From 0fc46fc9590912bf6925c899edd02d7a2cdf5f79 Mon Sep 17 00:00:00 2001 From: dan miller Date: Fri, 19 Oct 2007 04:28:53 +0000 Subject: adding ode source to /libraries --- "libraries/ode-0.9\\/docs/matrix_8h-source.html" | 214 +++++++++++++++++++++++ 1 file changed, 214 insertions(+) create mode 100755 "libraries/ode-0.9\\/docs/matrix_8h-source.html" (limited to 'libraries/ode-0.9\/docs/matrix_8h-source.html') diff --git "a/libraries/ode-0.9\\/docs/matrix_8h-source.html" "b/libraries/ode-0.9\\/docs/matrix_8h-source.html" new file mode 100755 index 0000000..8f34e5e --- /dev/null +++ "b/libraries/ode-0.9\\/docs/matrix_8h-source.html" @@ -0,0 +1,214 @@ + + +Open Dynamics Engine: matrix.h Source File + + + + +
+ +
+

matrix.h

00001 /*************************************************************************
+00002  *                                                                       *
+00003  * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith.       *
+00004  * All rights reserved.  Email: russ@q12.org   Web: www.q12.org          *
+00005  *                                                                       *
+00006  * This library is free software; you can redistribute it and/or         *
+00007  * modify it under the terms of EITHER:                                  *
+00008  *   (1) The GNU Lesser General Public License as published by the Free  *
+00009  *       Software Foundation; either version 2.1 of the License, or (at  *
+00010  *       your option) any later version. The text of the GNU Lesser      *
+00011  *       General Public License is included with this library in the     *
+00012  *       file LICENSE.TXT.                                               *
+00013  *   (2) The BSD-style license that is included with this library in     *
+00014  *       the file LICENSE-BSD.TXT.                                       *
+00015  *                                                                       *
+00016  * This library is distributed in the hope that it will be useful,       *
+00017  * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
+00018  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files    *
+00019  * LICENSE.TXT and LICENSE-BSD.TXT for more details.                     *
+00020  *                                                                       *
+00021  *************************************************************************/
+00022 
+00023 /* optimized and unoptimized vector and matrix functions */
+00024 
+00025 #ifndef _ODE_MATRIX_H_
+00026 #define _ODE_MATRIX_H_
+00027 
+00028 #include <ode/common.h>
+00029 
+00030 
+00031 #ifdef __cplusplus
+00032 extern "C" {
+00033 #endif
+00034 
+00035 
+00036 /* set a vector/matrix of size n to all zeros, or to a specific value. */
+00037 
+00038 ODE_API void dSetZero (dReal *a, int n);
+00039 ODE_API void dSetValue (dReal *a, int n, dReal value);
+00040 
+00041 
+00042 /* get the dot product of two n*1 vectors. if n <= 0 then
+00043  * zero will be returned (in which case a and b need not be valid).
+00044  */
+00045 
+00046 ODE_API dReal dDot (const dReal *a, const dReal *b, int n);
+00047 
+00048 
+00049 /* get the dot products of (a0,b), (a1,b), etc and return them in outsum.
+00050  * all vectors are n*1. if n <= 0 then zeroes will be returned (in which case
+00051  * the input vectors need not be valid). this function is somewhat faster
+00052  * than calling dDot() for all of the combinations separately.
+00053  */
+00054 
+00055 /* NOT INCLUDED in the library for now.
+00056 void dMultidot2 (const dReal *a0, const dReal *a1,
+00057        const dReal *b, dReal *outsum, int n);
+00058 */
+00059 
+00060 
+00061 /* matrix multiplication. all matrices are stored in standard row format.
+00062  * the digit refers to the argument that is transposed:
+00063  *   0:   A = B  * C   (sizes: A:p*r B:p*q C:q*r)
+00064  *   1:   A = B' * C   (sizes: A:p*r B:q*p C:q*r)
+00065  *   2:   A = B  * C'  (sizes: A:p*r B:p*q C:r*q)
+00066  * case 1,2 are equivalent to saying that the operation is A=B*C but
+00067  * B or C are stored in standard column format.
+00068  */
+00069 
+00070 ODE_API void dMultiply0 (dReal *A, const dReal *B, const dReal *C, int p,int q,int r);
+00071 ODE_API void dMultiply1 (dReal *A, const dReal *B, const dReal *C, int p,int q,int r);
+00072 ODE_API void dMultiply2 (dReal *A, const dReal *B, const dReal *C, int p,int q,int r);
+00073 
+00074 
+00075 /* do an in-place cholesky decomposition on the lower triangle of the n*n
+00076  * symmetric matrix A (which is stored by rows). the resulting lower triangle
+00077  * will be such that L*L'=A. return 1 on success and 0 on failure (on failure
+00078  * the matrix is not positive definite).
+00079  */
+00080 
+00081 ODE_API int dFactorCholesky (dReal *A, int n);
+00082 
+00083 
+00084 /* solve for x: L*L'*x = b, and put the result back into x.
+00085  * L is size n*n, b is size n*1. only the lower triangle of L is considered.
