From 7c534e558ddedc66be21efa72bfa9aa7087e6f8c Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sat, 7 Apr 2012 14:38:32 -0700 Subject: Added gatekeeper and uas addresses to grid info, so that viewers can take advantage of that info. --- bin/Robust.HG.ini.example | 8 ++++++++ bin/config-include/StandaloneCommon.ini.example | 8 ++++++++ 2 files changed, 16 insertions(+) (limited to 'bin') diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 2fd9f11..0eb8291 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example @@ -318,6 +318,14 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ; password help: optional: page providing password assistance for users of your grid ;password = http://127.0.0.1/password + + ; HG address of the gatekeeper, if you have one + ; this is the entry point for all the regions of the world + ; gatekeeper = http://127.0.0.1:8002/ + + ; HG user domain, if you have one + ; this is the entry point for all user-related HG services + ; uas = http://127.0.0.1:8002/ [GatekeeperService] LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService" diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example index 8d9842c..4f4f400 100644 --- a/bin/config-include/StandaloneCommon.ini.example +++ b/bin/config-include/StandaloneCommon.ini.example @@ -231,6 +231,14 @@ ; currently unused ;password = http://127.0.0.1/password + ; HG address of the gatekeeper, if you have one + ; this is the entry point for all the regions of the world + ; gatekeeper = http://127.0.0.1:9000/ + + ; HG user domain, if you have one + ; this is the entry point for all user-related HG services + ; uas = http://127.0.0.1:9000/ + [MapImageService] ; Set this if you want to change the default ; TilesStoragePath = "maptiles" -- cgit v1.1 From 2b339bfd9702d2d1c988b87bc806b7fe3bdbed69 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 10 Apr 2012 17:22:02 +0100 Subject: Correct max_listeners_per_region in OpenSimDefaults.ini to max_listens_per_region Value for this setting in OpenSimDefaults.ini (1000) is same as setting in code (1000) so this should have no effect Thanks to Ovi Chris Rouly for pointing this out. --- bin/OpenSimDefaults.ini | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 45d604f..68a2ea3 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -1129,7 +1129,7 @@ ; Maximum number of llListen events we allow over the entire region. ; Set this to 0 to have no limit imposed - max_listeners_per_region = 1000 + max_listens_per_region = 1000 ; Maximum number of llListen events we allow per script ; Set this to 0 to have no limit imposed. -- cgit v1.1 From fb44e7b636f35a773c016dcfbd56318d6d337c57 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 10 Apr 2012 17:46:34 +0100 Subject: minor: convert tabs to spaces in config example files from recent 7c534e5 --- bin/Robust.HG.ini.example | 12 ++++++------ bin/config-include/StandaloneCommon.ini.example | 12 ++++++------ 2 files changed, 12 insertions(+), 12 deletions(-) (limited to 'bin') diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 0eb8291..4ea5ffd 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example @@ -319,13 +319,13 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ; password help: optional: page providing password assistance for users of your grid ;password = http://127.0.0.1/password - ; HG address of the gatekeeper, if you have one - ; this is the entry point for all the regions of the world - ; gatekeeper = http://127.0.0.1:8002/ + ; HG address of the gatekeeper, if you have one + ; this is the entry point for all the regions of the world + ; gatekeeper = http://127.0.0.1:8002/ - ; HG user domain, if you have one - ; this is the entry point for all user-related HG services - ; uas = http://127.0.0.1:8002/ + ; HG user domain, if you have one + ; this is the entry point for all user-related HG services + ; uas = http://127.0.0.1:8002/ [GatekeeperService] LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService" diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example index 4f4f400..8fe64df 100644 --- a/bin/config-include/StandaloneCommon.ini.example +++ b/bin/config-include/StandaloneCommon.ini.example @@ -231,13 +231,13 @@ ; currently unused ;password = http://127.0.0.1/password - ; HG address of the gatekeeper, if you have one - ; this is the entry point for all the regions of the world - ; gatekeeper = http://127.0.0.1:9000/ + ; HG address of the gatekeeper, if you have one + ; this is the entry point for all the regions of the world + ; gatekeeper = http://127.0.0.1:9000/ - ; HG user domain, if you have one - ; this is the entry point for all user-related HG services - ; uas = http://127.0.0.1:9000/ + ; HG user domain, if you have one + ; this is the entry point for all user-related HG services + ; uas = http://127.0.0.1:9000/ [MapImageService] ; Set this if you want to change the default -- cgit v1.1 From 1f4d3d35822c5ad3dbdd5f363014f1bf9afebdc6 Mon Sep 17 00:00:00 2001 From: Snoopy Pfeffer Date: Wed, 11 Apr 2012 18:52:07 +0200 Subject: HGFriendsModule: Added optional user level based restriction to send friendship invitations to foreign users. --- bin/config-include/GridCommon.ini.example | 4 ++++ bin/config-include/StandaloneCommon.ini.example | 4 ++++ 2 files changed, 8 insertions(+) (limited to 'bin') diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example index fa6f525..8d7f6fc 100644 --- a/bin/config-include/GridCommon.ini.example +++ b/bin/config-include/GridCommon.ini.example @@ -137,6 +137,10 @@ ;; uncomment the next line. You may want to do this on sims that have licensed content. ; OutboundPermission = False +[HGFriendsModule] + ; User level required to be able to send friendship invitations to foreign users + ;LevelHGFriends = 0; + [UserAgentService] ; ; === HG ONLY === diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example index 8fe64df..e4bc548 100644 --- a/bin/config-include/StandaloneCommon.ini.example +++ b/bin/config-include/StandaloneCommon.ini.example @@ -61,6 +61,10 @@ ;; uncomment the next line. You may want to do this on sims that have licensed content. ; OutboundPermission = False +[HGFriendsModule] + ; User level required to be able to send friendship invitations to foreign users + ;LevelHGFriends = 0; + [GridService] ;; For in-memory region storage (default) StorageProvider = "OpenSim.Data.Null.dll:NullRegionData" -- cgit v1.1 From 30d8506bc2f04028c1bbdcf57cf5f45fedb3ae7a Mon Sep 17 00:00:00 2001 From: nebadon Date: Thu, 12 Apr 2012 18:27:14 -0700 Subject: make changes to FlotsamCache.ini.example as noted in mantis #5960 http://opensimulator.org/mantis/view.php?id=5960 --- bin/config-include/FlotsamCache.ini.example | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'bin') diff --git a/bin/config-include/FlotsamCache.ini.example b/bin/config-include/FlotsamCache.ini.example index cd39f8c..b9c6d84 100644 --- a/bin/config-include/FlotsamCache.ini.example +++ b/bin/config-include/FlotsamCache.ini.example @@ -36,7 +36,7 @@ ; How often {in hours} should the disk be checked for expired filed ; Specify 0 to disable expiration checking - FileCleanupTimer = .166 ;roughly every 10 minutes + FileCleanupTimer = 1.0 ;every hour ; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how ; long (in miliseconds) to block a request thread while trying to complete @@ -60,4 +60,4 @@ ; cache, and request all assets that are found that are not already cached (this ; will cause those assets to be cached) ; - ; DeepScanBeforePurge = false + DeepScanBeforePurge = true -- cgit v1.1 From 2d45ba47ac91646901701df8eec4eb86a0fddabf Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Tue, 17 Apr 2012 13:55:00 -0700 Subject: add configuration for jsonstore module, disabled by default --- bin/OpenSimDefaults.ini | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 68a2ea3..3f2f131 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -1561,6 +1561,12 @@ RefreshTime = 3600 ;; +;; JsonStore module provides structured store for scripts +;; +[JsonStore] +Enabled = False + +;; ;; These are defaults that are overwritten below in [Architecture]. ;; These defaults allow OpenSim to work out of the box with ;; zero configuration -- cgit v1.1 From a2d544c9383391f483bdfb82026e2ebc9c88388f Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Wed, 25 Apr 2012 11:54:57 -0700 Subject: Add a configuration switch to turn on/off the use of the trash folder when deleting objects from a scene. The use of the trash folder causes assets to be created and stored everytime you delete an object from the scene (slows down the delete and adds mostly useless assets to your database). Default is on (use the trash folder) which is the standard behavior. --- bin/OpenSimDefaults.ini | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 3f2f131..cb9ef22 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -337,6 +337,13 @@ ; OpenJPEG if false ; UseCSJ2K = true + + ; Use "Trash" folder for items deleted from the scene + ; When set to True (the default) items deleted from the scene will be + ; stored in the user's trash or lost and found folder. When set to + ; False items will be removed from the scene permanently + UseTrashOnDelete = True + ; Persist avatar baked textures ; Persisting baked textures can speed up login and region border ; crossings especially with large numbers of users, though it -- cgit v1.1 From e4e754ee93de0e0b6fde3b3ccd20085d3d4a09a1 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Fri, 27 Apr 2012 09:23:56 -0700 Subject: MapImageService: added an additional security check for OSGrid and other grids like it. --- bin/Robust.HG.ini.example | 4 ++++ bin/Robust.ini.example | 4 ++++ 2 files changed, 8 insertions(+) (limited to 'bin') diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 4ea5ffd..1b5d37c 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example @@ -279,6 +279,10 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" ; Set this if you want to change the default ; TilesStoragePath = "maptiles" + ; + ; If for some reason you have the AddMapTile service outside the firewall (e.g. 8002), + ; you may want to set this. Otherwise, don't set it, because it's already protected. + ; GridService = "OpenSim.Services.GridService.dll:GridService" [GridInfoService] ; These settings are used to return information on a get_grid_info call. diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index 69e94a5..40b8d83 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example @@ -254,6 +254,10 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" ; Set this if you want to change the default ; TilesStoragePath = "maptiles" + ; + ; If for some reason you have the AddMapTile service outside the firewall (e.g. 8002), + ; you may want to set this. Otherwise, don't set it, because it's already protected. + ; GridService = "OpenSim.Services.GridService.dll:GridService" [GridInfoService] -- cgit v1.1 From ac64fe03d8992a041933c303fa12933393cf1713 