/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Linq; using System.Net; using log4net; using log4net.Config; using NUnit.Framework; using OpenMetaverse; using OpenSim.Capabilities.Handlers; using OpenSim.Framework; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using OpenSim.Tests.Common; namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests { [TestFixture] public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase { private UUID m_userID = UUID.Zero; private Scene m_scene; private UUID m_rootFolderID; private int m_rootDescendents; private UUID m_notecardsFolder; private UUID m_objectsFolder; private void Init() { // CreateInventoryFolder an inventory m_scene = new SceneHelpers().SetupScene(); m_scene.InventoryService.CreateUserInventory(m_userID); m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID; InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, AssetType.Object); m_objectsFolder = of.ID; // Add an object InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID); item.AssetID = UUID.Random(); item.AssetType = (int)AssetType.Object; item.Folder = m_objectsFolder; item.Name = "Some Object"; m_scene.InventoryService.AddItem(item); InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, AssetType.Notecard); m_notecardsFolder = ncf.ID; // Add a notecard item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID); item.AssetID = UUID.Random(); item.AssetType = (int)AssetType.Notecard; item.Folder = m_notecardsFolder; item.Name = "Test Notecard 1"; m_scene.InventoryService.AddItem(item); // Add another notecard item.ID = new UUID("20000000-0000-0000-0000-000000000002"); item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a"); item.Name = "Test Notecard 2"; m_scene.InventoryService.AddItem(item); // Add a folder InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID); m_scene.InventoryService.AddFolder(folder); // Add a link to notecard 2 in Test Folder item.AssetID = item.ID; // use item ID of notecard 2 item.ID = new UUID("40000000-0000-0000-0000-000000000004"); item.AssetType = (int)AssetType.Link; item.Folder = folder.ID; item.Name = "Link to notecard"; m_scene.InventoryService.AddItem(item); // Add a link to the Objects folder in Test Folder item.AssetID = m_scene.InventoryService.GetFolderForType(m_userID, AssetType.Object).ID; // use item ID of Objects folder item.ID = new UUID("50000000-0000-0000-0000-000000000005"); item.AssetType = (int)AssetType.LinkFolder; item.Folder = folder.ID; item.Name = "Link to Objects folder"; m_scene.InventoryService.AddItem(item); InventoryCollection coll = m_scene.InventoryService.GetFolderContent(m_userID, m_rootFolderID); m_rootDescendents = coll.Items.Count + coll.Folders.Count; Console.WriteLine("Number of descendents: " + m_rootDescendents); } [Test] public void Test_001_SimpleFolder() { TestHelpers.InMethod(); Init(); FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null); TestOSHttpRequest req = new TestOSHttpRequest(); TestOSHttpResponse resp = new TestOSHttpResponse(); string request = "foldersfetch_folders1fetch_items1folder_id"; request += m_rootFolderID; request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp); Assert.That(llsdresponse != null, Is.True, "Incorrect null response"); Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response"); Assert.That(llsdresponse.Contains("00000000-0000-0000-0000-000000000000"), Is.True, "Response should contain userID"); string descendents = "descendents" + m_rootDescendents + ""; Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents"); Console.WriteLine(llsdresponse); } [Test] public void Test_002_MultipleFolders() { TestHelpers.InMethod(); FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null); TestOSHttpRequest req = new TestOSHttpRequest(); TestOSHttpResponse resp = new TestOSHttpResponse(); string request = "folders"; request += "fetch_folders1fetch_items1folder_id"; request += m_rootFolderID; request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; request += "fetch_folders1fetch_items1folder_id"; request += m_notecardsFolder; request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; request += ""; string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp); Console.WriteLine(llsdresponse); string descendents = "descendents" + m_rootDescendents + ""; Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for root folder"); descendents = "descendents2"; Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Notecard folder"); Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Notecard 1 is missing from response"); Assert.That(llsdresponse.Contains("20000000-0000-0000-0000-000000000002"), Is.True, "Notecard 2 is missing from response"); } [Test] public void Test_003_Links() { TestHelpers.InMethod(); FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null); TestOSHttpRequest req = new TestOSHttpRequest(); TestOSHttpResponse resp = new TestOSHttpResponse(); string request = "foldersfetch_folders1fetch_items1folder_id"; request += "f0000000-0000-0000-0000-00000000000f"; request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp); Console.WriteLine(llsdresponse); string descendents = "descendents2"; Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Test Folder"); // Make sure that the note card link is included Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing"); //Make sure the notecard item itself is included Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing"); // Make sure that the source item is before the link item int pos1 = llsdresponse.IndexOf("Test Notecard 2"); int pos2 = llsdresponse.IndexOf("Link to notecard"); Assert.Less(pos1, pos2, "Source of link is after link"); // Make sure the folder link is included Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing"); // Make sure the objects inside the Objects folder are included // Note: I'm not entirely sure this is needed, but that's what I found in the implementation Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing"); // Make sure that the source item is before the link item pos1 = llsdresponse.IndexOf("Some Object"); pos2 = llsdresponse.IndexOf("Link to Objects folder"); Assert.Less(pos1, pos2, "Contents of source of folder link is after folder link"); } } }