From b124aae05e6aeca02f692a7a5d96569b804612bd Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Sat, 1 Dec 2012 15:39:13 -0800 Subject: BulletSim: Add DumpActivationInfo2 function. Change static objects from DISABLE_SIMULATION to ISLAND_SLEEPING. Update DLLs and SOs to add DumpActivationInfo2 function. --- bin/lib32/BulletSim.dll | Bin 551424 -> 551936 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'bin/lib32/BulletSim.dll') diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index 3f5011a..c3dde8e 100755 Binary files a/bin/lib32/BulletSim.dll and b/bin/lib32/BulletSim.dll differ -- cgit v1.1 From 787636b97ac242c3a903664a2fe1f26ea8c0130a Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Mon, 3 Dec 2012 16:25:51 -0800 Subject: BulletSim: Reduce idle region physics overhead where there are MANY static objects by more restrictive selection of objects that collide with static objects. Rename collision mask fuctions from 'filter' to 'group' so it is clear what is being set. Rename BulletSimAPI.SetCollisionFilterMask() to SetCollisionGroupMask to match above. Restore passing of time step to linear and angular motion component routines. Use buffering vehicle physical parameter get/set routines consistantly. Make range enforcement clearer by using ClampInRange() function for parameter setting. Remove commented out experimental vehicle calculations. --- bin/lib32/BulletSim.dll | Bin 551936 -> 551936 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'bin/lib32/BulletSim.dll') diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index c3dde8e..75d5bc3 100755 Binary files a/bin/lib32/BulletSim.dll and b/bin/lib32/BulletSim.dll differ -- cgit v1.1