From dec9c2283b548818409c91a93307334d1c0d9774 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Wed, 13 Apr 2011 16:10:18 -0400 Subject: Add ColladaMesh switch --- bin/OpenSimDefaults.ini | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index f857b8d..107e859 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -154,7 +154,11 @@ ; mesh, and use it for collisions. This is currently experimental code and enabling ; it may cause unexpected physics problems. ;UseMeshiesPhysicsMesh = false - + + ; enable / disable Collada mesh support + ; default is true + ; ColladaMesh = true + ; Choose one of the physics engines below ; OpenDynamicsEngine is by some distance the most developed physics engine ; basicphysics effectively does not model physics at all, making all objects phantom -- cgit v1.1