From b3844c1f7348b4296b5ab1df258935d7f971e412 Mon Sep 17 00:00:00 2001 From: gareth Date: Wed, 7 Mar 2007 18:48:38 +0000 Subject: Deleted old trunk code --- src/OpenSimClient.cs | 510 --------------------------------------------------- 1 file changed, 510 deletions(-) delete mode 100644 src/OpenSimClient.cs (limited to 'src/OpenSimClient.cs') diff --git a/src/OpenSimClient.cs b/src/OpenSimClient.cs deleted file mode 100644 index 497df00..0000000 --- a/src/OpenSimClient.cs +++ /dev/null @@ -1,510 +0,0 @@ -/* -Copyright (c) OpenSim project, http://osgrid.org/ -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*/ - -using System; -using System.Collections; -using System.Collections.Generic; -using libsecondlife; -using libsecondlife.Packets; -using System.Net; -using System.Net.Sockets; -using System.IO; -using System.Threading; -using System.Timers; - -namespace OpenSim -{ - /// - /// Handles new client connections - /// Constructor takes a single Packet and authenticates everything - /// - public class OpenSimClient - { - - public LLUUID AgentID; - public LLUUID SessionID; - public uint CircuitCode; - public world.Avatar ClientAvatar; - private UseCircuitCodePacket cirpack; - private Thread ClientThread; - public EndPoint userEP; - private BlockingQueue PacketQueue; - private BlockingQueue AssetRequests; - private Dictionary PendingAcks = new Dictionary(); - private Dictionary NeedAck = new Dictionary(); - private System.Timers.Timer AckTimer; - private uint Sequence = 0; - private object SequenceLock = new object(); - private const int MAX_APPENDED_ACKS = 10; - private const int RESEND_TIMEOUT = 4000; - private const int MAX_SEQUENCE = 0xFFFFFF; - //private Queue Inbox; - - public void ack_pack(Packet Pack) - { - //libsecondlife.Packets.PacketAckPacket ack_it = new PacketAckPacket(); - //ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; - //ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); - //ack_it.Packets[0].ID = Pack.Header.ID; - //ack_it.Header.Reliable = false; - - //OutPacket(ack_it); - - if (Pack.Header.Reliable) - { - lock (PendingAcks) - { - uint sequence = (uint)Pack.Header.Sequence; - if (!PendingAcks.ContainsKey(sequence)) { PendingAcks[sequence] = sequence; } - } - } - } - - public void AssetLoader() - { - if (OpenSim_Main.cfg.sandbox == false) - { - WebResponse AssetResponse; - byte[] idata; - - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:AssetLoader() - Starting new thread"); - TransferRequestPacket reqPacket = AssetRequests.Dequeue(); - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:AssetLoader() - Got a request, processing it"); - LLUUID AssetID = new LLUUID(reqPacket.TransferInfo.Params, 0); - - try - { - WebRequest AssetLoad = WebRequest.Create(OpenSim_Main.cfg.AssetURL + "getasset/" + OpenSim_Main.cfg.AssetSendKey + "/" + AssetID + "/data"); - AssetResponse = AssetLoad.GetResponse(); - idata = new byte[(int)AssetResponse.ContentLength]; - BinaryReader br = new BinaryReader(AssetResponse.GetResponseStream()); - idata = br.ReadBytes((int)AssetResponse.ContentLength); - br.Close(); - } - catch (Exception e) - { - Console.WriteLine(e.ToString()); - return; - } - - TransferInfoPacket Transfer = new TransferInfoPacket(); - Transfer.TransferInfo.ChannelType = 2; - Transfer.TransferInfo.Status = 0; - Transfer.TransferInfo.TargetType = 0; - Transfer.TransferInfo.Params = reqPacket.TransferInfo.Params; - Transfer.TransferInfo.Size = (int)AssetResponse.ContentLength; - Transfer.TransferInfo.TransferID = reqPacket.TransferInfo.TransferID; - - OutPacket(Transfer); - - TransferPacketPacket TransferPacket = new TransferPacketPacket(); - TransferPacket.TransferData.Packet = 0; - TransferPacket.TransferData.ChannelType = 2; - TransferPacket.TransferData.TransferID = reqPacket.TransferInfo.TransferID; - - if (AssetResponse.ContentLength > 1000) - { - byte[] chunk = new byte[1000]; - Array.Copy(idata, chunk, 1000); - TransferPacket.TransferData.Data = chunk; - TransferPacket.TransferData.Status = 0; - OutPacket(TransferPacket); - - TransferPacket = new TransferPacketPacket(); - TransferPacket.TransferData.Packet = 1; - TransferPacket.TransferData.ChannelType = 2; - TransferPacket.TransferData.TransferID = reqPacket.TransferInfo.TransferID; - byte[] chunk1 = new byte[(idata.Length - 1000)]; - Array.Copy(idata, 1000, chunk1, 0, chunk1.Length); - TransferPacket.TransferData.Data = chunk1; - TransferPacket.TransferData.Status = 1; - OutPacket(TransferPacket); - } - else - { - TransferPacket.TransferData.Status = 