From f205de7847da7ae1c10212d82e7042d0100b4ce0 Mon Sep 17 00:00:00 2001 From: dan miller Date: Fri, 19 Oct 2007 05:24:38 +0000 Subject: from the start... checking in ode-0.9 --- libraries/ode-0.9/docs/rotation_8h-source.html | 90 ++++++++++++++++++++++++++ 1 file changed, 90 insertions(+) create mode 100644 libraries/ode-0.9/docs/rotation_8h-source.html (limited to 'libraries/ode-0.9/docs/rotation_8h-source.html') diff --git a/libraries/ode-0.9/docs/rotation_8h-source.html b/libraries/ode-0.9/docs/rotation_8h-source.html new file mode 100644 index 0000000..54ca248 --- /dev/null +++ b/libraries/ode-0.9/docs/rotation_8h-source.html @@ -0,0 +1,90 @@ + +
+00001 /************************************************************************* +00002 * * +00003 * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * +00004 * All rights reserved. Email: russ@q12.org Web: www.q12.org * +00005 * * +00006 * This library is free software; you can redistribute it and/or * +00007 * modify it under the terms of EITHER: * +00008 * (1) The GNU Lesser General Public License as published by the Free * +00009 * Software Foundation; either version 2.1 of the License, or (at * +00010 * your option) any later version. The text of the GNU Lesser * +00011 * General Public License is included with this library in the * +00012 * file LICENSE.TXT. * +00013 * (2) The BSD-style license that is included with this library in * +00014 * the file LICENSE-BSD.TXT. * +00015 * * +00016 * This library is distributed in the hope that it will be useful, * +00017 * but WITHOUT ANY WARRANTY; without even the implied warranty of * +00018 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * +00019 * LICENSE.TXT and LICENSE-BSD.TXT for more details. * +00020 * * +00021 *************************************************************************/ +00022 +00023 #ifndef _ODE_ROTATION_H_ +00024 #define _ODE_ROTATION_H_ +00025 +00026 #include <ode/common.h> +00027 #include <ode/compatibility.h> +00028 +00029 #ifdef __cplusplus +00030 extern "C" { +00031 #endif +00032 +00033 +00034 ODE_API void dRSetIdentity (dMatrix3 R); +00035 +00036 ODE_API void dRFromAxisAndAngle (dMatrix3 R, dReal ax, dReal ay, dReal az, +00037 dReal angle); +00038 +00039 ODE_API void dRFromEulerAngles (dMatrix3 R, dReal phi, dReal theta, dReal psi); +00040 +00041 ODE_API void dRFrom2Axes (dMatrix3 R, dReal ax, dReal ay, dReal az, +00042 dReal bx, dReal by, dReal bz); +00043 +00044 ODE_API void dRFromZAxis (dMatrix3 R, dReal ax, dReal ay, dReal az); +00045 +00046 ODE_API void dQSetIdentity (dQuaternion q); +00047 +00048 ODE_API void dQFromAxisAndAngle (dQuaternion q, dReal ax, dReal ay, dReal az, +00049 dReal angle); +00050 +00051 /* Quaternion multiplication, analogous to the matrix multiplication routines. */ +00052 /* qa = rotate by qc, then qb */ +00053 ODE_API void dQMultiply0 (dQuaternion qa, const dQuaternion qb, const dQuaternion qc); +00054 /* qa = rotate by qc, then by inverse of qb */ +00055 ODE_API void dQMultiply1 (dQuaternion qa, const dQuaternion qb, const dQuaternion qc); +00056 /* qa = rotate by inverse of qc, then by qb */ +00057 ODE_API void dQMultiply2 (dQuaternion qa, const dQuaternion qb, const dQuaternion qc); +00058 /* qa = rotate by inverse of qc, then by inverse of qb */ +00059 ODE_API void dQMultiply3 (dQuaternion qa, const dQuaternion qb, const dQuaternion qc); +00060 +00061 ODE_API void dRfromQ (dMatrix3 R, const dQuaternion q); +00062 ODE_API void dQfromR (dQuaternion q, const dMatrix3 R); +00063 ODE_API void dDQfromW (dReal dq[4], const dVector3 w, const dQuaternion q); +00064 +00065 +00066 #ifdef __cplusplus +00067 } +00068 #endif +00069 +00070 #endif +