyte value) { shape.Object.PathRadiusOffset = value; }); rowMapperSchema.AddMapping<byte>("PathRevolutions", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathRevolutions; }, delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathRevolutions = value; }); rowMapperSchema.AddMapping<sbyte>("PathTwistBegin", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathTwistBegin; }, delegate(PrimitiveBaseShapeRowMapper shape, sbyte value) { shape.Object.PathTwistBegin = value; }); rowMapperSchema.AddMapping<byte>("PathCurve", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathCurve; }, delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.PathCurve = value; }); rowMapperSchema.AddMapping<byte>("ProfileCurve", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ProfileCurve; }, delegate(PrimitiveBaseShapeRowMapper shape, byte value) { shape.Object.ProfileCurve = value; }); rowMapperSchema.AddMapping<ushort>("ProfileHollow", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ProfileHollow; }, delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.ProfileHollow = value; }); rowMapperSchema.AddMapping<byte[]>("TextureEntry", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.TextureEntry; }, delegate(PrimitiveBaseShapeRowMapper shape, byte[] value) { shape.Object.TextureEntry = value; }); rowMapperSchema.AddMapping<byte[]>("ExtraParams", delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ExtraParams; }, delegate(PrimitiveBaseShapeRowMapper shape, byte[] value) { shape.Object.ExtraParams = value; }); } public override PrimitiveBaseShapeRowMapper FromReader(BaseDataReader reader) { PrimitiveBaseShape shape = new PrimitiveBaseShape(); PrimitiveBaseShapeRowMapper mapper = new PrimitiveBaseShapeRowMapper(m_schema, shape); mapper.FiPrimitive(reader); return mapper; } public bool Update(Guid sceneObjectPartId, PrimitiveBaseShape primitiveBaseShape) { PrimitiveBaseShapeRowMapper mapper = CreateRowMapper(sceneObjectPartId, primitiveBaseShape); return Update(sceneObjectPartId, mapper); } public bool Add(Guid sceneObjectPartId, PrimitiveBaseShape primitiveBaseShape) { PrimitiveBaseShapeRowMapper mapper = CreateRowMapper(sceneObjectPartId, primitiveBaseShape); return Add(mapper); } private PrimitiveBaseShapeRowMapper CreateRowMapper(Guid sceneObjectPartId, PrimitiveBaseShape primitiveBaseShape) { PrimitiveBaseShapeRowMapper mapper = new PrimitiveBaseShapeRowMapper(m_schema, primitiveBaseShape); mapper.SceneObjectPartId = sceneObjectPartId; return mapper; } } }