From bed463666cdc023bab8db2b725fb85736d2067df Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 12 Apr 2011 23:16:43 +0100 Subject: minor typo correction. thanks Ai Austin. --- bin/OpenSim.ini.example | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 55723d1..823daa0 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -16,7 +16,7 @@ ;; files are loaded then type "config show" on the region console command line. ;; ;; -;; NOTES FOR DEVELOPERS REGARDING FORMAT OF TIHS FILE +;; NOTES FOR DEVELOPERS REGARDING THE FORMAT OF THIS FILE ;; ;; All leading white space is ignored, but preserved. ;; -- cgit v1.1 From 424995e1384178462799469e0200615308035460 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 12 Apr 2011 23:22:21 +0100 Subject: Move example HttpProxy setting to OpenSim.ini.example and tidy --- bin/OpenSim.ini.example | 8 ++++++++ bin/OpenSimDefaults.ini | 9 --------- 2 files changed, 8 insertions(+), 9 deletions(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 823daa0..c05c3de 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -201,6 +201,14 @@ ;; If not generating maptiles, use this static texture asset ID ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" + ;; Http proxy setting for llHTTPRequest and dynamic texture loading, if required + ; HttpProxy = "http://proxy.com:8080" + + ;; If you're using HttpProxy, then you can set HttpProxyExceptions to a list of regular expressions for URLs that you don't want to go through the proxy + ;; For example, servers inside your firewall. + ;; Separate patterns with a ';' + ; HttpProxyExceptions = ".mydomain.com;localhost" + ;# {emailmodule} {} {Provide llEmail and llGetNextEmail functionality? (requires SMTP server)} {true false} false ;; The email module requires some configuration. It needs an SMTP ;; server to send mail through. diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index d6eee0e..f857b8d 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -14,15 +14,6 @@ ; Place to create a PID file ; PIDFile = "/tmp/my.pid" - ; Http proxy support for llHTTPRequest and dynamic texture loading - ; Set HttpProxy to the URL for your proxy server if you would like - ; to proxy llHTTPRequests through a firewall - ; HttpProxy = "http://proxy.com" - ; Set HttpProxyExceptions to a list of regular expressions for - ; URLs that you don't want going through the proxy such as servers - ; inside your firewall, separate patterns with a ';' - ; HttpProxyExceptions = ".mydomain.com;localhost" - startup_console_commands_file = "startup_commands.txt" shutdown_console_commands_file = "shutdown_commands.txt" -- cgit v1.1 From dec9c2283b548818409c91a93307334d1c0d9774 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Wed, 13 Apr 2011 16:10:18 -0400 Subject: Add ColladaMesh switch --- bin/OpenSimDefaults.ini | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index f857b8d..107e859 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -154,7 +154,11 @@ ; mesh, and use it for collisions. This is currently experimental code and enabling ; it may cause unexpected physics problems. ;UseMeshiesPhysicsMesh = false - + + ; enable / disable Collada mesh support + ; default is true + ; ColladaMesh = true + ; Choose one of the physics engines below ; OpenDynamicsEngine is by some distance the most developed physics engine ; basicphysics effectively does not model physics at all, making all objects phantom -- cgit v1.1