From aa120266d79b87b39bf80f3f7aaca8970447bde1 Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 8 Mar 2007 18:07:53 +0000 Subject: Primitive's shape and scale are now saved into database and reloaded. New ServerConsole command: regenerate - will regenerate the terrain of the whole sim. --- src/OpenSimClient.cs | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) (limited to 'src/OpenSimClient.cs') diff --git a/src/OpenSimClient.cs b/src/OpenSimClient.cs index 1f9c70c..eb190e9 100644 --- a/src/OpenSimClient.cs +++ b/src/OpenSimClient.cs @@ -104,6 +104,25 @@ namespace OpenSim case PacketType.ObjectAdd: OpenSim_Main.local_world.AddNewPrim((ObjectAddPacket)Pack, this); break; + case PacketType.ObjectLink: + ServerConsole.MainConsole.Instance.WriteLine(Pack.ToString()); + break; + case PacketType.ObjectScale: + ServerConsole.MainConsole.Instance.WriteLine(Pack.ToString()); + break; + case PacketType.ObjectShape: + ObjectShapePacket shape = (ObjectShapePacket)Pack; + for(int i =0; i