+00086  */
+00087 
+00088 ODE_API void dSolveCholesky (const dReal *L, dReal *b, int n);
+00089 
+00090 
+00091 /* compute the inverse of the n*n positive definite matrix A and put it in
+00092  * Ainv. this is not especially fast. this returns 1 on success (A was
+00093  * positive definite) or 0 on failure (not PD).
+00094  */
+00095 
+00096 ODE_API int dInvertPDMatrix (const dReal *A, dReal *Ainv, int n);
+00097 
+00098 
+00099 /* check whether an n*n matrix A is positive definite, return 1/0 (yes/no).
+00100  * positive definite means that x'*A*x > 0 for any x. this performs a
+00101  * cholesky decomposition of A. if the decomposition fails then the matrix
+00102  * is not positive definite. A is stored by rows. A is not altered.
+00103  */
+00104 
+00105 ODE_API int dIsPositiveDefinite (const dReal *A, int n);
+00106 
+00107 
+00108 /* factorize a matrix A into L*D*L', where L is lower triangular with ones on
+00109  * the diagonal, and D is diagonal.
+00110  * A is an n*n matrix stored by rows, with a leading dimension of n rounded
+00111  * up to 4. L is written into the strict lower triangle of A (the ones are not
+00112  * written) and the reciprocal of the diagonal elements of D are written into
+00113  * d.
+00114  */
+00115 ODE_API void dFactorLDLT (dReal *A, dReal *d, int n, int nskip);
+00116 
+00117 
+00118 /* solve L*x=b, where L is n*n lower triangular with ones on the diagonal,
+00119  * and x,b are n*1. b is overwritten with x.
+00120  * the leading dimension of L is `nskip'.
+00121  */
+00122 ODE_API void dSolveL1 (const dReal *L, dReal *b, int n, int nskip);
+00123 
+00124 
+00125 /* solve L'*x=b, where L is n*n lower triangular with ones on the diagonal,
+00126  * and x,b are n*1. b is overwritten with x.
+00127  * the leading dimension of L is `nskip'.
+00128  */
+00129 ODE_API void dSolveL1T (const dReal *L, dReal *b, int n, int nskip);
+00130 
+00131 
+00132 /* in matlab syntax: a(1:n) = a(1:n) .* d(1:n) */
+00133 
+00134 ODE_API void dVectorScale (dReal *a, const dReal *d, int n);
+00135 
+00136 
+00137 /* given `L', a n*n lower triangular matrix with ones on the diagonal,
+00138  * and `d', a n*1 vector of the reciprocal diagonal elements of an n*n matrix
+00139  * D, solve L*D*L'*x=b where x,b are n*1. x overwrites b.
+00140  * the leading dimension of L is `nskip'.
+00141  */
+00142 
+00143 ODE_API void dSolveLDLT (const dReal *L, const dReal *d, dReal *b, int n, int nskip);
+00144 
+00145 
+00146 /* given an L*D*L' factorization of an n*n matrix A, return the updated
+00147  * factorization L2*D2*L2' of A plus the following "top left" matrix:
+00148  *
+00149  *    [ b a' ]     <-- b is a[0]
+00150  *    [ a 0  ]     <-- a is a[1..n-1]
+00151  *
+00152  *   - L has size n*n, its leading dimension is nskip. L is lower triangular
+00153  *     with ones on the diagonal. only the lower triangle of L is referenced.
+00154  *   - d has size n. d contains the reciprocal diagonal elements of D.
+00155  *   - a has size n.
+00156  * the result is written into L, except that the left column of L and d[0]
+00157  * are not actually modified. see ldltaddTL.m for further comments. 
+00158  */
+00159 ODE_API void dLDLTAddTL (dReal *L, dReal *d, const dReal *a, int n, int nskip);
+00160 
+00161 
+00162 /* given an L*D*L' factorization of a permuted matrix A, produce a new
+00163  * factorization for row and column `r' removed.
+00164  *   - A has size n1*n1, its leading dimension in nskip. A is symmetric and
+00165  *     positive definite. only the lower triangle of A is referenced.
+00166  *     A itself may actually be an array of row pointers.
+00167  *   - L has size n2*n2, its leading dimension in nskip. L is lower triangular
+00168  *     with ones on the diagonal. only the lower triangle of L is referenced.
+00169  *   - d has size n2. d contains the reciprocal diagonal elements of D.
+00170  *   - p is a permutation vector. it contains n2 indexes into A. each index
+00171  *     must be in the range 0..n1-1.
+00172  *   - r is the row/column of L to remove.
+00173  * the new L will be written within the old L, i.e. will have the same leading
+00174  * dimension. the last row and column of L, and the last element of d, are
+00175  * undefined on exit.
+00176  *
+00177  * a fast O(n^2) algorithm is used. see ldltremove.m for further comments.
+00178  */
+00179 ODE_API void dLDLTRemove (dReal **A, const int *p, dReal *L, dReal *d,
+00180         int n1, int n2, int r, int nskip);
+00181 
+00182 
+00183 /* given an n*n matrix A (with leading dimension nskip), remove the r'th row
+00184  * and column by moving elements. the new matrix will have the same leading
+00185  * dimension. the last row and column of A are untouched on exit.
+00186  */
+00187 ODE_API void dRemoveRowCol (dReal *A, int n, int nskip, int r);
+00188 
+00189 
+00190 #ifdef __cplusplus
+00191 }
+00192 #endif
+00193 
+00194 #endif
+

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