From 98f90f4eed231724f1105f19d9bc29cb23b3e5bf Mon Sep 17 00:00:00 2001 From: TomTheDragon Date: Sun, 5 Nov 2017 17:33:13 -0500 Subject: Changing map tile colors This change also allows setting the water color, as well as the 4 colors for textured map tiles. Signed-off-by: UbitUmarov --- bin/OpenSim.ini.example | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index ceded47..14a41b0 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -370,6 +370,21 @@ ;; Attempt to render meshes and sculpties on the map. ; RenderMeshes = false + ;# {MapColorWater} {} {Water color for textured and shaded maps} {"#1D475F"} + ; MapColorWater = "#3399FF" + + ;# {MapColor1} {} {Terrain color 1 for textured maps} {"#A58976"} + ; MapColor1 = "#A58976" + + ;# {MapColor2} {} {Terrain color 2 for textured maps} {"#455931"} + ; MapColor2 = "#455931" + + ;# {MapColor3} {} {Terrain color 3 for textured maps} {"#A29A8D"} + ; MapColor3 = "#A29A8D" + + ;# {MapColor4} {} {Terrain color 4 for textured maps} {"#C8C8C8"} + ; MapColor4 = "#C8C8C8" + [Permissions] ;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by comma} {} DefaultPermissionsModule -- cgit v1.1