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Fri, 27 Apr 2012 09:59:46 -0700 Subject: Amend to last commit: account for the existence of proxies. --- bin/Robust.HG.ini.example | 3 +++ bin/Robust.ini.example | 4 ++++ 2 files changed, 7 insertions(+) (limited to 'bin') diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 1b5d37c..be75407 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example @@ -283,6 +283,9 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ; If for some reason you have the AddMapTile service outside the firewall (e.g. 8002), ; you may want to set this. Otherwise, don't set it, because it's already protected. ; GridService = "OpenSim.Services.GridService.dll:GridService" + ; + ; Additionally, if you run this server behind a proxy, set this to true + ; HasProxy = false [GridInfoService] ; These settings are used to return information on a get_grid_info call. diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index 40b8d83..582af27 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example @@ -258,6 +258,10 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ; If for some reason you have the AddMapTile service outside the firewall (e.g. 8002), ; you may want to set this. Otherwise, don't set it, because it's already protected. ; GridService = "OpenSim.Services.GridService.dll:GridService" + ; + ; Additionally, if you run this server behind a proxy, set this to true + ; HasProxy = false + [GridInfoService] -- cgit v1.1 From 37d770f814321b461fc3380345d7ffcd1e00acc9 Mon Sep 17 00:00:00 2001 From: Oren Hurvitz Date: Mon, 23 Apr 2012 18:30:25 +0300 Subject: Use DotNetZip to compress OARs and IARs. DotNetZip provides much better compression than standard .NET. --- bin/Ionic.Zip.dll | Bin 0 -> 462336 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 bin/Ionic.Zip.dll (limited to 'bin') diff --git a/bin/Ionic.Zip.dll b/bin/Ionic.Zip.dll new file mode 100644 index 0000000..95fa928 Binary files /dev/null and b/bin/Ionic.Zip.dll differ -- cgit v1.1 From b678ea18b238ef1ab816445f48bd1c838f9978fc Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 30 Apr 2012 18:44:22 +0100 Subject: Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on and off within tests. This makes *.Tests.dll.config files no longer needed, hence deleted. --- ...enSim.Framework.Communications.Tests.dll.config | 33 ---------------------- ...penSim.Framework.Serialization.Tests.dll.config | 33 ---------------------- bin/OpenSim.Framework.Servers.Tests.dll.config | 33 ---------------------- bin/OpenSim.Framework.Tests.dll.config | 33 ---------------------- ....Region.ClientStack.LindenCaps.Tests.dll.config | 33 ---------------------- ...m.Region.ClientStack.LindenUDP.Tests.dll.config | 33 ---------------------- bin/OpenSim.Region.CoreModules.Tests.dll.config | 33 ---------------------- bin/OpenSim.Region.Framework.Tests.dll.config | 33 ---------------------- ...OpenSim.Region.OptionalModules.Tests.dll.config | 33 ---------------------- bin/OpenSim.Region.ScriptEngine.Tests.dll.config | 33 ---------------------- bin/OpenSim.Tests.Torture.dll.config | 33 ---------------------- 11 files changed, 363 deletions(-) delete mode 100644 bin/OpenSim.Framework.Communications.Tests.dll.config delete mode 100644 bin/OpenSim.Framework.Serialization.Tests.dll.config delete mode 100644 bin/OpenSim.Framework.Servers.Tests.dll.config delete mode 100644 bin/OpenSim.Framework.Tests.dll.config delete mode 100644 bin/OpenSim.Region.ClientStack.LindenCaps.Tests.dll.config delete mode 100644 bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll.config delete mode 100644 bin/OpenSim.Region.CoreModules.Tests.dll.config delete mode 100644 bin/OpenSim.Region.Framework.Tests.dll.config delete mode 100644 bin/OpenSim.Region.OptionalModules.Tests.dll.config delete mode 100644 bin/OpenSim.Region.ScriptEngine.Tests.dll.config delete mode 100644 bin/OpenSim.Tests.Torture.dll.config (limited to 'bin') diff --git a/bin/OpenSim.Framework.Communications.Tests.dll.config b/bin/OpenSim.Framework.Communications.Tests.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Framework.Communications.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Framework.Serialization.Tests.dll.config b/bin/OpenSim.Framework.Serialization.Tests.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Framework.Serialization.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Framework.Servers.Tests.dll.config b/bin/OpenSim.Framework.Servers.Tests.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Framework.Servers.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Framework.Tests.dll.config b/bin/OpenSim.Framework.Tests.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Framework.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Region.ClientStack.LindenCaps.Tests.dll.config b/bin/OpenSim.Region.ClientStack.LindenCaps.Tests.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Region.ClientStack.LindenCaps.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll.config b/bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Region.CoreModules.Tests.dll.config b/bin/OpenSim.Region.CoreModules.Tests.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Region.CoreModules.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Region.Framework.Tests.dll.config b/bin/OpenSim.Region.Framework.Tests.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Region.Framework.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Region.OptionalModules.Tests.dll.config b/bin/OpenSim.Region.OptionalModules.Tests.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Region.OptionalModules.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Region.ScriptEngine.Tests.dll.config b/bin/OpenSim.Region.ScriptEngine.Tests.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Region.ScriptEngine.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Tests.Torture.dll.config b/bin/OpenSim.Tests.Torture.dll.config deleted file mode 100644 index a3f681d..0000000 --- a/bin/OpenSim.Tests.Torture.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- cgit v1.1 From cccef2e56dc8b02ccd83fb1c832e4ce026cdcaf9 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 4 May 2012 19:21:43 +0100 Subject: Calculate the Daylight Savings Time information sent to the viewer based on US Pacific Standard Time rather than whatever timezone the login server is set to. This is because the viewer doesn't receive a timezone from the server but bases its displays on Pacific Standard Time. However, it still expects to receive notification from the server as to whether or not Daylight Savings Time for PST is in operation. This commit introduces a new DSTZone setting in the [LoginService] config setting that accepts a list of timezone names valid across different platforms to calculate Pacific DST. If you need the old behaviour of calculating DST based on the local timezone of the server running the login service, then please override DSTZone with "local". A mailing list announcement will be made later. Thanks to Olivier Van Helden and Gudule Lapointe for determining this behaviour and providing this patch. From http://opensimulator.org/mantis/view.php?id=5972 --- bin/Robust.HG.ini.example | 12 ++++++++++++ bin/Robust.ini.example | 21 +++++++++++++++++++++ bin/config-include/Standalone.ini | 12 ++++++++++++ 3 files changed, 45 insertions(+) (limited to 'bin') diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index be75407..00e2fd7 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example @@ -275,6 +275,18 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ;AllowedClients = "" ;DeniedClients = "" + ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" + ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time + ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. + ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. + ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. + ;; Options are + ;; "none" no DST + ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. + ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. + ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows + DSTZone = "America/Los_Angeles;Pacific Standard Time" + [MapImageService] LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" ; Set this if you want to change the default diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index 582af27..1c04ab5 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example @@ -250,6 +250,27 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ;AllowedClients = "" ;DeniedClients = "" + ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" + ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead, + ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific + ;; would result in time inconsistencies between grids (during summer and around DST transition period) + ;; default let OpenSim calculate US Pacific DST + ;; "none" disable DST (equivallent to "local" with system set to GMT) + ;; "local" force legacy behaviour (using local system time to calculate DST) + ; DSTZone = "America/Los_Angeles;Pacific Standard Time" + + ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" + ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time + ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. + ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. + ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. + ;; Options are + ;; "none" no DST + ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. + ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. + ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows + DSTZone = "America/Los_Angeles;Pacific Standard Time" + [MapImageService] LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" ; Set this if you want to change the default diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini index d307387..74d9d2e 100644 --- a/bin/config-include/Standalone.ini +++ b/bin/config-include/Standalone.ini @@ -95,6 +95,18 @@ WelcomeMessage = "Welcome, Avatar!" + ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" + ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time + ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. + ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. + ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. + ;; Options are + ;; "none" no DST + ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. + ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. + ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows + DSTZone = "America/Los_Angeles;Pacific Standard Time" + [MapImageService] LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" ; in minutes -- cgit v1.1 From 4186fa10f0eba3628ef8222db2e4b0e2b69df5cd Mon Sep 17 00:00:00 2001 From: dahlia Date: Mon, 7 May 2012 00:08:56 -0700 Subject: remove default values from prior commit since mono cant deal with them --- bin/PrimMesher.dll | Bin 37376 -> 46592 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'bin') diff --git a/bin/PrimMesher.dll b/bin/PrimMesher.dll index 249e91c..87022b7 100755 Binary files a/bin/PrimMesher.dll and b/bin/PrimMesher.dll differ -- cgit v1.1 From 30a272ba318c2cacc27f6244dcf829c37a789a7c Mon Sep 17 00:00:00 2001 From: Chris Koeritz Date: Sun, 13 May 2012 16:58:47 -0400 Subject: Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing. Signed-off-by: BlueWall --- bin/OpenSim.ini.example | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 50366a6..8e7e459 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -273,6 +273,12 @@ ;# {host_domain_header_from} {[Startup]emailmodule:DefaultEmailModule enabled:true} {From address to use in the sent email header?