From 414ff95af29c55fe4bffa4ebdd9380a38fdcfa8b Mon Sep 17 00:00:00 2001 From: onefang Date: Thu, 10 Sep 2020 21:18:01 +1000 Subject: Some ini files that got skipped coz .gitignore vasn't clean. --- bin/Robust.ini | 825 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 825 insertions(+) create mode 100644 bin/Robust.ini (limited to 'bin/Robust.ini') diff --git a/bin/Robust.ini b/bin/Robust.ini new file mode 100644 index 0000000..dd2bc66 --- /dev/null +++ b/bin/Robust.ini @@ -0,0 +1,825 @@ +; * Run +; * $ Robust.exe -inifile Robust.HG.ini +; * + +; * Configurations for enabling HG1.5 +; * +; * HG1.5 handlers are: OpenSim.Server.Handlers.dll:GatekeeperService +; * OpenSim.Server.Handlers.dll:UserAgentService +; * Additional OpenSim.Server.Handlers.dll:AssetServiceConnector and +; * OpenSim.Server.Handlers.dll:XInventoryInConnector +; * are started in port 8002, outside the firewall +; * +; ** +; * +; * The Const section allows us to define some basic information that we +; * will use throughout our configuration. We will provide examples for +; * setting the base url of the Robust server and the public and private ports +; * it uses. Changing the values of the constants will set the operating +; * parameters thoughout the configuration. Other constants that may prove +; * to be useful may be added to the followin section. They may be +; * referenced anywhere in the configuration by using ${Const|Name}. One +; * such use is providing a base path for setting locations that Robust +; * uses to write data. +; * + +[Includes] + ; Define your server specific constants in this file. + Include-Common = ../../config/config.ini + + + +; * The startup section lists all the connectors to start up in this server +; * instance. This may be only one, or it may be the entire server suite. +; * Multiple connectors should be separated by commas. +; * +; * These are the IN connectors the server uses, the in connectors +; * read this config file and load the needed service and database connectors +; * +; * The full syntax of a connector string is: +; * [[@]/][:] +; * +[Startup] + ; Place to create a PID file + ; If no path if specified then a PID file is not created. + PIDFile = "${Paths|CachePath}/ROBUST.pid" + + ; Plugin Registry Location + ; Set path to directory for plugin registry. Information + ; about the registered repositories and installed plugins + ; will be stored here + ; The Robust.exe process must have R/W access to the location + RegistryLocation = "${Paths|CachePath}" + + ; Modular configurations + ; Set path to directory for modular ini files... + ; The Robust.exe process must have R/W access to the location, and it must NOT be shared by the OpenSim.exe process, coz that confuses things. + ConfigDirectory = "${Paths|ConfigPath}/ROBUST" + + ; Console commands can be saved to a file, so the command history persists after a restart. (default is true) + ConsoleHistoryFileEnabled = true + + ; The history file can be just a filename (relative to OpenSim's bin/ directory + ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/) + ConsoleHistoryFile = "${Paths|LogPath}/RobustConsoleHistory.txt" + + ; How many lines of command history should we keep? (default is 100) + ConsoleHistoryFileLines = 100 + + ; Time stamp commands in history file (default false) + ; ConsoleHistoryTimeStamp = false + + ; peers SSL certificate validation options + ; you can allow selfsigned certificates or no official CA with next option set to true + NoVerifyCertChain = true + ; you can also bypass the hostname or domain verification + NoVerifyCertHostname = true + ; having both options true does provide encryption but with low security + ; set both true if you don't care to use SSL, they are needed to contact regions or grids that do use it. + +[ServiceList] + AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector" + InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector" + ;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below) + ;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector" + GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector" + GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector" + AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector" +; OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector" + AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector" + LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector" + PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector" + UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector" + GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector" + AgentPreferencesServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AgentPreferencesServiceConnector" + FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector" + MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector" + MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector" + ;; Uncomment