/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using OpenMetaverse; using OpenSim.Framework; namespace OpenSim.Data { public class RegionData { public UUID RegionID; public UUID ScopeID; public string RegionName; public int posX; public int posY; public int sizeX; public int sizeY; public Dictionary<string, object> Data; } /// <summary> /// An interface for connecting to the authentication datastore /// </summary> public interface IRegionData { RegionData Get(UUID regionID, UUID ScopeID); List<RegionData> Get(string regionName, UUID ScopeID); RegionData Get(int x, int y, UUID ScopeID); List<RegionData> Get(int xStart, int yStart, int xEnd, int yEnd, UUID ScopeID); bool Store(RegionData data); bool SetDataItem(UUID principalID, string item, string value); bool Delete(UUID regionID); List<RegionData> GetDefaultRegions(UUID scopeID); List<RegionData> GetFallbackRegions(UUID scopeID, int x, int y); } [Flags] public enum RegionFlags : int { DefaultRegion = 1, // Used for new Rez. Random if multiple defined FallbackRegion = 2, // Regions we redirect to when the destination is down RegionOnline = 4, // Set when a region comes online, unset when it unregisters and DeleteOnUnregister is false NoDirectLogin = 8, // Region unavailable for direct logins (by name) Persistent = 16, // Don't remove on unregister LockedOut = 32, // Don't allow registration NoMove = 64, // Don't allow moving this region Reservation = 128, // This is an inactive reservation Authenticate = 256, // Require authentication Hyperlink = 512 // Record represents a HG link } }