<?xml version="1.0" ?> <project name="OpenSim.RegionServer" default="build"> <target name="build"> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" /> <copy todir="${project::get-base-directory()}/${build.dir}"> <fileset basedir="${project::get-base-directory()}"> </fileset> </copy> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > </resources> <sources failonempty="true"> <include name="AgentAssetUpload.cs" /> <include name="Grid.cs" /> <include name="OpenSimMain.cs" /> <include name="OpenSimNetworkHandler.cs" /> <include name="PacketServer.cs" /> <include name="QueItem.cs" /> <include name="RegionInfo.cs" /> <include name="SimClient.cs" /> <include name="VersionInfo.cs" /> <include name="Assets/AssetCache.cs" /> <include name="Assets/InventoryCache.cs" /> <include name="CAPS/AdminWebFront.cs" /> <include name="types/Mesh.cs" /> <include name="types/Triangle.cs" /> <include name="world/Avatar.cs" /> <include name="world/AvatarAnimations.cs" /> <include name="world/AvatarClient.cs" /> <include name="world/AvatarUpdate.cs" /> <include name="world/Entity.cs" /> <include name="world/Primitive.cs" /> <include name="world/Primitive2.cs" /> <include name="world/World.cs" /> <include name="world/WorldPacketHandlers.cs" /> <include name="world/WorldScripting.cs" /> <include name="world/scripting/IScriptContext.cs" /> <include name="world/scripting/IScriptEntity.cs" /> <include name="world/scripting/IScriptHandler.cs" /> <include name="world/scripting/Script.cs" /> <include name="world/scripting/ScriptFactory.cs" /> <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> </sources> <references basedir="${project::get-base-directory()}"> <lib> <include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}/${build.dir}" /> </lib> <include name="System.dll" /> <include name="System.Xml.dll" /> <include name="../bin/libsecondlife.dll" /> <include name="../bin/Axiom.MathLib.dll" /> <include name="../bin/Db4objects.Db4o.dll" /> <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> <include name="../bin/OpenSim.Framework.dll" /> <include name="../bin/OpenSim.Framework.Console.dll" /> <include name="../bin/OpenSim.GenericConfig.Xml.dll" /> <include name="../bin/OpenSim.Physics.Manager.dll" /> <include name="../bin/OpenSim.Servers.dll" /> <include name="../bin/XMLRPC.dll" /> </references> </csc> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <mkdir dir="${project::get-base-directory()}/../bin/"/> <copy todir="${project::get-base-directory()}/../bin/"> <fileset basedir="${project::get-base-directory()}/${build.dir}/" > <include name="*.dll"/> <include name="*.exe"/> </fileset> </copy> </target> <target name="clean"> <delete dir="${bin.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" /> </target> <target name="doc" description="Creates documentation."> </target> </project>