using System; using System.Collections; using System.Collections.Generic; using System.Text; using OpenGrid.Framework.Data; using libsecondlife; using System.Reflection; using System.Xml; using Nwc.XmlRpc; using OpenSim.Framework.Sims; using OpenSim.Framework.Inventory; using OpenSim.Framework.Utilities; using System.Security.Cryptography; namespace OpenGridServices.UserServer { public class UserManager { public OpenSim.Framework.Interfaces.UserConfig _config; Dictionary<string, IUserData> _plugins = new Dictionary<string, IUserData>(); /// <summary> /// Adds a new user server plugin - user servers will be requested in the order they were loaded. /// </summary> /// <param name="FileName">The filename to the user server plugin DLL</param> public void AddPlugin(string FileName) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Userstorage: Attempting to load " + FileName); Assembly pluginAssembly = Assembly.LoadFrom(FileName); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Userstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces."); foreach (Type pluginType in pluginAssembly.GetTypes()) { if (!pluginType.IsAbstract) { Type typeInterface = pluginType.GetInterface("IUserData", true); if (typeInterface != null) { IUserData plug = (IUserData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); plug.Initialise(); this._plugins.Add(plug.getName(), plug); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Userstorage: Added IUserData Interface"); } typeInterface = null; } } pluginAssembly = null; } /// <summary> /// Loads a user profile from a database by UUID /// </summary> /// <param name="uuid">The target UUID</param> /// <returns>A user profile</returns> public UserProfileData getUserProfile(LLUUID uuid) { foreach (KeyValuePair<string, IUserData> plugin in _plugins) { try { UserProfileData profile = plugin.Value.getUserByUUID(uuid); profile.currentAgent = getUserAgent(profile.UUID); return profile; } catch (Exception e) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); } } return null; } /// <summary> /// Loads a user profile by name /// </summary> /// <param name="name">The target name</param> /// <returns>A user profile</returns> public UserProfileData getUserProfile(string name) { foreach (KeyValuePair<string, IUserData> plugin in _plugins) { try { UserProfileData profile = plugin.Value.getUserByName(name); profile.currentAgent = getUserAgent(profile.UUID); return profile; } catch (Exception e) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); } } return null; } /// <summary> /// Loads a user profile by name /// </summary> /// <param name="fname">First name</param> /// <param name="lname">Last name</param> /// <returns>A user profile</returns> public UserProfileData getUserProfile(string fname, string lname) { foreach (KeyValuePair<string, IUserData> plugin in _plugins) { try { UserProfileData profile = plugin.Value.getUserByName(fname,lname); try { profile.currentAgent = getUserAgent(profile.UUID); } catch (Exception e) { // Ignore } return profile; } catch (Exception e) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); } } return null; } /// <summary> /// Loads a user agent by uuid (not called directly) /// </summary> /// <param name="uuid">The agents UUID</param> /// <returns>Agent profiles</returns> public UserAgentData getUserAgent(LLUUID uuid) { foreach (KeyValuePair<string, IUserData> plugin in _plugins) { try { return plugin.Value.getAgentByUUID(uuid); } catch (Exception e) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); } } return null; } /// <summary> /// Loads a user agent by name (not called directly) /// </summary> /// <param name="name">The agents name</param> /// <returns>A user agent</returns> public UserAgentData getUserAgent(string name) { foreach (KeyValuePair<string, IUserData> plugin in _plugins) { try { return plugin.Value.getAgentByName(name); } catch (Exception e) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); } } return null; } /// <summary> /// Loads a user agent by name (not called