/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Reflection; using log4net; using Nini.Config; using OpenMetaverse; using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Services.Interfaces; // using OpenSim.Region.Framework.Interfaces; namespace OpenSim.Framework.Capabilities { /// <summary> /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want /// to just pass the whole Scene into CAPS. /// </summary> public delegate IClientAPI GetClientDelegate(UUID agentID); public class Caps { // private static readonly ILog m_log = // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private string m_httpListenerHostName; private uint m_httpListenPort; /// <summary> /// This is the uuid portion of every CAPS path. It is used to make capability urls private to the requester. /// </summary> private string m_capsObjectPath; public string CapsObjectPath { get { return m_capsObjectPath; } } private CapsHandlers m_capsHandlers; private Dictionary<string, string> m_externalCapsHandlers; private IHttpServer m_httpListener; private UUID m_agentID; private string m_regionName; public UUID AgentID { get { return m_agentID; } } public string RegionName { get { return m_regionName; } } public string HostName { get { return m_httpListenerHostName; } } public uint Port { get { return m_httpListenPort; } } public IHttpServer HttpListener { get { return m_httpListener; } } public bool SSLCaps { get { return m_httpListener.UseSSL; } } public string SSLCommonName { get { return m_httpListener.SSLCommonName; } } public CapsHandlers CapsHandlers { get { return m_capsHandlers; } } public Dictionary<string, string> ExternalCapsHandlers { get { return m_externalCapsHandlers; } } public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, UUID agent, string regionName) { m_capsObjectPath = capsPath; m_httpListener = httpServer; m_httpListenerHostName = httpListen; m_httpListenPort = httpPort; if (httpServer != null && httpServer.UseSSL) { m_httpListenPort = httpServer.SSLPort; httpListen = httpServer.SSLCommonName; httpPort = httpServer.SSLPort; } m_agentID = agent; m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL); m_externalCapsHandlers = new Dictionary<string, string>(); m_regionName = regionName; } /// <summary> /// Register a handler. This allows modules to register handlers. /// </summary> /// <param name="capName"></param> /// <param name="handler"></param> public void RegisterHandler(string capName, IRequestHandler handler) { m_capsHandlers[capName] = handler; //m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path); } /// <summary> /// Register an external handler. The service for this capability is somewhere else /// given by the URL. /// </summary> /// <param name="capsName"></param> /// <param name="url"></param> public void RegisterHandler(string capsName, string url) { m_externalCapsHandlers.Add(capsName, url); } /// <summary> /// Remove all CAPS service handlers. /// </summary> public void DeregisterHandlers() { if (m_capsHandlers != null) { foreach (string capsName in m_capsHandlers.Caps) { m_capsHandlers.Remove(capsName); } } } } }