1; - TransferPacket.TransferData.Data = idata; - OutPacket(TransferPacket); - } - AssetResponse.Close(); - } - } - - public void Logout() - { - // TODO - kill any AssetLoaders - ClientThread.Abort(); - } - - public void ProcessInPacket(Packet Pack) - { - ack_pack(Pack); - switch (Pack.Type) - { - case PacketType.CompleteAgentMovement: - ClientAvatar.CompleteMovement(OpenSim_Main.local_world); - ClientAvatar.SendInitialPosition(); - break; - case PacketType.RegionHandshakeReply: - OpenSim_Main.local_world.SendLayerData(this); - break; - case PacketType.AgentWearablesRequest: - ClientAvatar.SendInitialAppearance(); - break; - case PacketType.TransferRequest: - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); - // We put transfer requests into a big queue and then spawn a thread for each new one - TransferRequestPacket transfer = (TransferRequestPacket)Pack; - AssetRequests.Enqueue(transfer); - Thread AssetLoaderThread = new Thread(new ThreadStart(AssetLoader)); - AssetLoaderThread.Start(); - break; - case PacketType.LogoutRequest: - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); - lock (OpenSim_Main.local_world.Entities) - { - OpenSim_Main.local_world.Entities.Remove(this.AgentID); - } - - if (OpenSim_Main.cfg.sandbox == false) - { - WebRequest DeleteSession = WebRequest.Create(OpenSim_Main.cfg.GridURL + "/usersessions/" + OpenSim_Main.cfg.GridSendKey + "/" + this.AgentID.ToString() + this.CircuitCode.ToString() + "/delete"); - WebResponse GridResponse = DeleteSession.GetResponse(); - StreamReader sr = new StreamReader(GridResponse.GetResponseStream()); - String grTest = sr.ReadLine(); - sr.Close(); - GridResponse.Close(); - OpenSim_Main.localcons.WriteLine("DEBUG: " + grTest); - } - this.ClientThread.Abort(); - break; - case PacketType.AgentUpdate: - ClientAvatar.HandleAgentUpdate((AgentUpdatePacket)Pack); - break; - case PacketType.ChatFromViewer: - ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; - if (Helpers.FieldToString(inchatpack.ChatData.Message) == "") break; - - System.Text.Encoding _enc = System.Text.Encoding.ASCII; - libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); - reply.ChatData.Audible = 1; - reply.ChatData.Message = inchatpack.ChatData.Message; - reply.ChatData.ChatType = 1; - reply.ChatData.SourceType = 1; - reply.ChatData.Position = this.ClientAvatar.position; - reply.ChatData.FromName = _enc.GetBytes(this.ClientAvatar.firstname + " " + this.ClientAvatar.lastname + "\0"); - reply.ChatData.OwnerID = this.AgentID; - reply.ChatData.SourceID = this.AgentID; - - - - foreach (OpenSimClient client in OpenSim_Main.sim.ClientThreads.Values) - { - client.OutPacket(reply); - } - break; - } - } - - private void ResendUnacked() - { - int now = Environment.TickCount; - - lock (NeedAck) - { - foreach (Packet packet in NeedAck.Values) - { - if (now - packet.TickCount > RESEND_TIMEOUT) - { - - packet.Header.Resent = true; - OutPacket(packet); - } - } - } - } - - private void SendAcks() - { - lock (PendingAcks) - { - if (PendingAcks.Count > 0) - { - if (PendingAcks.Count > 250) - { - return; - } - - - - int i = 0; - PacketAckPacket acks = new PacketAckPacket(); - acks.Packets = new PacketAckPacket.PacketsBlock[PendingAcks.Count]; - - foreach (uint ack in PendingAcks.Values) - { - acks.Packets[i] = new PacketAckPacket.PacketsBlock(); - acks.Packets[i].ID = ack; - i++; - } - - acks.Header.Reliable = false; - OutPacket(acks); - - PendingAcks.Clear(); - } - } - } - - private void AckTimer_Elapsed(object sender, ElapsedEventArgs ea) - { - SendAcks(); - ResendUnacked(); - } - - public void ProcessOutPacket(Packet Pack) - { - - // Keep track of when this packet was sent out - Pack.TickCount = Environment.TickCount; - - if (!Pack.Header.Resent) - { - // Set the sequence number - lock (SequenceLock) - { - if (Sequence >= MAX_SEQUENCE) - Sequence = 1; - else - Sequence++; - Pack.Header.Sequence = Sequence; - } - - if (Pack.Header.Reliable) //DIRTY HACK - { - lock (NeedAck) - { - if (!NeedAck.ContainsKey(Pack.Header.Sequence)) - { - NeedAck.Add(Pack.Header.Sequence, Pack); - } - else - { - // Client.Log("Attempted to add a duplicate sequence number (" + - // packet.Header.Sequence + ") to the NeedAck dictionary for packet type " + - // packet.Type.ToString(), Helpers.LogLevel.Warning); - } - } - - // Don't append ACKs to resent packets, in case that's what was causing the - // delivery to fail - if (!Pack.Header.Resent) - { - // Append any ACKs that need to be sent out to this packet - lock (PendingAcks) - { - if (PendingAcks.Count > 0 && PendingAcks.Count < MAX_APPENDED_ACKS && - Pack.Type != PacketType.PacketAck && - Pack.Type != PacketType.LogoutRequest) - { - Pack.Header.AckList = new uint[PendingAcks.Count]; - int i = 0; - - foreach (uint ack in PendingAcks.Values) - { - Pack.Header.AckList[i] = ack; - i++; - } - - PendingAcks.Clear(); - Pack.Header.AppendedAcks = true; - } - } - } - } - } - - - byte[] ZeroOutBuffer = new byte[4096]; - byte[] sendbuffer; - sendbuffer = Pack.ToBytes(); - - try - { - if (Pack.Header.Zerocoded) - { - int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); - OpenSim_Main.Server.SendTo(ZeroOutBuffer, packetsize, SocketFlags.None, userEP); - } - else - { - OpenSim_Main.Server.SendTo(sendbuffer, sendbuffer.Length, SocketFlags.None, userEP); - } - } - catch (Exception) - { - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); - ClientThread.Abort(); - } - - } - - public void InPacket(Packet NewPack) - { - // Handle appended ACKs - if (NewPack.Header.AppendedAcks) - { - lock (NeedAck) - { - foreach (uint ack in NewPack.Header.AckList) - { - OpenSim_Main.localcons.WriteLine("Got appended ack: " + ack); - NeedAck.Remove(ack); - } - } - } - - // Handle PacketAck packets - if (NewPack.Type == PacketType.PacketAck) - { - PacketAckPacket ackPacket = (PacketAckPacket)NewPack; - - lock (NeedAck) - { - foreach (PacketAckPacket.PacketsBlock block in ackPacket.Packets) - { - NeedAck.Remove(block.ID); - } - } - } - else if ((NewPack.Type == PacketType.StartPingCheck)) - { - //reply to pingcheck - libsecondlife.Packets.StartPingCheckPacket startPing = (libsecondlife.Packets.StartPingCheckPacket)NewPack; - libsecondlife.Packets.CompletePingCheckPacket endPing = new CompletePingCheckPacket(); - endPing.PingID.PingID = startPing.PingID.PingID; - OutPacket(endPing); - } - else - { - QueItem item = new QueItem(); - item.Packet = NewPack; - item.Incoming = true; - this.PacketQueue.Enqueue(item); - } - - } - - public void OutPacket(Packet NewPack) - { - QueItem item = new QueItem(); - item.Packet = NewPack; - item.Incoming = false; - this.PacketQueue.Enqueue(item); - } - - public OpenSimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack) - { - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request"); - cirpack = initialcirpack; - userEP = remoteEP; - PacketQueue = new BlockingQueue(); - AssetRequests = new BlockingQueue(); - AckTimer = new System.Timers.Timer(500); - AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); - AckTimer.Start(); - - ClientThread = new Thread(new ThreadStart(AuthUser)); - ClientThread.IsBackground = true; - ClientThread.Start(); - } - - private void ClientLoop() - { - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:ClientLoop() - Entered loop"); - while (true) - { - QueItem nextPacket = PacketQueue.Dequeue(); - if (nextPacket.Incoming) - { - //is a incoming packet - ProcessInPacket(nextPacket.Packet); - } - else - { - //is a out going packet - ProcessOutPacket(nextPacket.Packet); - } - } - } - - private void InitNewClient() - { - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); - OpenSim_Main.local_world.AddViewerAgent(this); - world.Entity tempent = OpenSim_Main.local_world.Entities[this.AgentID]; - this.ClientAvatar = (world.Avatar)tempent; - } - - private void AuthUser() - { - if (OpenSim_Main.cfg.sandbox == false) - { - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:AuthUser() - Authenticating new user request with grid"); - WebRequest CheckSession = WebRequest.Create(OpenSim_Main.cfg.GridURL + "/usersessions/" + OpenSim_Main.cfg.GridSendKey + "/" + cirpack.CircuitCode.ID.ToString() + "/" + cirpack.CircuitCode.Code.ToString() + "/exists"); - OpenSim_Main.localcons.WriteLine(OpenSim_Main.cfg.GridURL); - WebResponse GridResponse = CheckSession.GetResponse(); - StreamReader sr = new StreamReader(GridResponse.GetResponseStream()); - String grTest = sr.ReadLine(); - sr.Close(); - GridResponse.Close(); - if (String.IsNullOrEmpty(grTest) || grTest.Equals("1")) - { // YAY! Valid login - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); - this.AgentID = cirpack.CircuitCode.ID; - this.SessionID = cirpack.CircuitCode.SessionID; - this.CircuitCode = cirpack.CircuitCode.Code; - InitNewClient(); - ClientLoop(); - } - else - { // Invalid - OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); - ClientThread.Abort(); - } - } - else - { - this.AgentID = cirpack.CircuitCode.ID; - this.SessionID = cirpack.CircuitCode.SessionID; - this.CircuitCode = cirpack.CircuitCode.Code; - InitNewClient(); - ClientLoop(); - } - } - } - -} -- cgit v1.1