/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*     * Redistributions of source code must retain the above copyright
*       notice, this list of conditions and the following disclaimer.
*     * Redistributions in binary form must reproduce the above copyright
*       notice, this list of conditions and the following disclaimer in the
*       documentation and/or other materials provided with the distribution.
*     * Neither the name of the <organization> nor the
*       names of its contributors may be used to endorse or promote products
*       derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* 
*/

using Nwc.XmlRpc;
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Collections;
using System.Security.Cryptography;
using System.Xml;
using libsecondlife;
using OpenSim;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Grid;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.User;
using OpenSim.Framework.Utilities;

namespace OpenSim.UserServer
{

    /// <summary>
    /// When running in local (default) mode , handles client logins.
    /// </summary>
    public class LoginServer : LoginService , IUserServer
    {
        private IGridServer _gridServer;
        private ushort _loginPort = 8080;
        public IPAddress clientAddress = IPAddress.Loopback;
        public IPAddress remoteAddress = IPAddress.Any;
        private Socket loginServer;
        private int NumClients;
        private string _defaultResponse;
        private bool userAccounts = false;
        private string _mpasswd;
        private bool _needPasswd = false;
        private LocalUserProfileManager userManager;

        public LoginServer(IGridServer gridServer)
        {
            _gridServer = gridServer;
        }

        // InitializeLogin: initialize the login 
        private void InitializeLogin()
        {
            this._needPasswd = false;
            //read in default response string
            StreamReader SR;
            string lines;
            SR = File.OpenText("new-login.dat");

            //lines=SR.ReadLine();

            while (!SR.EndOfStream)
            {
                lines = SR.ReadLine();
                _defaultResponse += lines;
                //lines = SR.ReadLine();
            }
            SR.Close();
            this._mpasswd = EncodePassword("testpass");

            userManager = new LocalUserProfileManager(this._gridServer);
            userManager.InitUserProfiles();
            userManager.SetKeys("", "", "", "Welcome to OpenSim");

            loginServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            loginServer.Bind(new IPEndPoint(remoteAddress, _loginPort));
            loginServer.Listen(1);
        }

        public void Startup()
        {
            this.InitializeLogin();
            Thread runLoginProxy = new Thread(new ThreadStart(RunLogin));
            runLoginProxy.IsBackground = true;
            runLoginProxy.Start();
        }

        private void RunLogin()
        {
            Console.WriteLine("Starting Login Server");
            try
            {
                for (; ; )
                {
                    Socket client = loginServer.Accept();
                    IPEndPoint clientEndPoint = (IPEndPoint)client.RemoteEndPoint;


                    NetworkStream networkStream = new NetworkStream(client);
                    StreamReader networkReader = new StreamReader(networkStream);
                    StreamWriter networkWriter = new StreamWriter(networkStream);

                    try
                    {
                        LoginRequest(networkReader, networkWriter);
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine(e.Message);
                    }

                    networkWriter.Close();
                    networkReader.Close();
                    networkStream.Close();

                    client.Close();

                    // send any packets queued for injection

                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e.Message);
                Console.WriteLine(e.StackTrace);
            }
        }

        // ProxyLogin: proxy a login request
        private void LoginRequest(StreamReader reader, StreamWriter writer)
        {
            lock (this)
            {
                string line;
                int contentLength = 0;
                // read HTTP header
                do
                {
                    // read one line of the header
                    line = reader.ReadLine();

                    // check for premature EOF
                    if (line == null)
                        throw new Exception("EOF in client HTTP header");

                    // look for Content-Length
                    Match match = (new Regex(@"Content-Length: (\d+)$")).Match(line);
                    if (match.Success)
                        contentLength = Convert.ToInt32(match.Groups[1].Captures[0].ToString());
                } while (line != "");