} {} 127.0.0.1 ; host_domain_header_from = "127.0.0.1" + ;# {email_pause_time} {[Startup]emailmodule:DefaultEmailModule enabled:true} {Period in seconds to delay after an email is sent.} {} 20 + ; email_pause_time = 20 + + ;# {email_max_size} {[Startup]emailmodule:DefaultEmailModule enabled:true} {Maximum total size of email in bytes.} {} 4096 + ; email_max_size = 4096 + ;# {SMTP_SERVER_HOSTNAME} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server name?} {} 127.0.0.1 ; SMTP_SERVER_HOSTNAME = "127.0.0.1" @@ -285,7 +291,6 @@ ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {} ; SMTP_SERVER_PASSWORD = "" - [Network] ;; Configure the remote console user here. This will not actually be used ;; unless you use -console=rest at startup. @@ -677,7 +682,7 @@ ;; Sets the multiplier for the scripting delays ; ScriptDelayFactor = 1.0 - ;; The factor the 10 m distances llimits are multiplied by + ;; The factor the 10 m distances limits are multiplied by ; ScriptDistanceLimitFactor = 1.0 ;; Maximum length of notecard line read @@ -780,7 +785,7 @@ ;; groups service if the service is using these keys ; XmlRpcServiceReadKey = 1234 ; XmlRpcServiceWriteKey = 1234 - + [InterestManagement] ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness ;; This section controls how state updates are prioritized for each client -- cgit v1.1 From 847127f83c4a6fbfb9be0ecef3904393e6968908 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Mon, 14 May 2012 00:15:56 -0400 Subject: Oops - missed the config changes --- bin/OpenSim.ini.example | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 8e7e459..9b88816 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -241,6 +241,14 @@ ;; server to send mail through. ; emailmodule = DefaultEmailModule + ;# {SpawnPointRouting} {} {Set routing method for Telehub Spawnpoints} {closest random sequential} closest + ;; SpawnPointRouting adjusts the landing for incoming avatars. + ;; "closest" will place the avatar at the SpawnPoint located in the closest + ;; available spot to the destination (typically map click/landmark). + ;; "random" will place the avatar on a randomly selected spawnpoint; + ;; "sequential" will place the avatar on the next sequential SpawnPoint + ; SpawnPointRouting = closest + [Estates] ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). ; If these values are uncommented then they will be used to create a default estate as necessary. -- cgit v1.1 From d7fd9b159a7af813cfd6901a65e0ed43a6e1593d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 14 May 2012 19:36:26 +0100 Subject: set executable bit for Ionic.Zip.dll for running OpenSimulator under cygwin --- bin/Ionic.Zip.dll | Bin 1 file changed, 0 insertions(+), 0 deletions(-) mode change 100644 => 100755 bin/Ionic.Zip.dll (limited to 'bin') diff --git a/bin/Ionic.Zip.dll b/bin/Ionic.Zip.dll old mode 100644 new mode 100755 -- cgit v1.1 From 02f3b116c6531f89314be6bc58115537147e512b Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 15 May 2012 22:43:47 +0100 Subject: Allow use of regular expressions in "show object name", "show part name" and "delete object name" console commands if --regex switch is used. Deleteing objects by name, creator uuid or owner uuid now requires confirmation to avoid accidental deletion. --- bin/Ionic.Zip.dll | Bin 1 file changed, 0 insertions(+), 0 deletions(-) mode change 100755 => 100644 bin/Ionic.Zip.dll (limited to 'bin') diff --git a/bin/Ionic.Zip.dll b/bin/Ionic.Zip.dll old mode 100755 new mode 100644 -- cgit v1.1 From 0aa7baf49a9defdd7d7355198b95abe57639bc26 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Wed, 16 May 2012 23:17:42 -0400 Subject: Fix boo-boo in OpenSim.ini.example affecting telehub sequential routing Configuration value should be "sequence" instead of "sequential" --- bin/OpenSim.ini.example | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 9b88816..9f418a4 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -241,12 +241,12 @@ ;; server to send mail through. ; emailmodule = DefaultEmailModule - ;# {SpawnPointRouting} {} {Set routing method for Telehub Spawnpoints} {closest random sequential} closest + ;# {SpawnPointRouting} {} {Set routing method for Telehub Spawnpoints} {closest random sequence} closest ;; SpawnPointRouting adjusts the landing for incoming avatars. ;; "closest" will place the avatar at the SpawnPoint located in the closest ;; available spot to the destination (typically map click/landmark). ;; "random" will place the avatar on a randomly selected spawnpoint; - ;; "sequential" will place the avatar on the next sequential SpawnPoint + ;; "sequence" will place the avatar on the next sequential SpawnPoint ; SpawnPointRouting = closest [Estates] -- cgit v1.1 From 90722875e8518a6679441b0225ae2f11245bcfe0 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 18 May 2012 03:44:31 +0100 Subject: Add millisecond logging to pCampBot for debugging purposes --- bin/pCampBot.exe.config | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/pCampBot.exe.config b/bin/pCampBot.exe.config index 3f19ee8..9cfb7e9 100644 --- a/bin/pCampBot.exe.config +++ b/bin/pCampBot.exe.config @@ -8,7 +8,7 @@ - + -- cgit v1.1 From c05f87b50c32c08818c291c76e46cb558083d35d Mon Sep 17 00:00:00 2001 From: BlueWall Date: Fri, 18 May 2012 17:47:00 -0400 Subject: Provide Telehub setting to allow use of landmarks Setting to allow use of landmarks to override telehub routing. Default is off. --- bin/OpenSim.ini.example | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 9f418a4..aa29c07 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -249,6 +249,11 @@ ;; "sequence" will place the avatar on the next sequential SpawnPoint ; SpawnPointRouting = closest + ;# {TelehubAllowLandmark} {} {Allow users with landmarks to override telehub routing} {true false} false + ;; TelehubAllowLandmark allows users with landmarks to override telehub routing and land at the landmark coordinates when set to true + ;; default is false + ; TelehubAllowLandmark = false + [Estates] ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). ; If these values are uncommented then they will be used to create a default estate as necessary. -- cgit v1.1 From 9fa0577c7e4e710a5751c01b568b6453d513558e Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 19 May 2012 00:00:52 +0100 Subject: Enable FetchInventoryDescendents2 and FetchInventory2 caps by default. This appears to be required now for LL 3.3.1 to work properly. Without this, LL 3.3.1 continually pushes LLInventoryModelFetchDescendentsResponder::error 499 to its log. This cap will be ignored by older viewers - UDP inventory will work normally. --- bin/OpenSimDefaults.ini | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index cb9ef22..7962ef8 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -601,13 +601,12 @@ Cap_ViewerStartAuction = "" Cap_ViewerStats = "" - ; The various fetch inventory caps are supported by OpenSim, but may - ; lead to poor sim performance if served by the simulators, - ; so they are currently disabled by default. + ; Capabilities for fetching inventory over HTTP rather than UDP ; FetchInventoryDescendents2 and FetchInventory2 are the ones used in the latest Linden Lab viewers (from some point in the v2 series and above) + ; It appears that Linden Lab viewer 3.3.1 onwards will not work properly if FetchInventoryDescendents2 and FetchInventory2 are not enabled Cap_WebFetchInventoryDescendents = "" - Cap_FetchInventoryDescendents2 = "" - Cap_FetchInventory2 = "" + Cap_FetchInventoryDescendents2 = "localhost" + Cap_FetchInventory2 = "localhost" [Chat] -- cgit v1.1 From bc543c1797c629a8584dd2e74d3c5f7a67de96c9 Mon Sep 17 00:00:00 2001 From: PixelTomsen Date: Wed, 23 May 2012 21:06:25 +0200 Subject: Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite enable/disable this module: Cap_EnvironmentSettings = "localhost" (for enable) Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file) or owerwrite in OpenSim.ini mantis: http://opensimulator.org/mantis/view.php?id=5860 Signed-off-by: BlueWall --- bin/OpenSimDefaults.ini | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 7962ef8..5da3ba2 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -534,7 +534,7 @@ ; silly vanity "Facelights" dead. Sorry, head mounted miner's lamps ; will also be affected. ; - ;DisableFacelights = "false(1815) + ;DisableFacelights = false [ClientStack.LindenCaps] ;; Long list of capabilities taken from @@ -549,6 +549,7 @@ Cap_CopyInventoryFromNotecard = "localhost" Cap_DispatchRegionInfo = "" Cap_EstateChangeInfo = "" + Cap_EnvironmentSettings = "localhost" Cap_EventQueueGet = "localhost" Cap_FetchInventory = "" Cap_ObjectMedia = "localhost" -- cgit v1.1 From 0b02a4d42e989609a4e1ba39d2aee9a7f9655613 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 31 May 2012 01:52:26 +0100 Subject: Add an optional mechanism for physics modules to collect and return arbitrary stats. If active, the physics module can return arbitrary stat counters that can be seen via the MonitoringModule (http://opensimulator.org/wiki/Monitoring_Module) This is only active in OdeScene if collect_stats = true in [ODEPhysicsSettings]. This patch allows OdeScene to collect elapsed time information for calls to the ODE native collision methods to assess what proportion of time this takes compared to total physics processing. This data is returned as ODENativeCollisionFrameMS in the monitoring module, updated every 3 seconds. The performance effect of collecting stats is probably extremely minor, dwarfed by the rest of the physics code. --- bin/OpenSimDefaults.ini | 30 +++++++++++++++++++----------- 1 file changed, 19 insertions(+), 11 deletions(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 5da3ba2..27d86e8 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -675,6 +675,25 @@ [ODEPhysicsSettings] + ; ## + ; ## Physics stats settings + ; + + ; If collect_stats is enabled, then extra stat information is collected which is accessible via the MonitorModule + ; (see http://opensimulator.org/wiki/Monitoring_Module for more details). + collect_stats = false + + ; ## + ; ## Physics logging settings - logfiles are saved to *.DIF files + ; ## + + ; default is false + ;physics_logging = true + ;; every n simulation iterations, the physics snapshot file is updated + ;physics_logging_interval = 50 + ;; append to existing physics logfile, or overwrite existing logfiles? + ;physics_logging_append_existing_logfile = true + ;## ;## World Settings ;## @@ -824,17 +843,6 @@ mesh_physical_lod = 16 ; ## - ; ## Physics logging settings - logfiles are saved to *.DIF files - ; ## - - ; default is false - ;physics_logging = true - ;; every n simulation iterations, the physics snapshot file is updated - ;physics_logging_interval = 50 - ;; append to existing physics logfile, or overwrite existing logfiles? - ;physics_logging_append_existing_logfile = true - - ; ## ; ## Joint support ; ## -- cgit v1.1 From 9707a2d57c4a4a8e818e0e9b0ec57c5b7abcb70c Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 4 Jun 2012 18:24:02 +0100 Subject: Remove profile from basic configuration --- bin/config-include/Grid.ini | 3 --- bin/config-include/Standalone.ini | 3 --- 2 files changed, 6 deletions(-) (limited to 'bin') diff --git a/bin/config-include/Grid.ini b/bin/config-include/Grid.ini index 95d6264..cb3a5c8 100644 --- a/bin/config-include/Grid.ini +++ b/bin/config-include/Grid.ini @@ -29,9 +29,6 @@ SimulationServiceInConnector = true LibraryModule = true -[Profile] - Module = "BasicProfileModule" - [SimulationDataStore] LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService" diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini index 74d9d2e..ba72fe7 100644 --- a/bin/config-include/Standalone.ini +++ b/bin/config-include/Standalone.ini @@ -25,9 +25,6 @@ GridInfoServiceInConnector = true MapImageServiceInConnector = true -[Profile] - Module = "BasicProfileModule" - [SimulationDataStore] LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService" -- cgit v1.1 From 008c6a4610fa7b710a9e2546cc09d9fee57e5795 Mon Sep 17 00:00:00 2001 From: Talun Date: Fri, 1 Jun 2012 00:39:26 +0100 Subject: Mantis 4597 AgentPaused packet is ignored. The packet was actually being handled but not acted on. This change extends the default timeout for paused clients to 5 minutes and makes both the paused and non-paused timeout periods configurable. --- bin/OpenSimDefaults.ini | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 27d86e8..c67e45a 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -536,6 +536,19 @@ ; ;DisableFacelights = false + ; The time to wait before disconecting an unresponsive client. + ; The time is in seconds. The default is one minute + ; + ;AckTimeout = 60 + + ; The time to wait before disconecting an unresponsive paused client. + ; A client can be paused when the file selection dialog is open during file upload. + ; This gives extra time to find files via the dialog but will still disconnect if + ; the client crashes or loses its network connection + ; The time is in seconds. The default is five minutes. + ; + ;PausedAckTimeout = 300 + [ClientStack.LindenCaps] ;; Long list of capabilities taken from ;; http://wiki.secondlife.com/wiki/Current_Sim_Capabilities -- cgit v1.1 From 39cb2063bf7cd771514e4d69da1dab55a6a511a2 Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 7 Jun 2012 19:02:43 +0200 Subject: Add collision sounds to the asset set --- bin/assets/AssetSets.xml | 6 + .../CollisionSoundsAssetSet.xml | 341 +++++++++++++++++++++ bin/assets/CollisionSoundsAssetSet/attribution.txt | 8 + .../CollisionSoundsAssetSet/snd_FleshFlesh.ogg | Bin 0 -> 8829 bytes .../CollisionSoundsAssetSet/snd_FleshGlass.ogg | Bin 0 -> 8537 bytes .../CollisionSoundsAssetSet/snd_FleshMetal.ogg | Bin 0 -> 12830 bytes .../CollisionSoundsAssetSet/snd_FleshPlastic.ogg | Bin 0 -> 8858 bytes .../CollisionSoundsAssetSet/snd_FleshRubber.ogg | Bin 0 -> 10037 bytes .../CollisionSoundsAssetSet/snd_FleshStone.ogg | Bin 0 -> 10985 bytes .../CollisionSoundsAssetSet/snd_FleshWood.ogg | Bin 0 -> 8835 bytes .../CollisionSoundsAssetSet/snd_GlassFlesh.ogg | Bin 0 -> 8579 bytes .../CollisionSoundsAssetSet/snd_GlassGlass.ogg | Bin 0 -> 5456 bytes .../CollisionSoundsAssetSet/snd_GlassMetal.ogg | Bin 0 -> 13092 bytes .../CollisionSoundsAssetSet/snd_GlassPlastic.ogg | Bin 0 -> 6797 bytes .../CollisionSoundsAssetSet/snd_GlassRubber.ogg | Bin 0 -> 9760 bytes .../CollisionSoundsAssetSet/snd_GlassStone.ogg | Bin 0 -> 11185 bytes .../CollisionSoundsAssetSet/snd_GlassWood.ogg | Bin 0 -> 7048 bytes .../CollisionSoundsAssetSet/snd_MetalFlesh.ogg | Bin 0 -> 12917 bytes .../CollisionSoundsAssetSet/snd_MetalGlass.ogg | Bin 0 -> 13500 bytes .../CollisionSoundsAssetSet/snd_MetalMetal.ogg | Bin 0 -> 13513 bytes .../CollisionSoundsAssetSet/snd_MetalPlastic.ogg | Bin 0 -> 12814 bytes .../CollisionSoundsAssetSet/snd_MetalRubber.ogg | Bin 0 -> 13008 bytes .../CollisionSoundsAssetSet/snd_MetalStone.ogg | Bin 0 -> 13578 bytes .../CollisionSoundsAssetSet/snd_MetalWood.ogg | Bin 0 -> 13040 bytes .../CollisionSoundsAssetSet/snd_PlasticFlesh.ogg | Bin 0 -> 8510 bytes .../CollisionSoundsAssetSet/snd_PlasticGlass.ogg | Bin 0 -> 6797 bytes .../CollisionSoundsAssetSet/snd_PlasticMetal.ogg | Bin 0 -> 12814 bytes .../CollisionSoundsAssetSet/snd_PlasticPlastic.ogg | Bin 0 -> 6635 bytes .../CollisionSoundsAssetSet/snd_PlasticRubber.ogg | Bin 0 -> 9648 bytes .../CollisionSoundsAssetSet/snd_PlasticStone.ogg | Bin 0 -> 10640 bytes .../CollisionSoundsAssetSet/snd_PlasticWood.ogg | Bin 0 -> 6845 bytes .../CollisionSoundsAssetSet/snd_RubberFlesh.ogg | Bin 0 -> 9758 bytes .../CollisionSoundsAssetSet/snd_RubberGlass.ogg | Bin 0 -> 9871 bytes .../CollisionSoundsAssetSet/snd_RubberMetal.ogg | Bin 0 -> 12797 bytes .../CollisionSoundsAssetSet/snd_RubberPlastic.ogg | Bin 0 -> 9648 bytes .../CollisionSoundsAssetSet/snd_RubberRubber.ogg | Bin 0 -> 9647 bytes .../CollisionSoundsAssetSet/snd_RubberStone.ogg | Bin 0 -> 10850 bytes .../CollisionSoundsAssetSet/snd_RubberWood.ogg | Bin 0 -> 9716 bytes .../CollisionSoundsAssetSet/snd_StoneFlesh.ogg | Bin 0 -> 10896 bytes .../CollisionSoundsAssetSet/snd_StoneGlass.ogg | Bin 0 -> 11188 bytes .../CollisionSoundsAssetSet/snd_StoneMetal.ogg | Bin 0 -> 13517 bytes .../CollisionSoundsAssetSet/snd_StonePlastic.ogg | Bin 0 -> 11196 bytes .../CollisionSoundsAssetSet/snd_StoneRubber.ogg | Bin 0 -> 10885 bytes .../CollisionSoundsAssetSet/snd_StoneStone.ogg | Bin 0 -> 11040 bytes .../CollisionSoundsAssetSet/snd_StoneWood.ogg | Bin 0 -> 10947 bytes .../CollisionSoundsAssetSet/snd_TerrainFlesh.ogg | Bin 0 -> 8750 bytes .../CollisionSoundsAssetSet/snd_TerrainGlass.ogg | Bin 0 -> 8126 bytes .../CollisionSoundsAssetSet/snd_TerrainMetal.ogg | Bin 0 -> 12839 bytes .../CollisionSoundsAssetSet/snd_TerrainPlastic.ogg | Bin 0 -> 7920 bytes .../CollisionSoundsAssetSet/snd_TerrainRubber.ogg | Bin 0 -> 9480 bytes .../CollisionSoundsAssetSet/snd_TerrainStone.ogg | Bin 0 -> 10807 bytes .../CollisionSoundsAssetSet/snd_TerrainWood.ogg | Bin 0 -> 7999 bytes .../CollisionSoundsAssetSet/snd_WoodFlesh.ogg | Bin 0 -> 8827 bytes .../CollisionSoundsAssetSet/snd_WoodGlass.ogg | Bin 0 -> 7057 bytes .../CollisionSoundsAssetSet/snd_WoodMetal.ogg | Bin 0 -> 12818 bytes .../CollisionSoundsAssetSet/snd_WoodPlastic.ogg | Bin 0 -> 6990 bytes .../CollisionSoundsAssetSet/snd_WoodRubber.ogg | Bin 0 -> 9626 bytes .../CollisionSoundsAssetSet/snd_WoodStone.ogg | Bin 0 -> 10931 bytes .../CollisionSoundsAssetSet/snd_WoodWood.ogg | Bin 0 -> 6696 bytes 59 files changed, 355 insertions(+) create mode 100644 bin/assets/CollisionSoundsAssetSet/CollisionSoundsAssetSet.xml create mode 100644 bin/assets/CollisionSoundsAssetSet/attribution.txt create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_FleshFlesh.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_FleshGlass.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_FleshMetal.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_FleshPlastic.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_FleshRubber.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_FleshStone.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_FleshWood.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_GlassFlesh.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_GlassGlass.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_GlassMetal.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_GlassPlastic.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_GlassRubber.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_GlassStone.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_GlassWood.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_MetalFlesh.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_MetalGlass.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_MetalMetal.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_MetalPlastic.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_MetalRubber.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_MetalStone.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_MetalWood.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_PlasticFlesh.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_PlasticGlass.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_PlasticMetal.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_PlasticPlastic.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_PlasticRubber.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_PlasticStone.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_PlasticWood.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_RubberFlesh.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_RubberGlass.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_RubberMetal.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_RubberPlastic.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_RubberRubber.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_RubberStone.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_RubberWood.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_StoneFlesh.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_StoneGlass.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_StoneMetal.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_StonePlastic.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_StoneRubber.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_StoneStone.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_StoneWood.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_TerrainFlesh.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_TerrainGlass.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_TerrainMetal.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_TerrainPlastic.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_TerrainRubber.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_TerrainStone.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_TerrainWood.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_WoodFlesh.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_WoodGlass.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_WoodMetal.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_WoodPlastic.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_WoodRubber.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_WoodStone.ogg create mode 100644 bin/assets/CollisionSoundsAssetSet/snd_WoodWood.ogg (limited to 'bin') diff --git a/bin/assets/AssetSets.xml 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diff --git a/bin/assets/CollisionSoundsAssetSet/CollisionSoundsAssetSet.xml b/bin/assets/CollisionSoundsAssetSet/CollisionSoundsAssetSet.xml new file mode 100644 index 0000000..7498ae0 --- /dev/null +++ b/bin/assets/CollisionSoundsAssetSet/CollisionSoundsAssetSet.xml @@ -0,0 +1,341 @@ + + + +