this if you want offline IM to work + OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector" + ;; Uncomment this if you want Groups V2 to work + GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector" + ;; Uncomment to provide bakes caching + BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector" + + ;; Uncomment for UserProfiles see [UserProfilesService] to configure... + UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector" + + ;; Uncomment if you want to have centralized estate data + ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector" + + MuteListConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MuteListServiceConnector" + + ;; Additions for Hypergrid + + GatekeeperServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector" + UserAgentServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserAgentServerConnector" + HeloServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:HeloServiceInConnector" + HGFriendsServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:HGFriendsServerConnector" + InstantMessageServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:InstantMessageServerConnector" + HGInventoryServiceConnector = "HGInventoryService@${Const|PublicPort}/OpenSim.Server.Handlers.dll:XInventoryInConnector" + HGAssetServiceConnector = "HGAssetService@${Const|PublicPort}/OpenSim.Server.Handlers.dll:AssetServiceConnector" + ;; Uncomment this if you want Groups V2, HG to work + HGGroupsServiceConnector = "${Const|PublicPort}/OpenSim.Addons.Groups.dll:HGGroupsServiceRobustConnector" + +; * This is common for all services, it's the network setup for the entire +; * server instance, if none is specified above +; * +[Network] + port = ${Const|PrivatePort} + + ; HTTPS for "Out of band" management applications such as the remote admin + ; module. May specify https_main = True to make the main http server + ; use https or "False" to make the main server HTTP + ; https_main = False + ; + ; Create https_listener = "True" will create a listener on the port + ; specified. Provide the path to your server certificate along with it's + ; password + ; https_listener = False + ; + ; Set our listener to this port + ; https_port = 0 + ; + ; Path to X509 certificate + ; cert_path = "path/to/cert.p12" + ; + ; Password for cert + ; cert_pass = "password" + + ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services. + ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet + ;; but you want to protect them from unauthorized access. + ; AuthType = "BasicHttpAuthentication" + ; HttpAuthUsername = "some_username" + ; HttpAuthPassword = "some_password" + ;; + ;; AuthType above can be overriden in any of the service sections below by + ; AuthType = "None" + ;; This is useful in cases where you want to protect most of the services, + ;; but unprotect individual services. Username and Password can also be + ;; overriden if you want to use different credentials for the different services. + ;; Hypergrid services are not affected by this; they are publicly available + ;; by design. + + ;; By default, scripts are not allowed to call private services via llHttpRequest() + ;; Such calls are detected by the X-SecondLife-Shared HTTP header + ;; If you allow such calls you must be sure that they are restricted to very trusted scripters + ;; (remember scripts can also be in visiting avatar attachments). + ;; This can be overriden in individual private service sections if necessary + AllowllHTTPRequestIn = false + + ; * The following are for the remote console + ; * They have no effect for the local or basic console types + ; * Leave commented to diable logins to the console + ;ConsoleUser = Test + ;ConsolePass = secret + ;ConsolePort = 0 + +[Hypergrid] + ;# {HomeURI} {Hypergrid} {The Home URL of this world} {} + ;; This is the address of the external robust server that + ;; runs the UserAgentsService, possibly this server. + ;; For example http://myworld.com:8002 + ;; This is a default that can be overwritten in some sections. + HomeURI = "${Const|BaseURL}:${Const|PublicPort}" + + ;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {} + ;; This is the address of the external robust server + ;; that runs the Gatekeeper service, possibly this server. + ;; For example http://myworld.com:8002 + ;; This is a default that can be overwritten in some sections. + GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}" + +[AccessControl] + ;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {} + ;; Bar (|) separated list of viewers which may gain access to the regions. + ;; One can use a substring of the viewer name to enable only certain + ;; versions + ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" + ;; - "Imprudence" has access + ;; - "Imprudence 