                // read the HTTP body into a buffer
                char[] content = new char[contentLength];
                reader.Read(content, 0, contentLength);

                if (this.userAccounts)
                {
                    //ask the UserProfile Manager to process the request
                    string reply = this.userManager.ParseXMLRPC(new String(content));
                    // forward the XML-RPC response to the client
                    writer.WriteLine("HTTP/1.0 200 OK");
                    writer.WriteLine("Content-type: text/xml");
                    writer.WriteLine();
                    writer.WriteLine(reply);
                }
                else
                {
                    //handle ourselves
                    XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(new String(content));
                    if (request.MethodName == "login_to_simulator")
                    {
                        this.ProcessXmlRequest(request, writer);
                    }
                    else
                    {
                        XmlRpcResponse PresenceErrorResp = new XmlRpcResponse();
                        Hashtable PresenceErrorRespData = new Hashtable();
                        PresenceErrorRespData["reason"] = "XmlRequest"; ;
                        PresenceErrorRespData["message"] = "Unknown Rpc request";
                        PresenceErrorRespData["login"] = "false";
                        PresenceErrorResp.Value = PresenceErrorRespData;
                        string reply = Regex.Replace(XmlRpcResponseSerializer.Singleton.Serialize(PresenceErrorResp), " encoding=\"utf-16\"", "");
                        writer.WriteLine("HTTP/1.0 200 OK");
                        writer.WriteLine("Content-type: text/xml");
                        writer.WriteLine();
                        writer.WriteLine(reply);
                    }
                }
            }
        }

        public bool ProcessXmlRequest(XmlRpcRequest request, StreamWriter writer)
        {
            Hashtable requestData = (Hashtable)request.Params[0];
            string first;
            string last;
            string passwd;
            LLUUID Agent;
            LLUUID Session;

            //get login name
            if (requestData.Contains("first"))
            {
                first = (string)requestData["first"];
            }
            else
            {
                first = "test";
            }

            if (requestData.Contains("last"))
            {
                last = (string)requestData["last"];
            }
            else
            {
                last = "User" + NumClients.ToString();
            }

            if (requestData.Contains("passwd"))
            {
                passwd = (string)requestData["passwd"];
            }
            else
            {
                passwd = "notfound";
            }

            if (!Authenticate(first, last, passwd))
            {
                XmlRpcResponse PresenceErrorResp = new XmlRpcResponse();
                Hashtable PresenceErrorRespData = new Hashtable();
                PresenceErrorRespData["reason"] = "key"; ;
                PresenceErrorRespData["message"] = "You have entered an invalid name/password combination. Check Caps/lock.";
                PresenceErrorRespData["login"] = "false";
                PresenceErrorResp.Value = PresenceErrorRespData;
                string reply = Regex.Replace(XmlRpcResponseSerializer.Singleton.Serialize(PresenceErrorResp), " encoding=\"utf-16\"", "");
                writer.WriteLine("HTTP/1.0 200 OK");
                writer.WriteLine("Content-type: text/xml");
                writer.WriteLine();
                writer.WriteLine(reply);
                return false;
            }

            NumClients++;

            //create a agent and session LLUUID
            Agent = GetAgentId(first, last);
            int SessionRand = Util.RandomClass.Next(1, 999);
            Session = new LLUUID("aaaabbbb-0200-" + SessionRand.ToString("0000") + "-8664-58f53e442797");
            LLUUID secureSess = LLUUID.Random();
            //create some login info
            Hashtable LoginFlagsHash = new Hashtable();
            LoginFlagsHash["daylight_savings"] = "N";
            LoginFlagsHash["stipend_since_login"] = "N";
            LoginFlagsHash["gendered"] = "Y";
            LoginFlagsHash["ever_logged_in"] = "Y";
            ArrayList LoginFlags = new ArrayList();
            LoginFlags.Add(LoginFlagsHash);

            Hashtable GlobalT = new Hashtable();
            GlobalT["sun_texture_id"] = "cce0f112-878f-4586-a2e2-a8f104bba271";
            GlobalT["cloud_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
            GlobalT["moon_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
            ArrayList GlobalTextures = new ArrayList();
            GlobalTextures.Add(GlobalT);