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diff --git a/bin/assets/CollisionSoundsAssetSet/attribution.txt b/bin/assets/CollisionSoundsAssetSet/attribution.txt new file mode 100644 index 0000000..876419b --- /dev/null +++ b/bin/assets/CollisionSoundsAssetSet/attribution.txt @@ -0,0 +1,8 @@ +thanvannispen - http://www.freesound.org/people/thanvannispen/sounds/30012/ +hoobtastic - http://www.freesound.org/people/hoobtastic/sounds/132627/ +kbnevel - http://www.freesound.org/people/kbnevel/sounds/119859/ +adcbicycle - http://www.freesound.org/people/adcbicycle/sounds/13856/ +adcbicycle - http://www.freesound.org/people/adcbicycle/sounds/13855/ +110110010 - http://www.freesound.org/people/110110010/sounds/66397/ +qubodup - http://www.freesound.org/people/qubodup/sounds/50941/ +vibe_crc - http://www.freesound.org/people/vibe_crc/sounds/59317/ \ No newline at end of file diff --git a/bin/assets/CollisionSoundsAssetSet/snd_FleshFlesh.ogg b/bin/assets/CollisionSoundsAssetSet/snd_FleshFlesh.ogg new file mode 100644 index 0000000..5f3aeb7 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_FleshFlesh.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_FleshGlass.ogg b/bin/assets/CollisionSoundsAssetSet/snd_FleshGlass.ogg new file mode 100644 index 0000000..3a322c6 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_FleshGlass.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_FleshMetal.ogg b/bin/assets/CollisionSoundsAssetSet/snd_FleshMetal.ogg new file mode 100644 index 0000000..edcf17a Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_FleshMetal.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_FleshPlastic.ogg b/bin/assets/CollisionSoundsAssetSet/snd_FleshPlastic.ogg new file mode 100644 index 0000000..acf53e5 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_FleshPlastic.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_FleshRubber.ogg b/bin/assets/CollisionSoundsAssetSet/snd_FleshRubber.ogg new file mode 100644 index 0000000..6373610 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_FleshRubber.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_FleshStone.ogg b/bin/assets/CollisionSoundsAssetSet/snd_FleshStone.ogg new file mode 100644 index 0000000..eccbbb8 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_FleshStone.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_FleshWood.ogg b/bin/assets/CollisionSoundsAssetSet/snd_FleshWood.ogg new file mode 100644 index 0000000..6713380 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_FleshWood.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_GlassFlesh.ogg b/bin/assets/CollisionSoundsAssetSet/snd_GlassFlesh.ogg new file mode 100644 index 0000000..6951d44 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_GlassFlesh.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_GlassGlass.ogg b/bin/assets/CollisionSoundsAssetSet/snd_GlassGlass.ogg new file mode 100644 index 0000000..1806a55 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_GlassGlass.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_GlassMetal.ogg b/bin/assets/CollisionSoundsAssetSet/snd_GlassMetal.ogg new file mode 100644 index 0000000..f147024 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_GlassMetal.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_GlassPlastic.ogg b/bin/assets/CollisionSoundsAssetSet/snd_GlassPlastic.ogg new file mode 100644 index 0000000..204a4c6 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_GlassPlastic.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_GlassRubber.ogg b/bin/assets/CollisionSoundsAssetSet/snd_GlassRubber.ogg new file mode 100644 index 0000000..243f185 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_GlassRubber.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_GlassStone.ogg b/bin/assets/CollisionSoundsAssetSet/snd_GlassStone.ogg new file mode 100644 index 0000000..0852135 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_GlassStone.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_GlassWood.ogg b/bin/assets/CollisionSoundsAssetSet/snd_GlassWood.ogg new file mode 100644 index 0000000..2c13690 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_GlassWood.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_MetalFlesh.ogg b/bin/assets/CollisionSoundsAssetSet/snd_MetalFlesh.ogg new file mode 100644 index 0000000..c11d19f Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_MetalFlesh.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_MetalGlass.ogg b/bin/assets/CollisionSoundsAssetSet/snd_MetalGlass.ogg new file mode 100644 index 0000000..36348e1 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_MetalGlass.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_MetalMetal.ogg b/bin/assets/CollisionSoundsAssetSet/snd_MetalMetal.ogg new file mode 100644 index 0000000..957b3c2 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_MetalMetal.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_MetalPlastic.ogg b/bin/assets/CollisionSoundsAssetSet/snd_MetalPlastic.ogg new file mode 100644 index 0000000..5674907 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_MetalPlastic.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_MetalRubber.ogg b/bin/assets/CollisionSoundsAssetSet/snd_MetalRubber.ogg new file mode 100644 index 0000000..0f9ba2e Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_MetalRubber.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_MetalStone.ogg b/bin/assets/CollisionSoundsAssetSet/snd_MetalStone.ogg new file mode 100644 index 0000000..dc489d8 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_MetalStone.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_MetalWood.ogg b/bin/assets/CollisionSoundsAssetSet/snd_MetalWood.ogg new file mode 100644 index 0000000..de04317 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_MetalWood.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_PlasticFlesh.ogg b/bin/assets/CollisionSoundsAssetSet/snd_PlasticFlesh.ogg new file mode 100644 index 0000000..a9d6983 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_PlasticFlesh.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_PlasticGlass.ogg b/bin/assets/CollisionSoundsAssetSet/snd_PlasticGlass.ogg new file mode 100644 index 0000000..c7dcdf1 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_PlasticGlass.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_PlasticMetal.ogg b/bin/assets/CollisionSoundsAssetSet/snd_PlasticMetal.ogg new file mode 100644 index 0000000..4dd270f Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_PlasticMetal.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_PlasticPlastic.ogg b/bin/assets/CollisionSoundsAssetSet/snd_PlasticPlastic.ogg new file mode 100644 index 0000000..9994745 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_PlasticPlastic.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_PlasticRubber.ogg b/bin/assets/CollisionSoundsAssetSet/snd_PlasticRubber.ogg new file mode 100644 index 0000000..e5c408f Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_PlasticRubber.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_PlasticStone.ogg b/bin/assets/CollisionSoundsAssetSet/snd_PlasticStone.ogg new file mode 100644 index 0000000..9865c6e Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_PlasticStone.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_PlasticWood.ogg b/bin/assets/CollisionSoundsAssetSet/snd_PlasticWood.ogg new file mode 100644 index 0000000..9f921b9 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_PlasticWood.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_RubberFlesh.ogg b/bin/assets/CollisionSoundsAssetSet/snd_RubberFlesh.ogg new file mode 100644 index 0000000..b56f7dc Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_RubberFlesh.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_RubberGlass.ogg b/bin/assets/CollisionSoundsAssetSet/snd_RubberGlass.ogg new file mode 100644 index 0000000..9f44fca Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_RubberGlass.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_RubberMetal.ogg b/bin/assets/CollisionSoundsAssetSet/snd_RubberMetal.ogg new file mode 100644 index 0000000..9ff064a Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_RubberMetal.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_RubberPlastic.ogg b/bin/assets/CollisionSoundsAssetSet/snd_RubberPlastic.ogg new file mode 100644 index 0000000..8e601b1 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_RubberPlastic.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_RubberRubber.ogg b/bin/assets/CollisionSoundsAssetSet/snd_RubberRubber.ogg new file mode 100644 index 0000000..c84f8e5 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_RubberRubber.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_RubberStone.ogg b/bin/assets/CollisionSoundsAssetSet/snd_RubberStone.ogg new file mode 100644 index 0000000..d398f6f Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_RubberStone.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_RubberWood.ogg b/bin/assets/CollisionSoundsAssetSet/snd_RubberWood.ogg new file mode 100644 index 0000000..ebb24e3 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_RubberWood.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_StoneFlesh.ogg b/bin/assets/CollisionSoundsAssetSet/snd_StoneFlesh.ogg new file mode 100644 index 0000000..90275ad Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_StoneFlesh.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_StoneGlass.ogg b/bin/assets/CollisionSoundsAssetSet/snd_StoneGlass.ogg new file mode 100644 index 0000000..b2b33cf Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_StoneGlass.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_StoneMetal.ogg b/bin/assets/CollisionSoundsAssetSet/snd_StoneMetal.ogg new file mode 100644 index 0000000..accdfdf Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_StoneMetal.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_StonePlastic.ogg b/bin/assets/CollisionSoundsAssetSet/snd_StonePlastic.ogg new file mode 100644 index 0000000..15f93b6 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_StonePlastic.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_StoneRubber.ogg b/bin/assets/CollisionSoundsAssetSet/snd_StoneRubber.ogg new file mode 100644 index 0000000..4b756ff Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_StoneRubber.