From 5e7dba726896fcb84882b53952651742926e6efb Mon Sep 17 00:00:00 2001 From: Tleiades Hax Date: Fri, 26 Oct 2007 11:46:27 +0000 Subject: Very early first implementation of grid based assets. Run this on a major grid, and weep --- bin/OpenSimAssetSet.xml | 130 +++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 123 insertions(+), 7 deletions(-) (limited to 'bin') diff --git a/bin/OpenSimAssetSet.xml b/bin/OpenSimAssetSet.xml index ede5d30..07b8e8b 100644 --- a/bin/OpenSimAssetSet.xml +++ b/bin/OpenSimAssetSet.xml @@ -2,16 +2,16 @@ <Section Name="Welcome notecard"> <Key Name="assetID" Value="00000000-0000-2222-3333-000000000001" /> <Key Name="name" Value="WelcomeNote" /> - <Key Name="assetType" Value="7" /> - <Key Name="inventoryType" Value="7" /> - <Key Name="fileName" Value="welcomeNote.dat" /> + <Key Name="assetType" Value="7" /> + <Key Name="inventoryType" Value="7" /> + <Key Name="fileName" Value="welcomeNote.dat" /> </Section> <Section Name="texture1"> <Key Name="assetID" Value="00000000-0000-2222-3333-000000000099" /> <Key Name="name" Value="femface" /> - <Key Name="assetType" Value="0" /> - <Key Name="inventoryType" Value="0" /> - <Key Name="fileName" Value="femaleface.jp2" /> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="femaleface.jp2" /> </Section> <Section Name="4-tile2 Texture"> <Key Name="assetID" Value="00000000-0000-2222-3333-100000001000" /> @@ -335,4 +335,120 @@ <Key Name="inventoryType" Value="0" /> <Key Name="fileName" Value="peaches.jp2" /> </Section> -</Nini> \ No newline at end of file + <!-- Copied from hardcoded values --> + <Section Name="Bricks"> + <Key Name="assetID" Value="00000000-0000-1111-9999-000000000001"/> + <Key Name="Name" Value="Bricks"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="bricks.jp2"/> + </Section> + + <Section Name="Plywood"> + <Key Name="assetID" Value="00000000-0000-1111-9999-000000000002"/> + <Key Name="Name" Value="Plywood"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="plywood.jp2"/> + </Section> + + <Section Name="Rocks"> + <Key Name="assetID" Value="00000000-0000-1111-9999-000000000003"/> + <Key Name="Name" Value="Rocks"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="rocks.jp2"/> + </Section> + + <Section Name="Granite"> + <Key Name="assetID" Value="00000000-0000-1111-9999-000000000004"/> + <Key Name="Name" Value="Granite"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="granite.jp2"/> + </Section> + + <Section Name="Hardwood"> + <Key Name="assetID" Value="00000000-0000-1111-9999-000000000005"/> + <Key Name="Name" Value="Hardwood"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="hardwood.jp2"/> + </Section> + + <Section Name="Prim Base Texture"> + <Key Name="assetID" Value="00000000-0000-1111-5005-000000000005"/> + <Key Name="Name" Value="Prim Base Texture"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="plywood.jp2"/> + </Section> + + <Section Name="Map Base Texture"> + <Key Name="assetID" Value="00000000-0000-1111-9999-000000000006"/> + <Key Name="Name" Value="Map Base Texture"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="map_base.jp2"/> + </Section> + + <Section Name="Map Texture"> + <Key Name="assetID" Value="00000000-0000-1111-9999-000000000007"/> + <Key Name="Name" Value="Map Texture"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="map1.jp2"/> + </Section> + + <Section Name="Female Body Texture"> + <Key Name="assetID" Value="00000000-0000-1111-9999-000000000010"/> + <Key Name="Name" Value="Female Body Texture"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="femalebody.jp2"/> + </Section> + + <Section Name="Female Bottom Texture"> + <Key Name="assetID" Value="00000000-0000-1111-9999-000000000011"/> + <Key Name="Name" Value="Female Bottom Texture"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="femalebottom.jp2"/> + </Section> + + <Section Name="Female Face Texture"> + <Key Name="assetID" Value="00000000-0000-1111-9999-000000000012"/> + <Key Name="Name" Value="Female Face Texture"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="femaleface.jp2"/> + </Section> + <Section Name="Skin"> + <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbb"/> + <Key Name="Name" Value="Skin"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="base_skin.dat"/> + </Section> + <Section Name="Shape"> + <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab73"/> + <Key Name="Name" Value="Shape"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="base_shape.dat"/> + </Section> + <Section Name="Shirt"> + <Key Name="assetID" Value="00000000-38f9-1111-024e-222222111110"/> + <Key Name="Name" Value="Shirt"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="newshirt.dat"/> + </Section> + <Section Name="Pants"> + <Key Name="assetID" Value="00000000-38f9-1111-024e-222222111120"/> + <Key Name="Name" Value="Pants"/> + <Key Name="assetType" Value="0" /> + <Key Name="inventoryType" Value="0" /> + <Key Name="fileName" Value="newpants.dat"/> + </Section> +</Nini> -- cgit v1.1