directly) /// </summary> /// <param name="fname">The agents firstname</param> /// <param name="lname">The agents lastname</param> /// <returns>A user agent</returns> public UserAgentData getUserAgent(string fname, string lname) { foreach (KeyValuePair<string, IUserData> plugin in _plugins) { try { return plugin.Value.getAgentByName(fname,lname); } catch (Exception e) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); } } return null; } /// <summary> /// Creates a error response caused by invalid XML /// </summary> /// <returns>An XMLRPC response</returns> private static XmlRpcResponse CreateErrorConnectingToGridResponse() { XmlRpcResponse response = new XmlRpcResponse(); Hashtable ErrorRespData = new Hashtable(); ErrorRespData["reason"] = "key"; ErrorRespData["message"] = "Error connecting to grid. Could not percieve credentials from login XML."; ErrorRespData["login"] = "false"; response.Value = ErrorRespData; return response; } /// <summary> /// Creates an error response caused by bad login credentials /// </summary> /// <returns>An XMLRPC response</returns> private static XmlRpcResponse CreateLoginErrorResponse() { XmlRpcResponse response = new XmlRpcResponse(); Hashtable ErrorRespData = new Hashtable(); ErrorRespData["reason"] = "key"; ErrorRespData["message"] = "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist."; ErrorRespData["login"] = "false"; response.Value = ErrorRespData; return response; } /// <summary> /// Creates an error response caused by being logged in already /// </summary> /// <returns>An XMLRPC Response</returns> private static XmlRpcResponse CreateAlreadyLoggedInResponse() { XmlRpcResponse response = new XmlRpcResponse(); Hashtable PresenceErrorRespData = new Hashtable(); PresenceErrorRespData["reason"] = "presence"; PresenceErrorRespData["message"] = "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner"; PresenceErrorRespData["login"] = "false"; response.Value = PresenceErrorRespData; return response; } /// <summary> /// Customises the login response and fills in missing values. /// </summary> /// <param name="response">The existing response</param> /// <param name="theUser">The user profile</param> public virtual void CustomiseResponse(ref Hashtable response, ref UserProfileData theUser) { // Load information from the gridserver SimProfile SimInfo = new SimProfile(); SimInfo = SimInfo.LoadFromGrid(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey); // Customise the response // Home Location response["home"] = "{'region_handle':[r" + (SimInfo.RegionLocX * 256).ToString() + ",r" + (SimInfo.RegionLocY * 256).ToString() + "], " + "'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " + "'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}"; // Destination response["sim_ip"] = SimInfo.sim_ip; response["sim_port"] = (Int32)SimInfo.sim_port; response["region_y"] = (Int32)SimInfo.RegionLocY * 256; response["region_x"] = (Int32)SimInfo.RegionLocX * 256; // Notify the target of an incoming user Console.WriteLine("Notifying " + SimInfo.regionname + " (" + SimInfo.caps_url + ")"); // Prepare notification Hashtable SimParams = new Hashtable(); SimParams["session_id"] = theUser.currentAgent.sessionID.ToString(); SimParams["secure_session_id"] = theUser.currentAgent.secureSessionID.ToString(); SimParams["firstname"] = theUser.username; SimParams["lastname"] = theUser.surname; SimParams["agent_id"] = theUser.UUID.ToString(); SimParams["circuit_code"] = (Int32)Convert.ToUInt32(response["circuit_code"]); SimParams["startpos_x"] = theUser.currentAgent.currentPos.X.ToString(); SimParams["startpos_y"] = theUser.currentAgent.currentPos.Y.ToString(); SimParams["startpos_z"] = theUser.currentAgent.currentPos.Z.ToString(); ArrayList SendParams = new ArrayList(); SendParams.Add(SimParams); // Update agent with target sim theUser.currentAgent.currentRegion = SimInfo.UUID; theUser.currentAgent.currentHandle = SimInfo.regionhandle; // Send XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); XmlRpcResponse GridResp = GridReq.Send(SimInfo.caps_url, 3000); } /// <summary> /// Checks a user against it's password hash /// </summary> /// <param name="profile">The users profile</param> /// <param name="password">The supplied password</param> /// <returns>Authenticated?