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_StoneStone.ogg b/bin/assets/CollisionSoundsAssetSet/snd_StoneStone.ogg new file mode 100644 index 0000000..88b8033 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_StoneStone.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_StoneWood.ogg b/bin/assets/CollisionSoundsAssetSet/snd_StoneWood.ogg new file mode 100644 index 0000000..4a5b7f3 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_StoneWood.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_TerrainFlesh.ogg b/bin/assets/CollisionSoundsAssetSet/snd_TerrainFlesh.ogg new file mode 100644 index 0000000..1d3038a Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_TerrainFlesh.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_TerrainGlass.ogg b/bin/assets/CollisionSoundsAssetSet/snd_TerrainGlass.ogg new file mode 100644 index 0000000..637fa16 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_TerrainGlass.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_TerrainMetal.ogg b/bin/assets/CollisionSoundsAssetSet/snd_TerrainMetal.ogg new file mode 100644 index 0000000..919c59b Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_TerrainMetal.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_TerrainPlastic.ogg b/bin/assets/CollisionSoundsAssetSet/snd_TerrainPlastic.ogg new file mode 100644 index 0000000..23fa329 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_TerrainPlastic.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_TerrainRubber.ogg b/bin/assets/CollisionSoundsAssetSet/snd_TerrainRubber.ogg new file mode 100644 index 0000000..c18d242 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_TerrainRubber.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_TerrainStone.ogg b/bin/assets/CollisionSoundsAssetSet/snd_TerrainStone.ogg new file mode 100644 index 0000000..6bd9e09 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_TerrainStone.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_TerrainWood.ogg b/bin/assets/CollisionSoundsAssetSet/snd_TerrainWood.ogg new file mode 100644 index 0000000..f405517 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_TerrainWood.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_WoodFlesh.ogg b/bin/assets/CollisionSoundsAssetSet/snd_WoodFlesh.ogg new file mode 100644 index 0000000..02621c2 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_WoodFlesh.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_WoodGlass.ogg b/bin/assets/CollisionSoundsAssetSet/snd_WoodGlass.ogg new file mode 100644 index 0000000..03b7fb5 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_WoodGlass.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_WoodMetal.ogg b/bin/assets/CollisionSoundsAssetSet/snd_WoodMetal.ogg new file mode 100644 index 0000000..e26afae Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_WoodMetal.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_WoodPlastic.ogg b/bin/assets/CollisionSoundsAssetSet/snd_WoodPlastic.ogg new file mode 100644 index 0000000..abe419b Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_WoodPlastic.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_WoodRubber.ogg b/bin/assets/CollisionSoundsAssetSet/snd_WoodRubber.ogg new file mode 100644 index 0000000..30ccc32 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_WoodRubber.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_WoodStone.ogg b/bin/assets/CollisionSoundsAssetSet/snd_WoodStone.ogg new file mode 100644 index 0000000..ad96818 Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_WoodStone.ogg differ diff --git a/bin/assets/CollisionSoundsAssetSet/snd_WoodWood.ogg b/bin/assets/CollisionSoundsAssetSet/snd_WoodWood.ogg new file mode 100644 index 0000000..76ae52c Binary files /dev/null and b/bin/assets/CollisionSoundsAssetSet/snd_WoodWood.ogg differ -- cgit v1.1 From 08cd5d2503d23bda54622d9110c7146b6a8648ff Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 9 Jun 2012 00:33:17 +0100 Subject: Add documentation to AllowGodFunctions setting in [LL-Functions] --- bin/OpenSimDefaults.ini | 2 ++ 1 file changed, 2 insertions(+) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index c67e45a..0e1a3af 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -1153,6 +1153,8 @@ ; currently unused ; AllowosConsoleCommand=false + ; Are god functions such as llSetObjectPermMask() allowed? If true then gods and only gods have access to these functions. + ; If false then gods cannot execute these functions either. AllowGodFunctions = false ; Maximum number of llListen events we allow over the entire region. -- cgit v1.1 From 1f3218e53f01ee20eefbd484810f8d5ec8190a31 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 9 Jun 2012 01:11:15 +0100 Subject: Create avatar entries necessary to stop new v3 avatars being clouds (pants, shape, etc.) by default in grid mode. This only affects avatars created through the "create user" console command or createuser XMLRPC. This matches the default setting for standalone --- bin/Robust.ini.example | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index 1c04ab5..f70d13b 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example @@ -166,7 +166,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 ;; to show a default "Ruth" avatar rather than a cloud for a newly created user. ;; Default is false - ; CreateDefaultAvatarEntries = false + CreateDefaultAvatarEntries = true ;; Allow the service to process HTTP createuser calls. ;; Default is false. -- cgit v1.1 From 51fe97a00c5aaed446dd46b9ef7c120c5ad29845 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 11 Jun 2012 23:33:05 +0100 Subject: Set CreateDefaultAvatarEntries = true in Robust.HG.ini.example to match Robust.HG.ini Thanks to Ai Austin for the spot. --- bin/Robust.HG.ini.example | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 00e2fd7..9887ab5 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example @@ -185,7 +185,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 ;; to show a default "Ruth" avatar rather than a cloud for a newly created user. ;; Default is false - ; CreateDefaultAvatarEntries = false + CreateDefaultAvatarEntries = true ;; Allow the service to process HTTP createuser calls. ;; Default is false. -- cgit v1.1 From 7c0843aad196f9198fd59605e1bbecee141ed067 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Tue, 12 Jun 2012 21:52:52 -0400 Subject: Add the updated OpenSimDefaults.ini for the prior timer_Interval patch. --- bin/OpenSimDefaults.ini | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 0e1a3af..1b8a4b6 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -33,6 +33,10 @@ ; Console commands run every 20 minutes ; timer_Script = "filename" + ; timer_Script time interval (default 20 min) + ; The time is 60 per minute + ; timer_Interval = 1200 + ; ## ; ## SYSTEM ; ## -- cgit v1.1 From 22f25dfcab4a5c0d4df0a3df74a6337ab80c5ee8 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 16 Jun 2012 03:32:47 +0100 Subject: Implement max_external_urls_per_simulator setting in [LL-Functions] to allow configuration of how many urls can be set up by llRequestURL() Defaults remains as 100. This setting is per simulator instead of per region due to how the url script module is structured. --- bin/OpenSimDefaults.ini | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 1b8a4b6..ededdc05 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -1168,7 +1168,9 @@ ; Maximum number of llListen events we allow per script ; Set this to 0 to have no limit imposed. max_listens_per_script = 64 - + + ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL()) + max_external_urls_per_simulator = 100 [DataSnapshot] ; The following set of configs pertains to search. -- cgit v1.1 From 2ed768cbf5734f6b0c8825beecc4347bf9537f6f Mon Sep 17 00:00:00 2001 From: BlueWall Date: Sat, 16 Jun 2012 06:25:12 -0400 Subject: Adjust Robust*.ini.examples V3 webprofile entries --- bin/Robust.HG.ini.example | 14 +++++++++----- bin/Robust.ini.example | 10 +++++++--- 2 files changed, 16 insertions(+), 8 deletions(-) (limited to 'bin') diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 9887ab5..63a13d7 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example @@ -237,12 +237,16 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 WelcomeMessage = "Welcome, Avatar!" AllowRemoteSetLoginLevel = "false" - - ; For V2 map - MapTileURL = "http://127.0.0.1:8002"; - ; For WebProfiles (V3) - ProfileServerURL = "http://127.0.0.1/profiles/[AGENT_NAME]" + ; For V2/3 Web Profiles + ; Work in progress: The ProfileServerURL/OpenIDServerURL are + ; being used in a development viewer as support for webprofiles + ; is being developed across the componets + ; + ; ProfileServerURL = "http://127.0.0.1/profiles/[AGENT_NAME]" + ; + ; For V2/V3 webapp authentication SSO + ; OpenIDServerURL = "http://127.0.0.1/openid/openidserver/" ; If you run this login server behind a proxy, set this to true ; HasProxy = false diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index f70d13b..5a9d613 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example @@ -225,10 +225,14 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 MapTileURL = "http://127.0.0.1:8002"; ; For V2/3 Web Profiles - ProfileServerURL = "http://127.0.0.1/profiles/[AGENT_NAME]" - + ; Work in progress: The ProfileServerURL/OpenIDServerURL are + ; being used in a development viewer as support for webprofiles + ; is being developed across the componets + ; + ; ProfileServerURL = "http://127.0.0.1/profiles/[AGENT_NAME]" + ; ; For V2/V3 webapp authentication SSO - OpenIDServerURL = "http://127.0.0.1/openid/openidserver/" + ; OpenIDServerURL = "http://127.0.0.1/openid/openidserver/" ; If you run this login server behind a proxy, set this to true ; HasProxy = false -- cgit v1.1 From 5c5b359bcb80e8bdea2086cae117312541083787 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Sat, 16 Jun 2012 07:24:27 -0400 Subject: Oops! putting back the entry for map urls --- bin/Robust.HG.ini.example | 3 +++ 1 file changed, 3 insertions(+) (limited to 'bin') diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 63a13d7..3eecdd9 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example @@ -238,6 +238,9 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 WelcomeMessage = "Welcome, Avatar!" AllowRemoteSetLoginLevel = "false" + ; For V2 map + MapTileURL = "http://127.0.0.1:8002"; + ; For V2/3 Web Profiles ; Work in progress: The ProfileServerURL/OpenIDServerURL are ; being used in a development viewer as support for webprofiles -- cgit v1.1 From 4cfaa01c0a5e36f4414141a38541067460121a9b Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 20 Jun 2012 01:06:55 +0100 Subject: Remove STARTUP COMPLETE message from the startuplogo.txt file and into main logging --- bin/startuplogo.txt | 1 - 1 file changed, 1 deletion(-) (limited to 'bin') diff --git a/bin/startuplogo.txt b/bin/startuplogo.txt index 0d11e77..e69de29 100644 --- a/bin/startuplogo.txt +++ b/bin/startuplogo.txt @@ -1 +0,0 @@ -STARTUP COMPLETE -- cgit v1.1 From 7b6c0232a54c4c083e16c028fd475121b20b8bff Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 20 Jun 2012 01:10:18 +0100 Subject: Change default logging level for XEngine to WARN instead of DEBUG. This is to reduce log spam from script loading, which is especially spammy for avatar movements with scripted attachments. All important messages are at warn or above. If you still want/need to see these messages, set in the section of OpenSim.exe.config. This affects no other package logs, which still output at the root configured level (currently DEBUG by default). --- bin/OpenSim.exe.config | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'bin') diff --git a/bin/OpenSim.exe.config b/bin/OpenSim.exe.config index 4a49fc5..f1e3709 100755 --- a/bin/OpenSim.exe.config +++ b/bin/OpenSim.exe.config @@ -31,5 +31,10 @@ + + + + +
