From d48ea5bb797037069d641da41da0f195f0124491 Mon Sep 17 00:00:00 2001 From: dan miller Date: Fri, 19 Oct 2007 05:20:48 +0000 Subject: one more for the gipper --- libraries/ode-0.9/ode/src/Makefile.am | 207 ++++++++++++++++++++++++++++++++++ 1 file changed, 207 insertions(+) create mode 100644 libraries/ode-0.9/ode/src/Makefile.am (limited to 'libraries/ode-0.9/ode/src/Makefile.am') diff --git a/libraries/ode-0.9/ode/src/Makefile.am b/libraries/ode-0.9/ode/src/Makefile.am new file mode 100644 index 0000000..1b0cf19 --- /dev/null +++ b/libraries/ode-0.9/ode/src/Makefile.am @@ -0,0 +1,207 @@ +AM_CXXFLAGS = @ARCHFLAGS@ -I$(top_srcdir)/include -I$(top_builddir)/include +AM_CPPFLAGS = @ARCHFLAGS@ -I$(top_srcdir)/include -I$(top_builddir)/include +AM_CFLAGS = @ARCHFLAGS@ -I$(top_srcdir)/include -I$(top_builddir)/include +lib_LIBRARIES = libode.a +libode_a_CPPFLAGS = -O2 + +libode_a_CPPFLAGS += -fPIC + +# Fake an executable in order to get a shared library +# Note the elegant and cunning way to trick Autotools to install a program +# in a lib directory. --Rodrigo +traplibdir=$(libdir) +EXEEXT=@so_ext@ +traplib_PROGRAMS=libode +libode_SOURCES= +libode_DEPENDENCIES = libfast.a libode.a +libode_LDFLAGS= @SHARED_LDFLAGS@ +if USE_SONAME +libode_LDFLAGS+=-Wl,-soname,@ODE_SONAME@ +endif +libode_LDADD=$(libode_a_OBJECTS) $(libfast_a_OBJECTS) + +if OPCODE +libode_DEPENDENCIES+= libOPCODE.a +libode_LDADD+=$(libOPCODE_a_OBJECTS) +endif + + +if GIMPACT +libode_DEPENDENCIES+= libGIMPACT.a +libode_LDADD+=$(libGIMPACT_a_OBJECTS) +endif + + +# convenience library to simulate per object cflags +noinst_LIBRARIES= libfast.a +libfast_a_CFLAGS= -O1 +libfast_a_SOURCES= fastldlt.c fastltsolve.c fastdot.c fastlsolve.c + +libfast_a_CFLAGS += -fPIC + +libode_a_DEPENDENCIES = libfast.a +libode_a_LIBADD= $(libfast_a_OBJECTS) + +libode_a_SOURCES = objects.h \ + obstack.cpp \ + collision_util.cpp \ + obstack.h \ + array.cpp \ + collision_util.h \ + ode.cpp \ + array.h \ + error.cpp \ + odemath.cpp \ + collision_kernel.cpp \ + export-dif.cpp \ + quickstep.cpp \ + collision_kernel.h \ + quickstep.h \ + collision_quadtreespace.cpp \ + rotation.cpp \ + collision_space.cpp \ + collision_space_internal.h \ + collision_cylinder_box.cpp \ + collision_cylinder_sphere.cpp \ + collision_cylinder_plane.cpp \ + sphere.cpp \ + box.cpp \ + capsule.cpp \ + plane.cpp \ + ray.cpp \ + cylinder.cpp \ + convex.cpp \ + joint.cpp \ + stack.h \ + collision_std.h \ + joint.h \ + step.cpp \ + collision_transform.cpp \ + lcp.cpp \ + step.h \ + collision_transform.h \ + lcp.h \ + stepfast.cpp \ + mass.cpp \ + testing.cpp \ + mat.cpp \ + testing.h \ + mat.h \ + timer.cpp \ + matrix.cpp \ + util.cpp \ + memory.cpp \ + util.h \ + misc.cpp \ + heightfield.cpp \ + heightfield.h + + + +################################### +# G I M P A C T S T U F F +################################### + + +if GIMPACT +noinst_LIBRARIES+= libGIMPACT.a +libGIMPACT_a_CPPFLAGS= -O2 -fno-strict-aliasing -fPIC + +libode_a_SOURCES+= collision_trimesh_gimpact.cpp + +libGIMPACT_a_SOURCES = \ + @TOPDIR@/GIMPACT/src/gim_boxpruning.cpp \ + @TOPDIR@/GIMPACT/src/gim_contact.cpp \ + @TOPDIR@/GIMPACT/src/gim_math.cpp \ + @TOPDIR@/GIMPACT/src/gim_memory.cpp \ + @TOPDIR@/GIMPACT/src/gim_tri_tri_overlap.cpp \ + @TOPDIR@/GIMPACT/src/gim_trimesh.cpp \ + @TOPDIR@/GIMPACT/src/gim_trimesh_capsule_collision.cpp \ + @TOPDIR@/GIMPACT/src/gim_trimesh_ray_collision.cpp \ + @TOPDIR@/GIMPACT/src/gim_trimesh_sphere_collision.cpp \ + @TOPDIR@/GIMPACT/src/gim_trimesh_trimesh_collision.cpp \ + @TOPDIR@/GIMPACT/src/gimpact.cpp + +libode_a_DEPENDENCIES+=libGIMPACT.a +libode_a_LIBADD+= $(libGIMPACT_a_OBJECTS) +AM_CXXFLAGS += -I@TOPDIR@/GIMPACT/include -DdTRIMESH_ENABLED -DdTRIMESH_GIMPACT +AM_CFLAGS += -I@TOPDIR@/GIMPACT/include -DdTRIMESH_ENABLED -DdTRIMESH_GIMPACT + +libode_a_SOURCES+= collision_trimesh_trimesh.cpp \ + collision_trimesh_sphere.cpp \ + collision_trimesh_ray.cpp \ + collision_trimesh_opcode.cpp \ + collision_trimesh_box.cpp \ + collision_trimesh_ccylinder.cpp \ + collision_trimesh_distance.cpp \ + collision_trimesh_internal.h \ + collision_cylinder_trimesh.cpp \ + collision_trimesh_plane.cpp +endif + + + +################################# +# O P C O D E S T U F F +################################# + + +if OPCODE +noinst_LIBRARIES+= libOPCODE.a +libOPCODE_a_CPPFLAGS= -O2 -fno-strict-aliasing -fPIC + + +libOPCODE_a_SOURCES= @TOPDIR@/OPCODE/OPC_AABBCollider.cpp \ + @TOPDIR@/OPCODE/OPC_AABBTree.cpp \ + @TOPDIR@/OPCODE/OPC_BaseModel.cpp \ + @TOPDIR@/OPCODE/OPC_BoxPruning.cpp \ + @TOPDIR@/OPCODE/OPC_Collider.cpp \ + @TOPDIR@/OPCODE/OPC_Common.cpp \ + @TOPDIR@/OPCODE/OPC_HybridModel.cpp \ + @TOPDIR@/OPCODE/OPC_LSSCollider.cpp \ + @TOPDIR@/OPCODE/OPC_MeshInterface.cpp \ + @TOPDIR@/OPCODE/OPC_Model.cpp \ + @TOPDIR@/OPCODE/OPC_OBBCollider.cpp \ + @TOPDIR@/OPCODE/Opcode.cpp \ + @TOPDIR@/OPCODE/OPC_OptimizedTree.cpp \ + @TOPDIR@/OPCODE/OPC_Picking.cpp \ + @TOPDIR@/OPCODE/OPC_PlanesCollider.cpp \ + @TOPDIR@/OPCODE/OPC_RayCollider.cpp \ + @TOPDIR@/OPCODE/OPC_SphereCollider.cpp \ + @TOPDIR@/OPCODE/OPC_SweepAndPrune.cpp \ + @TOPDIR@/OPCODE/OPC_TreeBuilders.cpp \ + @TOPDIR@/OPCODE/OPC_TreeCollider.cpp \ + @TOPDIR@/OPCODE/OPC_VolumeCollider.cpp \ + @TOPDIR@/OPCODE/Ice/IceAABB.cpp \ + @TOPDIR@/OPCODE/Ice/IceContainer.cpp \ + @TOPDIR@/OPCODE/Ice/IceHPoint.cpp \ + @TOPDIR@/OPCODE/Ice/IceIndexedTriangle.cpp \ + @TOPDIR@/OPCODE/Ice/IceMatrix3x3.cpp \ + @TOPDIR@/OPCODE/Ice/IceMatrix4x4.cpp \ + @TOPDIR@/OPCODE/Ice/IceOBB.cpp \ + @TOPDIR@/OPCODE/Ice/IcePlane.cpp \ + @TOPDIR@/OPCODE/Ice/IcePoint.cpp \ + @TOPDIR@/OPCODE/Ice/IceRandom.cpp \ + @TOPDIR@/OPCODE/Ice/IceRay.cpp \ + @TOPDIR@/OPCODE/Ice/IceRevisitedRadix.cpp \ + @TOPDIR@/OPCODE/Ice/IceSegment.cpp \ + @TOPDIR@/OPCODE/Ice/IceTriangle.cpp \ + @TOPDIR@/OPCODE/Ice/IceUtils.cpp +libode_a_DEPENDENCIES+=libOPCODE.a + +libode_a_LIBADD+= $(libOPCODE_a_OBJECTS) +AM_CXXFLAGS += -I@TOPDIR@/OPCODE -I@TOPDIR@/OPCODE/Ice -DdTRIMESH_ENABLED -DdTRIMESH_OPCODE +AM_CFLAGS += -I@TOPDIR@/OPCODE -I@TOPDIR@/OPCODE/Ice -DdTRIMESH_ENABLED -DdTRIMESH_OPCODE +libode_a_SOURCES+= collision_trimesh_trimesh.cpp \ + collision_trimesh_sphere.cpp \ + collision_trimesh_ray.cpp \ + collision_trimesh_opcode.cpp \ + collision_trimesh_box.cpp \ + collision_trimesh_ccylinder.cpp \ + collision_trimesh_distance.cpp \ + collision_trimesh_internal.h \ + collision_cylinder_trimesh.cpp \ + collision_trimesh_plane.cpp +endif + + -- cgit v1.1