</returns> public bool AuthenticateUser(ref UserProfileData profile, string password) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine( OpenSim.Framework.Console.LogPriority.LOW, "Authenticating " + profile.username + " " + profile.surname); password = password.Remove(0, 3); //remove $1$ string s = Util.Md5Hash(password + ":" + profile.passwordSalt); return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase); } /// <summary> /// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB /// </summary> /// <param name="profile">The users profile</param> /// <param name="request">The users loginrequest</param> public void CreateAgent(ref UserProfileData profile, XmlRpcRequest request) { Hashtable requestData = (Hashtable)request.Params[0]; UserAgentData agent = new UserAgentData(); // User connection agent.agentIP = ""; agent.agentOnline = true; agent.agentPort = 0; // Generate sessions RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider(); byte[] randDataS = new byte[16]; byte[] randDataSS = new byte[16]; rand.GetBytes(randDataS); rand.GetBytes(randDataSS); agent.secureSessionID = new LLUUID(randDataSS, 0); agent.sessionID = new LLUUID(randDataS, 0); // Profile UUID agent.UUID = profile.UUID; // Current position (from Home) agent.currentHandle = profile.homeRegion; agent.currentPos = profile.homeLocation; // If user specified additional start, use that if (requestData.ContainsKey("start")) { string startLoc = (string)requestData["start"]; if (!(startLoc == "last" || startLoc == "home")) { // Ignore it! Heh. } } // What time did the user login? agent.loginTime = Util.UnixTimeSinceEpoch(); agent.logoutTime = 0; // Current location agent.regionID = new LLUUID(); // Fill in later agent.currentRegion = new LLUUID(); // Fill in later profile.currentAgent = agent; } /// <summary> /// Saves a target agent to the database /// </summary> /// <param name="profile">The users profile</param> /// <returns>Successful?</returns> public bool CommitAgent(ref UserProfileData profile) { // Saves the agent to database return true; } /// <summary> /// Main user login function /// </summary> /// <param name="request">The XMLRPC request</param> /// <returns>The response to send</returns> public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) { XmlRpcResponse response = new XmlRpcResponse(); Hashtable requestData = (Hashtable)request.Params[0]; bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd")); bool GoodLogin = false; string firstname = ""; string lastname = ""; string passwd = ""; UserProfileData TheUser; if (GoodXML) { firstname = (string)requestData["first"]; lastname = (string)requestData["last"]; passwd = (string)requestData["passwd"]; TheUser = getUserProfile(firstname, lastname); if (TheUser == null) return CreateLoginErrorResponse(); GoodLogin = AuthenticateUser(ref TheUser, passwd); } else { return CreateErrorConnectingToGridResponse(); } if (!GoodLogin) { return CreateLoginErrorResponse(); } else { // If we already have a session... if (TheUser.currentAgent != null && TheUser.currentAgent.agentOnline) { // Reject the login return CreateAlreadyLoggedInResponse(); } // Otherwise... // Create a new agent session CreateAgent(ref TheUser, request); try { Hashtable responseData = new Hashtable(); LLUUID AgentID = TheUser.UUID; // Global Texture Section Hashtable GlobalT = new Hashtable(); GlobalT["sun_texture_id"] = "cce0f112-878f-4586-a2e2-a8f104bba271"; GlobalT["cloud_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; GlobalT["moon_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; ArrayList GlobalTextures = new ArrayList(); GlobalTextures.Add(GlobalT); // Login Flags Section Hashtable LoginFlagsHash = new