-- cgit v1.1 From 9f3feeff8d3a00b965b2151477df5b0b2de3ff1d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 22 Jun 2012 02:10:27 +0100 Subject: If starting scripts on initial sim start, provide INFO level log feedback each time 50 scripts have been started. This is to provide an indication of what's happening now that the default isn't to report every single script start. Changes XEngine logging level in OpenSim.exe.config from WARN to INFO. --- bin/OpenSim.exe.config | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSim.exe.config b/bin/OpenSim.exe.config index f1e3709..e3107ab 100755 --- a/bin/OpenSim.exe.config +++ b/bin/OpenSim.exe.config @@ -33,7 +33,7 @@ - + -- cgit v1.1 From 3399596e0e2df2d0e260ba88ce8a0166de8cbff2 Mon Sep 17 00:00:00 2001 From: Michelle Argus Date: Mon, 2 Jul 2012 19:12:10 +0200 Subject: Adds a list of viewers that are allowed or banned from the region. Signed-off-by: Melanie --- bin/OpenSim.ini.example | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) mode change 100755 => 100644 bin/OpenSim.ini.example (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example old mode 100755 new mode 100644 index aa29c07..741877e --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -254,6 +254,23 @@ ;; default is false ; TelehubAllowLandmark = false + ;# Comma separated list of viewers which may gain access to the regions. + ;; One can use a Substring of the viewer name to enable only certain subversions + ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" + ;; - "Imprudence" has access + ;; - "Imprudence 1.3" has access + ;; - "Imprudence 1.3.1" has no access + ;; AllowedViewerList = + + ;# Comma separated list of viewers which may not gain access to the regions. + ;; One can use a Substring of the viewer name to disable only certain subversions + ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" + ;; - "Imprudence" has no access + ;; - "Imprudence 1.3" has no access + ;; - "Imprudence 1.3.1" has access + ; BannedViewerList = + + [Estates] ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). ; If these values are uncommented then they will be used to create a default estate as necessary. -- cgit v1.1 From 462f7bccf93d3c4ceb1619fd92f048a87204f417 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 5 Jul 2012 20:58:20 +0100 Subject: minor: Add more information to OSFunctionThreatLevel and clarify some text in using PARCEL_OWNER, PARCEL_GROUP_MEMBER, ESTATE_MANAGER, ESTATE_OWNER permission categories --- bin/OpenSim.ini.example | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 741877e..c07e1ab 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -673,8 +673,11 @@ ; AllowLightShareFunctions = false ;# {OSFunctionThreatLevel} {Enabled:true AllowOSFunctions:true} {OSFunction threat level? (DANGEROUS!)} {None VeryLow Low Moderate High VeryHigh Severe} VeryLow - ;; Threat level to allow, one of None, VeryLow, Low, Moderate, High, - ;; VeryHigh, Severe + ;; Threat level to allow, one of None, VeryLow, Low, Moderate, High, VeryHigh, Severe + ;; See http://opensimulator.org/wiki/Threat_level for more information on these levels. + ;; We do not recommend that use set a general level above Low unless you have a high level of trust + ;; in all the users that can run scripts in your simulator. It is safer to explicitly + ;; allow certain types of user to run higher threat level OSSL functions, as detailed later on. OSFunctionThreatLevel = VeryLow ; OS Functions enable/disable @@ -691,10 +694,10 @@ ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb ; Comma separated list of owner classes that allow the function for a particular class of owners. Choices are - ; - PARCEL_GROUP_MEMBER: allow if objectgroup is the same group as the parcel - ; - PARCEL_OWNER: allow if the objectowner is parcelowner - ; - ESTATE_MANAGER: allow if the object owner is a estate manager - ; - ESTATE_OWNER: allow if objectowner is estateowner + ; - PARCEL_GROUP_MEMBER: allow if the object group is the same group as the parcel + ; - PARCEL_OWNER: allow if the object owner is the parcel owner + ; - ESTATE_MANAGER: allow if the object owner is an estate manager + ; - ESTATE_OWNER: allow if the object owner is the estate owner ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb, PARCEL_OWNER, ESTATE_OWNER>, ... ; You can also use script creators as the uuid -- cgit v1.1 From af9d8de515ff0043d2c19b67a2ce9040b462d12e Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Fri, 6 Jul 2012 15:56:35 -0700 Subject: BulletSim: update the binaries to the current sources --- bin/lib32/BulletSim.dll | Bin 533504 -> 538112 bytes bin/lib32/libBulletSim.so | Bin 2333901 -> 2334329 bytes bin/lib64/BulletSim.dll | Bin 686080 -> 690688 bytes bin/lib64/libBulletSim.so | Bin 2528521 -> 2529000 bytes 4 files changed, 0 insertions(+), 0 deletions(-) (limited to 'bin') diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index 2c28063..a3ccb98 100755 Binary files a/bin/lib32/BulletSim.dll and b/bin/lib32/BulletSim.dll differ diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so index f40f446..0b286aa 100755 Binary files a/bin/lib32/libBulletSim.so and b/bin/lib32/libBulletSim.so differ diff --git a/bin/lib64/BulletSim.dll b/bin/lib64/BulletSim.dll index d9e5e89..d91dac1 100755 Binary files a/bin/lib64/BulletSim.dll and b/bin/lib64/BulletSim.dll differ diff --git a/bin/lib64/libBulletSim.so b/bin/lib64/libBulletSim.so index 06770a4..891c956 100755 Binary files a/bin/lib64/libBulletSim.so and b/bin/lib64/libBulletSim.so differ -- cgit v1.1 From 57094bd0177e656ce1ed08df87b19657a6043c68 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Sun, 8 Jul 2012 13:02:02 -0400 Subject: Add more automation keys to OpenSim.ini.example --- bin/OpenSim.ini.example | 40 ++++++++++++++++++++++++++++++++++------ 1 file changed, 34 insertions(+), 6 deletions(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index c07e1ab..ce571ee 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -61,17 +61,20 @@ ;; Place to create a PID file ; PIDFile = "/tmp/my.pid" + ;# {region_info_source} {} {Where to load region from?} {filesystem web} filesystem ;; Determine where OpenSimulator looks for the files which tell it ;; which regions to server ;; Default is "filesystem" ; region_info_source = "filesystem" ; region_info_source = "web" - + + ;# {regionload_regionsdir} {region_info_source} {Location of file?} {} Regions ;; Determines where the region XML files are stored if you are loading ;; these from the filesystem. ;; Defaults to bin/Regions in your OpenSimulator installation directory ; regionload_regionsdir="C:\somewhere\xmlfiles\" + ;# {regionload_webserver_url} {region_info_source} {URL to load region from?} {} ;; Determines the page from which regions xml is retrieved if you are ;; loading these from the web. ;; The XML here has the same format as it does on the filesystem @@ -92,6 +95,7 @@ ;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file. ; PhysicalPrimMax = 10 + ;# {ClampPrimSize} {} {Clamp viewer rezzed prims to max sizes?} {true false} false ;; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum ;; This can be overriden in the region config file. ; ClampPrimSize = false @@ -117,6 +121,7 @@ ;; This will likely break them ; CombineContiguousRegions = false + ;# {InworldRestartShutsDown} {} {Shutdown instance on region restart?} {true false} false ;; If you have only one region in an instance, or to avoid the many bugs ;; that you can trigger in modules by restarting a region, set this to ;; true to make the entire instance exit instead of restarting the region. @@ -131,14 +136,17 @@ ;; If both of these values are set to zero then persistence of all changed ;; objects will happen on every sweep. + ;# {MinimumTimeBeforePersistenceConsidered} {} {Time before un-changed object may be persisted} {} 60 ;; Objects will be considered for persistance in the next sweep when they ;; have not changed for this number of seconds. ; MinimumTimeBeforePersistenceConsidered = 60 + ;# {MaximumTimeBeforePersistenceConsidered} {} {Time before changed objects may be persisted?} {} 600 ;; Objects will always be considered for persistance in the next sweep ;; if the first change occurred this number of seconds ago. ; MaximumTimeBeforePersistenceConsidered = 600 + ;# {see_into_this_sim_from_neighbor} {} {Should avatars in neighbor sims see objects in this sim?} {true false} true ;; Should avatars in neighbor sims see objects in this sim? ; see_into_this_sim_from_neighbor = true @@ -153,6 +161,7 @@ ;; Note that only the ODE physics engine currently deals with meshed ;; prims in a satisfactory way. + ;# {meshing} {} {Select mesher} {Meshmerizer ZeroMesher} Meshmerizer ;; ZeroMesher is faster but leaves the physics engine to model the mesh ;; using the basic shapes that it supports. ;; Usually this is only a box. @@ -161,6 +170,7 @@ ; meshing = ZeroMesher ;; Choose one of the physics engines below + ;# {physics} {} {Select physics engine} {OpenDynamicsEngine BulletSim basicphysics POS} OpenDynamicsEngine ;; OpenDynamicsEngine is by some distance the most developed physics engine ;; BulletSim is incomplete and experimental but in active development ;; basicphysics effectively does not model physics at all, making all objects phantom @@ -184,38 +194,52 @@ ;; If set to true, then all permissions checks are carried out ; serverside_object_permissions = true + ;# {allow_grid_gods} {} {Allow grid gods?