1.3" has access + ;; - "Imprudence 1.3.1" has no access + ; AllowedClients = "" + + ;# {DeniedClients} {} {Bar (|) separated list of denied clients} {} + ;; Bar (|) separated list of viewers which may not gain access to the regions. + ;; One can use a Substring of the viewer name to disable only certain + ;; versions + ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" + ;; - "Imprudence" has no access + ;; - "Imprudence 1.3" has no access + ;; - "Imprudence 1.3.1" has access + ; DeniedClients = "" + +[DatabaseService] + ; PGSQL + ; Uncomment these lines if you want to use PGSQL storage + ; Change the connection string to your db details + ;StorageProvider = "OpenSim.Data.PGSQL.dll" + ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;" + + ; MySQL + ; Uncomment these lines if you want to use MySQL storage + ; Change the connection string to your db details + StorageProvider = "${Const|DataProvider}" + ConnectionString = "${Const|ConnectionString}" + + +; * As an example, the below configuration precisely mimicks the legacy +; * asset server. It is read by the asset IN connector (defined above) +; * and it then loads the OUT connector (a local database module). That, +; * in turn, reads the asset loader and database connection information +; * +[AssetService] + + ;; Choose an asset service (Only one option should be enabled) + ;LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" + LocalServiceModule = "OpenSim.Services.FSAssetService.dll:FSAssetConnector" + + ;; FSAsset Directories. Base directory, where final asset files are stored and Spool directory for temp files + ;; These directories must be on the same physical filesystem + BaseDirectory = "${Paths|AssetsPath}/data" + SpoolDirectory = "${Paths|AssetsPath}/tmp" + + ;; Original service can be checked if FSAssets can not find an asset + FallbackService = "OpenSim.Services.AssetService.dll:AssetService"; + + ;; How many days since last updating the access time before its updated again by FSAssets when accessing an asset + ;; Reduces DB calls if asset is requested often. Default value 0 will always update access time + DaysBetweenAccessTimeUpdates = 1 + + ;; Should FSAssets print read/write stats to the robust console, default is true + ShowConsoleStats = false + + ;; FSAssets Custom Database Config (Leave blank to use grids default database configuration) + ;StorageProvider = "" + ;ConnectionString = "" + ;Realm = "fsassets" + + ;; The following are common to both the default asset service and FSAsset service + + ;; Common asset service options + DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" + AssetLoaderArgs = "./assets/AssetSets.xml" + + ; Allow maptile assets to remotely deleted by remote calls to the asset service. + ; There is no harm in having this as false - it just means that historical maptile assets are not deleted. + ; This only applies to maptiles served via the version 1 viewer mechanisms + ; Default is false + AllowRemoteDelete = false + + ; Allow all assets to be remotely deleted. + ; Only set this to true if you are operating a grid where you control all calls to the asset service + ; (where a necessary condition is that you control all simulators) and you need this for admin purposes. + ; If set to true, AllowRemoteDelete = true is required as well. + ; Default is false. + AllowRemoteDeleteAllTypes = false + +; * This configuration loads the inventory server modules. It duplicates +; * the function of the legacy inventory server +; * +[InventoryService] + LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService" + + ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed? + ; If this is set to false then some other arrangement must be made to perform these operations if necessary. + AllowDelete = true + + +; * This is the new style grid service. +; * "Realm" is the table that is used for user lookup. +; * It defaults to "regions", which uses the legacy tables +; * +[GridService] + LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" + + ; Realm = "regions" + ; AllowDuplicateNames = "" + + ;; Needed to display non-default map tile images for linked regions + AssetService = "OpenSim.Services.AssetService.dll:AssetService" + + ;; Directory for map tile images of linked regions + MapTileDirectory = "${Paths|CachePath}/maptiles" + + ;; Next, we can specify properties of regions, including default and fallback regions + ;; The syntax is: Region_ = "" + ;; or: Region_ = "" + ;; where can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate + ;; + ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.) + ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion + ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified + ;; an explicit region. + ;; + ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online + ;; region will be used. + ;; + ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the + ;; order specified. This only applies to local logins at this time, not Hypergrid connections. + ;; + ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins. + ;; + ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid. + ;; + ;; Example specification: + ; Region_Welcome_Area = "DefaultRegion, FallbackRegion" + ; (replace spaces with underscore) + + ;; Allow Hyperlinks to be created at the console + HypergridLinker = true + + ;; Allow supporting viewers to export content + ;; Set to false to prevent export + ExportSupported = true + + ;; If you have this set under [Hypergrid], no need to set it here, leave it commented + ; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}" + + +; * This is the configuration for the freeswitch server in grid mode +[FreeswitchService] +; LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService" + + ;; The IP address of your FreeSWITCH server. + ;; This address must be reachable by viewers. + ; ServerAddress = 127.0.0.1 + + ;; The following configuration parameters are optional + + ;; By default, this is the same as the ServerAddress + ; Realm = 127.0.0.1 + + ;; By default, this is the same as the ServerAddress on port 5060 + ; SIPProxy = 127.0.0.1:5060 + + ;; Default is 5000ms + ; DefaultTimeout = 5000 + + ;; The dial plan context. Default is "default" + ; Context = default + + ;; Currently unused + ; UserName = freeswitch + + ;; Currently unused + ; Password = password + + ;; The following parameters are for STUN = Simple Traversal of UDP through NATs + ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal + ;; stun.freeswitch.org is not guaranteed to be running so use it in + ;; production at your own risk + ; EchoServer = 127.0.0.1 + ; EchoPort = 50505 + ; AttemptSTUN = false + + +; * This is the new style authentication service. Currently, only MySQL +; * is implemented. +; * +[AuthenticationService] + ; for the server connector + LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" + ; Realm = "auth" + + ;; Allow the service to process HTTP getauthinfo calls. + ;; Default is false. + ; AllowGetAuthInfo = false + + ;; Allow the service to process HTTP setauthinfo calls. + ;; Default is false. + ; AllowSetAuthInfo = false + + ;; Allow the service to process HTTP setpassword calls. + ;; Default is false. + ; AllowSetPassword = false + + +[OpenIdService] + ; for the server connector +; AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" +; UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" + + +; * This is the new style user service. +; * "Realm" is the table that is used for user lookup. +; * It defaults to "UserAccounts", which uses the new style. +; * Realm = "users" will use the legacy tables as an authentication source +; * +[UserAccountService] + ; for the server connector + LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" + ; Realm = "UserAccounts" + + ; These are for creating new accounts by the service + AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" + PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" + GridService = "OpenSim.Services.GridService.dll:GridService" + InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" + AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" + GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" + + ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 + ;; to show a default "Ruth" avatar rather than a cloud for a newly created user. + ;; Default is false + CreateDefaultAvatarEntries = true + + ;; Allow the service to process HTTP createuser calls. + ;; Default is false. + ; AllowCreateUser = false + + ;; Allow the service to process HTTP setaccount calls. + ;; Default is false. + ; AllowSetAccount = false + + +[GridUserService] + ; for the server connector + LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" + + +[AgentPreferencesService] + ; for the server connector + LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService" + + +[PresenceService] + ; for the server connector + LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService" + +[AvatarService] + ; for the server connector + LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" + + +[FriendsService] + ; for the server connector + LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService" + +[EstateService] + LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService" + +[LibraryService] + LibraryName = "OpenSim Library" + DefaultLibrary = "./inventory/Libraries.xml" + + +[LoginService] + ; for the server connector + LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" + ; for the service + UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" + GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" + AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" + InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" + AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" + PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" + GridService = "OpenSim.Services.GridService.dll:GridService" + SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" + LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService" + FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" + + ; The minimum user level required for a user to be able to login. 