Hashtable(); LoginFlagsHash["daylight_savings"] = "N"; LoginFlagsHash["stipend_since_login"] = "N"; LoginFlagsHash["gendered"] = "Y"; LoginFlagsHash["ever_logged_in"] = "N"; // Should allow male/female av selection ArrayList LoginFlags = new ArrayList(); LoginFlags.Add(LoginFlagsHash); // UI Customisation Section Hashtable uiconfig = new Hashtable(); uiconfig["allow_first_life"] = "Y"; ArrayList ui_config = new ArrayList(); ui_config.Add(uiconfig); // Classified Categories Section Hashtable ClassifiedCategoriesHash = new Hashtable(); ClassifiedCategoriesHash["category_name"] = "Generic"; ClassifiedCategoriesHash["category_id"] = (Int32)1; ArrayList ClassifiedCategories = new ArrayList(); ClassifiedCategories.Add(ClassifiedCategoriesHash); // Inventory Library Section ArrayList AgentInventoryArray = new ArrayList(); Hashtable TempHash; AgentInventory Library = new AgentInventory(); Library.CreateRootFolder(AgentID, true); foreach (InventoryFolder InvFolder in Library.InventoryFolders.Values) { TempHash = new Hashtable(); TempHash["name"] = InvFolder.FolderName; TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); TempHash["version"] = (Int32)InvFolder.Version; TempHash["type_default"] = (Int32)InvFolder.DefaultType; TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); AgentInventoryArray.Add(TempHash); } Hashtable InventoryRootHash = new Hashtable(); InventoryRootHash["folder_id"] = Library.InventoryRoot.FolderID.ToStringHyphenated(); ArrayList InventoryRoot = new ArrayList(); InventoryRoot.Add(InventoryRootHash); Hashtable InitialOutfitHash = new Hashtable(); InitialOutfitHash["folder_name"] = "Nightclub Female"; InitialOutfitHash["gender"] = "female"; ArrayList InitialOutfit = new ArrayList(); InitialOutfit.Add(InitialOutfitHash); // Circuit Code uint circode = (uint)(Util.RandomClass.Next()); // Generics responseData["last_name"] = TheUser.surname; responseData["ui-config"] = ui_config; responseData["sim_ip"] = "127.0.0.1"; //SimInfo.sim_ip.ToString(); responseData["login-flags"] = LoginFlags; responseData["global-textures"] = GlobalTextures; responseData["classified_categories"] = ClassifiedCategories; responseData["event_categories"] = new ArrayList(); responseData["inventory-skeleton"] = AgentInventoryArray; responseData["inventory-skel-lib"] = new ArrayList(); responseData["inventory-root"] = InventoryRoot; responseData["event_notifications"] = new ArrayList(); responseData["gestures"] = new ArrayList(); responseData["inventory-lib-owner"] = new ArrayList(); responseData["initial-outfit"] = InitialOutfit; responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; responseData["start_location"] = "last"; responseData["home"] = "!!null temporary value {home}!!"; // Overwritten responseData["message"] = _config.DefaultStartupMsg; responseData["first_name"] = TheUser.username; responseData["circuit_code"] = (Int32)circode; responseData["sim_port"] = 0; //(Int32)SimInfo.sim_port; responseData["secure_session_id"] = TheUser.currentAgent.secureSessionID.ToStringHyphenated(); responseData["look_at"] = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n"; responseData["agent_id"] = AgentID.ToStringHyphenated(); responseData["region_y"] = (Int32)0; // Overwritten responseData["region_x"] = (Int32)0; // Overwritten responseData["seed_capability"] = ""; responseData["agent_access"] = "M"; responseData["session_id"] = TheUser.currentAgent.sessionID.ToStringHyphenated(); responseData["login"] = "true"; this.CustomiseResponse(ref responseData, ref TheUser); CommitAgent(ref TheUser); response.Value = responseData; // TheUser.SendDataToSim(SimInfo); return response; } catch (Exception E) { Console.WriteLine(E.ToString()); } //} } return response; } /// <summary> /// Deletes an active agent session /// </summary> /// <param name="request">The request</param> /// <param name="path">The path (eg /bork/narf/test)</param> /// <param name="param">Parameters sent</param> /// <returns>Success "OK" else error</returns> public string RestDeleteUserSessionMethod(string request, string path, string param) { // TODO! Important! return "OK"; } } }