From eacb864749cbb8cfd89286fb4cb975b346fa388a Mon Sep 17 00:00:00 2001 From: gareth Date: Thu, 1 Mar 2007 15:24:24 +0000 Subject: Cleaned up legacy code (i.e deleted the old stuff) --- src/Script_manager.cs | 103 -------------------------------------------------- 1 file changed, 103 deletions(-) delete mode 100644 src/Script_manager.cs (limited to 'src/Script_manager.cs') diff --git a/src/Script_manager.cs b/src/Script_manager.cs deleted file mode 100644 index 1de1d22..0000000 --- a/src/Script_manager.cs +++ /dev/null @@ -1,103 +0,0 @@ -/* - Copyright (c) OpenSim project, http://osgrid.org/ -* All rights reserved. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - - */ - -using System; -using System.Collections; -//using LuaInterface; -using libsecondlife; - -namespace OpenSim -{ - /// - /// Description of Script_manager. - /// - public class ScriptManager - { - //public LuaInterface.Lua Lu; - //private ArrayList scripts; - //private prim_info current_prim; - - public ScriptManager() - { - } - - /*public void start_up (Lua lua, App ap) - { - this.Lu=lua; - //register any lua routines , like check finish script one - Lu.OpenMathLib(); - }*/ - - private void RegisterFunctions() - { - //lu.RegisterFunction( "RegisterScript",this,this.GetType().GetMethod("ScriptRegister")); - //lu.RegisterFunction( "MoveObject",this,this.GetType().GetMethod("MoveObject")); - //lu.RegisterFunction( "Say",this,this.GetType().GetMethod("Say")); - - } - - public void Call_tick(PrimInfo prim) - { - //set current prim and then call tick function in linked script - } - public void Call_touch(PrimInfo prim) - { - //set current prim and then call clicked function in linked script - - } - public void Call_on_rex(PrimInfo prim) - { - //set current prim and then call clicked function in linked script - - } - - #region Lua Functions - - public void ScriptRegister(script_object_interface script) - { - //called by scripts to register themselves - } - public void MoveObject(float x , float y, float z) - { - - } - public void Say(string message) - { - - } - #endregion - - } - - public interface script_object_interface - { - void frame_tick(); - void touch(int num); - void on_rex(int num); - } -} -- cgit v1.1