} {true false} false ;; This allows users with a UserLevel of 200 or more to assume god ;; powers in the regions in this simulator. ; allow_grid_gods = false ;; This allows some control over permissions ;; please note that this still doesn't duplicate SL, and is not intended to + ;# {region_owner_is_god} {} {Allow region owner gods} {true false} true + ;; Allow region owners to assume god powers in their regions ; region_owner_is_god = true + + ;# {region_manager_is_god} {} {Allow region manager gods} {true false} false + ;; Allow region managers to assume god powers in regions they manage ; region_manager_is_god = false + + ;# {parcel_owner_is_god} {} {Allow parcel owner gods} {true false} true + ;; Allow parcel owners to assume god powers in their parcels ; parcel_owner_is_god = true + ;# {simple_build_permissions} {} {Allow building in parcel by access list (no groups)} {true false} false ;; More control over permissions ;; This is definitely not SL! - ; Provides a simple control for land owners to give build rights to specific avatars - ; in publicly accessible parcels that disallow object creation in general. - ; Owners specific avatars by adding them to the Access List of the parcel - ; without having to use the Groups feature + ;; Provides a simple control for land owners to give build rights to specific avatars + ;; in publicly accessible parcels that disallow object creation in general. + ;; Owners specific avatars by adding them to the Access List of the parcel + ;; without having to use the Groups feature ; simple_build_permissions = false + ;# {DefaultScriptEngine} {} {Default script engine} {XEngine} XEngine ;; Default script engine to use. Currently, we only have XEngine ; DefaultScriptEngine = "XEngine" + ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true ;; Map tile options. You can choose to generate no map tiles at all, ;; generate normal maptiles, or nominate an uploaded texture to ;; be the map tile ; GenerateMaptiles = true + ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0 ;; If desired, a running region can update the map tiles periodically ;; to reflect building activity. This names no sense of you don't have ;; prims on maptiles. Value is in seconds. ; MaptileRefresh = 0 + ;# {MaptileStaticUUID} {} {Asset ID for static map texture} {} 00000000-0000-0000-0000-000000000000 ;; If not generating maptiles, use this static texture asset ID ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" @@ -228,9 +252,11 @@ ;; got a large number of objects, so you can turn it off here if you'd like. ; DrawPrimOnMapTile = true + ;# {HttpProxy} {} {Proxy URL for llHTTPRequest and dynamic texture loading} {} http://proxy.com:8080 ;; Http proxy setting for llHTTPRequest and dynamic texture loading, if required ; HttpProxy = "http://proxy.com:8080" + ;# {HttpProxyExceptions} {HttpProxy} {Set of regular expressions defining URL that should not be proxied} {} ;; If you're using HttpProxy, then you can set HttpProxyExceptions to a list of regular expressions for URLs that you don't want to go through the proxy ;; For example, servers inside your firewall. ;; Separate patterns with a ';' @@ -254,7 +280,8 @@ ;; default is false ; TelehubAllowLandmark = false - ;# Comma separated list of viewers which may gain access to the regions. + ;# {AllowedViewerList} {} {Comma separated list of allowed viewers} {} + ;; Comma separated list of viewers which may gain access to the regions. ;; One can use a Substring of the viewer name to enable only certain subversions ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" ;; - "Imprudence" has access @@ -262,6 +289,7 @@ ;; - "Imprudence 1.3.1" has no access ;; AllowedViewerList = + ;# {BannedViewerList} {} {Comma separated list of banned viewers} {} ;# Comma separated list of viewers which may not gain access to the regions. ;; One can use a Substring of the viewer name to disable only certain subversions ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" -- cgit v1.1 From a96ac7330291c3041729fac08b06d0098469f4d7 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Sun, 8 Jul 2012 13:44:04 -0400 Subject: Add more keys for OpenSim.ini.defaults automation --- bin/OpenSim.ini.example | 22 ++++++++++++++++++---- 1 file changed, 18 insertions(+), 4 deletions(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index ce571ee..661abc0 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -304,16 +304,30 @@ ; If these values are uncommented then they will be used to create a default estate as necessary. ; New regions will be automatically assigned to that default estate. + ;# {DefaultEstateName} {} {Default name for estate?} {} My Estate + ;; Name for the default estate ; DefaultEstateName = My Estate + + ;# {DefaultEstateOwnerName} {} {Default estate owner name?} {} FirstName LastName + ;; Name for default estate owner ; DefaultEstateOwnerName = FirstName LastName - - ; The following parameters will only be used on a standalone system to create an estate owner that does not already exist - ; If DefaultEstateOwnerUUID is left at UUID.Zero (as below) then a random UUID will be assigned. - ; This is normally what you want + + ; ** Standalone Estate Settings ** + ; The following parameters will only be used on a standalone system to + ; create an estate owner that does not already exist + + ;# {DefaultEstateOwnerUUID} {} {Default estate owner UUID?} {} 00000000-0000-0000-0000-000000000000 + ;; If DefaultEstateOwnerUUID is left at UUID.Zero (as below) then a random + ;; UUID will be assigned. This is normally what you want ; DefaultEstateOwnerUUID = 00000000-0000-0000-0000-000000000000 + ;# {DefaultEstateOwnerEMail} {} {Default estate owner email?} {} + ;; Email address for the default estate owner ; DefaultEstateOwnerEMail = owner@domain.com + + ;# {DefaultEstateOwnerPassword} {} {Default estate owner password} {} + ;; Password for the default estate owner ; DefaultEstateOwnerPassword = password -- cgit v1.1 From 1a2ab7bc691192f4a263d3d57e2d83bb05f8c69c Mon Sep 17 00:00:00 2001 From: BlueWall Date: Sun, 8 Jul 2012 22:49:36 -0400 Subject: More keys for automated ini processing --- bin/OpenSim.ini.example | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 661abc0..33eaccb 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -364,10 +364,14 @@ ; SMTP_SERVER_PASSWORD = "" [Network] + + ;# {ConsoleUser} {} {User name for console account} {} ;; Configure the remote console user here. This will not actually be used ;; unless you use -console=rest at startup. ; ConsoleUser = "Test" + ;# {ConsolePass} {} {Password for console account} {} ; ConsolePass = "secret" + ;# {console_port} {} {Port for console connections} {} 0 ; console_port = 0 ;# {http_listener_port} {} {TCP Port for this simulator to listen on? (This must be unique to the simulator!)} {} 9000 @@ -431,11 +435,14 @@ [SimulatorFeatures] + + ;# {MapImageServerURI} {} {URL for the map server} {} ; Experimental new information sent in SimulatorFeatures cap for Kokua viewers ; meant to override the MapImage and search server url given at login, and varying ; on a sim-basis. ; Viewers that don't understand it, will ignore it ;MapImageServerURI = "http://127.0.0.1:9000/" + ;# {SearchServerURI} {} {URL of the search server} {} ;SearchServerURI = "http://127.0.0.1:9000/" @@ -629,6 +636,7 @@ [Economy] + ;# {SellEnabled} {} {Enable selling for 0?} {true false} true ; The default economy module only implements just enough to allow free actions (transfer of objects, etc). ; There is no intention to implement anything further in core OpenSimulator. ; This functionality has to be provided by third party modules. @@ -636,9 +644,11 @@ ;; Enables selling things for $0. Default is true. ; SellEnabled = true + ;# {PriceUpload} {} {Price for uploading?} {} 0 ;; Money Unit fee to upload textures, animations etc. Default is 0. ; PriceUpload = 0 + ;# {PriceGroupCreate} {} {Fee for group creation} {} 0 ;; Money Unit fee to create groups. Default is 0. ; PriceGroupCreate = 0 @@ -748,32 +758,41 @@ ; If both Allow_ and Creators_ are given, effective permissions ; are the union of the two. + ;# {EventLimit} {} {Amount of time a script can spend in an event handler} {} 30 ;; Time a script can spend in an event handler before it is interrupted ; EventLimit = 30 + ;# {KillTimedOutScripts} {} {Kill script in case of event time overruns?} {true false} false ;; If a script overruns it's event limit, kill the script? ; KillTimedOutScripts = false + ;# {ScriptDelayFactor} {} {Multiplier for scripting delays} {} 1.0 ;; Sets the multiplier for the scripting delays ; ScriptDelayFactor = 1.0 + ;# {ScriptDistanceLimitFactor} {} {Multiplier for 10.0m distance limits?} {} ;; The factor the 10 m distances limits are multiplied by ; ScriptDistanceLimitFactor = 1.0 + ;# {NotecardLineReadCharsMax} {} {Maximum length of notecard line?} {} 255 ;; Maximum length of notecard line read ;; Increasing this to large values potentially opens ;; up the system to malicious scripters ; NotecardLineReadCharsMax = 255 + ;# {SensorMaxRange} {} {Sensor range} {} 96.0 ;; Sensor settings ; SensorMaxRange = 96.0 + ;# {SensorMaxResults} {} {Max sensor results returned?} {} ; SensorMaxResults = 16 + ;# {DisableUndergroundMovement} {} {Disable underground movement of prims} {true false} true ;; Disable underground movement of prims (default true); set to ;; false to allow script controlled underground positioning of ;; prims ; DisableUndergroundMovement = true + ;# {ScriptEnginesPath} {} {Path to script assemblies} {} ScriptEngines ;; Path to script engine assemblies ;; Default is ./bin/ScriptEngines ; ScriptEnginesPath = "ScriptEngines" -- cgit v1.1 From 75ab9b4b882feb8645ccc2904b11aebb9ae06e64 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 12 Jul 2012 23:18:30 +0100 Subject: Change very recent AllowedViewerList and BannedViewerList config setting names in OpenSim.ini.example to AllowedClients and BannedClients to match long-existing settings in [LoginService] Also changes separator from comma to bar to match existing [LoginService] config features. Divergence of config names for identical facilities in different places makes for an unnecessarily confusing user experience. --- bin/OpenSim.ini.example | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 33eaccb..9c68b65 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -280,18 +280,18 @@ ;; default is false ; TelehubAllowLandmark = false - ;# {AllowedViewerList} {} {Comma separated list of allowed viewers} {} - ;; Comma separated list of viewers which may gain access to the regions. - ;; One can use a Substring of the viewer name to enable only certain subversions + ;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {} + ;; Bar (|) separated list of viewers which may gain access to the regions. + ;; One can use a substring of the viewer name to enable only certain versions ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" ;; - "Imprudence" has access ;; - "Imprudence 1.3" has access ;; - "Imprudence 1.3.1" has no access - ;; AllowedViewerList = + ; AllowedViewerList = - ;# {BannedViewerList} {} {Comma separated list of banned viewers} {} - ;# Comma separated list of viewers which may not gain access to the regions. - ;; One can use a Substring of the viewer name to disable only certain subversions + ;# {BannedClients} {} {Bar (|) separated list of banned clients} {} + ;# Bar (|) separated list of viewers which may not gain access to the regions. + ;; One can use a Substring of the viewer name to disable only certain versions ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" ;; - "Imprudence" has no access ;; - "Imprudence 1.3" has no access -- cgit v1.1