            XmlRpcResponse response = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse);
            Hashtable responseData = (Hashtable)response.Value;

            responseData["sim_port"] = OpenSimRoot.Instance.Cfg.IPListenPort;
            responseData["sim_ip"] = OpenSimRoot.Instance.Cfg.IPListenAddr;
            responseData["agent_id"] = Agent.ToStringHyphenated();
            responseData["session_id"] = Session.ToStringHyphenated();
            responseData["secure_session_id"]= secureSess.ToStringHyphenated();
            responseData["circuit_code"] = (Int32)(Util.RandomClass.Next()); 
            responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
            responseData["login-flags"] = LoginFlags;
            responseData["global-textures"] = GlobalTextures;

            //inventory
            ArrayList InventoryList = (ArrayList)responseData["inventory-skeleton"];
            Hashtable Inventory1 = (Hashtable)InventoryList[0];
            Hashtable Inventory2 = (Hashtable)InventoryList[1];
            LLUUID BaseFolderID = LLUUID.Random();
            LLUUID InventoryFolderID = LLUUID.Random();
            Inventory2["name"] = "Base";
            Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated();
            Inventory2["type_default"] = 0;
            Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated();

            ArrayList InventoryRoot = (ArrayList)responseData["inventory-root"];
            Hashtable Inventoryroot = (Hashtable)InventoryRoot[0];
            Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated();

            CustomiseLoginResponse(responseData, first, last);

            Login _login = new Login();
            //copy data to login object
            _login.First = first;
            _login.Last = last;
            _login.Agent = Agent;
            _login.Session = Session;
            _login.SecureSession = secureSess;
            _login.BaseFolder = BaseFolderID;
            _login.InventoryFolder = InventoryFolderID;

            //working on local computer if so lets add to the gridserver's list of sessions?
            if (OpenSimRoot.Instance.GridServers.GridServer.GetName() == "Local")
            {
                ((LocalGridBase)this._gridServer).AddNewSession(_login);
            }

            // forward the XML-RPC response to the client
            writer.WriteLine("HTTP/1.0 200 OK");
            writer.WriteLine("Content-type: text/xml");
            writer.WriteLine();

            XmlTextWriter responseWriter = new XmlTextWriter(writer);
            XmlRpcResponseSerializer.Singleton.Serialize(responseWriter, response);
            responseWriter.Close();

            return true;
        }

        protected virtual void CustomiseLoginResponse(Hashtable responseData, string first, string last)
        {
        }

        protected virtual LLUUID GetAgentId(string firstName, string lastName)
        {
            LLUUID Agent;
            int AgentRand = Util.RandomClass.Next(1, 9999);
            Agent = new LLUUID("99998888-0100-" + AgentRand.ToString("0000") + "-8ec1-0b1d5cd6aead");
            return Agent;
        }

        protected virtual bool Authenticate(string first, string last, string passwd)
        {
            if (this._needPasswd)
            {
                //every user needs the password to login
                string encodedPass = passwd.Remove(0, 3); //remove $1$
                if (encodedPass == this._mpasswd)
                {
                    return true;
                }
                else
                {
                    return false;
                }
            }
            else
            {
                //do not need password to login
                return true;
            }
        }

        private static string EncodePassword(string passwd)
        {
            Byte[] originalBytes;
            Byte[] encodedBytes;
            MD5 md5;

            md5 = new MD5CryptoServiceProvider();
            originalBytes = ASCIIEncoding.Default.GetBytes(passwd);
            encodedBytes = md5.ComputeHash(originalBytes);

            return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower();
        }

        //IUserServer implementation
        public AgentInventory RequestAgentsInventory(LLUUID agentID)
        {
            AgentInventory aInventory = null;
            if (this.userAccounts)
            {
                aInventory = this.userManager.GetUsersInventory(agentID);
            }

            return aInventory;
        }

        public void SetServerInfo(string ServerUrl, string SendKey, string RecvKey)
        {

        }

    }


}