0 by default + ; If you disable a particular user's account then you can set their login level below this number. + ; You can also change this level from the console though these changes will not be persisted. + ; MinLoginLevel = 0 + + ;; for hypergrid + UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" + + ; This inventory service will be used to initialize the user's inventory + HGInventoryServicePlugin = "HGInventoryService@OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService" + ; NOTE: HGInventoryServiceConstructorArg is deprecated. For now it will work, but see above + ; for the correct method if passing additional arguments. + ;; end hypergrid + + ; Ask co-operative viewers to use a different currency name + Currency = "v " + + ;; Set minimum fee to publish classified + ; ClassifiedFee = 0 + + WelcomeMessage = "${Const|MOTD}" + AllowRemoteSetLoginLevel = "false" + + ; For V2 map + MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/"; + + ; Url to search service + ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/"; + + ; For V3 destination guide + ; DestinationGuide = "${Const|BaseURL}/guide" + + ; For V3 avatar picker (( work in progress )) + ; AvatarPicker = "${Const|BaseURL}/avatars" + + ; If you run this login server behind a proxy, set this to true + ; HasProxy = false + + ; Defaults for the users, if none is specified in the useraccounts table entry (ServiceURLs) + ;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented + ; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}" + + SRV_HomeURI = "${Const|BaseURL}:${Const|PublicPort}" + SRV_InventoryServerURI = "${Const|BaseURL}:${Const|PublicPort}" + SRV_AssetServerURI = "${Const|BaseURL}:${Const|PublicPort}" + SRV_ProfileServerURI = "${Const|BaseURL}:${Const|PublicPort}" + SRV_FriendsServerURI = "${Const|BaseURL}:${Const|PublicPort}" + SRV_IMServerURI = "${Const|BaseURL}:${Const|PublicPort}" + SRV_GroupsServerURI = "${Const|BaseURL}:${Const|PublicPort}" + + ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" + ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time + ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. + ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. + ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. + ;; Options are + ;; "none" no DST + ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. + ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. + ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows + DSTZone = "local" + + ;Basic Login Service Dos Protection Tweaks + ;; + ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true + ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to + ;; get around this basic DOS protection. + ;DOSAllowXForwardedForHeader = false + ;; + ;; The protector adds up requests during this rolling period of time, default 10 seconds + ;DOSRequestTimeFrameMS = 10000 + ;; + ;; The amount of requests in the above timeframe from the same endpoint that triggers protection + ;DOSMaxRequestsInTimeFrame = 5 + ;; + ;; The amount of time that a specific endpoint is blocked. Default 2 minutes. + ;DOSForgiveClientAfterMS = 120000 + ;; + ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0. + + ;; Allow banning via hashed MAC must be set in both [GatekeeperService] and [LoginService] + ;DeniedMacs = "YOURLONGMACTRSING ANOTHERMAC" + +[MapImageService] + LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" + + ; Set this if you want to change the default + TilesStoragePath = "${Paths|CachePath}/maptiles" + ; + ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}), + ; you may want to set this. Otherwise, don't set it, because it's already protected. + ; GridService = "OpenSim.Services.GridService.dll:GridService" + ; + ; Additionally, if you run this server behind a proxy, set this to true + ; HasProxy = false + + +[GridInfoService] + ; These settings are used to return information on a get_grid_info call. + ; Client launcher scripts and third-party clients make use of this to + ; autoconfigure the client and to provide a nice user experience. If you + ; want to facilitate that, you should configure the settings here according + ; to your grid or standalone setup. + ; + ; See http://opensimulator.org/wiki/GridInfo + + ; login uri: for grid this is the login server URI + login = ${Const|BaseURL}:${Const|PublicPort}/ + + ; long grid name: the long name of your grid + gridname = "${Const|GridName}" + + ; short grid name: the short name of your grid + gridnick = "${Const|ShortGridName}" + + ; login page: optional: if it exists it will be used to tell the client to use + ; this as splash page + welcome = ${Const|BaseURL}:${Const|PublicPort}/web/loginpage.html + + ; helper uri: optional: if it exists it will be used to tell the client to use + ; this for all economy related things + ;economy = ${Const|SSLURL}:${Const|PublicSSLPort}/economy + + ; web page of grid: optional: page providing further information about your grid + about = ${Const|BaseURL}:${Const|PublicPort}/web/about.html + + ; account creation: optional: page providing further information about obtaining + ; a user account on your grid + register = ${Const|SSLURL}:${Const|PublicSSLPort}/web/account.html + + ; help: optional: page providing further assistance for users of your grid + help = ${Const|BaseURL}:${Const|PublicPort}/web/help.html + + ; password help: optional: page providing password assistance for users of your grid + password = ${Const|SSLURL}:${Const|PublicSSLPort}/web/password_help.html + + ; HG address of the gatekeeper, if you have one + ; this is the entry point for all the regions of the world + gatekeeper = ${Const|BaseURL}:${Const|PublicPort}/ + + ; HG user domain, if you have one + ; this is the entry point for all user-related HG services + uas = ${Const|BaseURL}:${Const|PublicPort}/ + + +[GatekeeperService] + LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService" + ;; for the service + UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" + UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" + PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" + GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" + GridService = "OpenSim.Services.GridService.dll:GridService" + AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector" + SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" + ; how does the outside world reach me? This acts as public key too. + ;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented + ; ExternalName = "${Const|BaseURL}:${Const|PublicPort}" + + ; Does this grid allow incoming links to any region in it? + ; If false, HG TPs happen only to the Default regions specified in [GridService] section + AllowTeleportsToAnyRegion = true + + ; If you run this gatekeeper server behind a proxy, set this to true + ; HasProxy = false + + ;; Are foreign visitors allowed? + ForeignAgentsAllowed = true + ;; + ;; If ForeignAgentsAllowed is true, make exceptions using AllowExcept. + ;; Leave blank or commented for no exceptions. + ; AllowExcept = "http://griefer.com:8002, http://enemy.com:8002" + ;; + ;; If ForeignAgentsAllowed is false, make exceptions using DisallowExcept + ;; Leave blank or commented for no exceptions. + ; DisallowExcept = "http://myfriendgrid.com:8002, http://myboss.com:8002" + + ;; Allow banning via hashed MAC must be set in both [GatekeeperService] and [LoginService] + ;DeniedMacs = "YOURLONGMACTRSING ANOTHERMAC" + +[UserAgentService] + LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService" + ;; for the service + GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" + GridService = "OpenSim.Services.GridService.dll:GridService" + GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService" + PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" + FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" + UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" + + ; If you run this user agent server behind a proxy, set this to true + ; HasProxy = false + + ;; If you separate the UserAgentService from the LoginService, set this to + ;; the IP address of the machine where your LoginService is + ;LoginServerIP = "127.0.0.1" + + ; User level required to be contacted from other grids + LevelOutsideContacts = 0 + + ;; Restrictions on destinations of local users. + ;; Are local users allowed to visit other grids? + ;; What user level? Use variables of this forrm: + ;; ForeignTripsAllowed_Level_ = true | false + ;; (the default is true) + ;; For example: + ; ForeignTripsAllowed_Level_0 = false + ; ForeignTripsAllowed_Level_200 = true ; true is default, no need to say it + ;; + ;; If ForeignTripsAllowed is false, make exceptions using DisallowExcept + ;; Leave blank or commented for no exceptions. + ; DisallowExcept_Level_0 = "http://myothergrid.com:8002, http://boss.com:8002" + ;; + ;; If ForeignTripsAllowed is true, make exceptions using AllowExcept. + ;; Leave blank or commented for no exceptions. + ; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002" + + ;; This variable controls what is exposed to profiles of local users + ;; as seen from outside of this grid. Leave it uncommented for exposing + ;; UserTitle, UserFlags and the creation date. Uncomment and change to False + ;; to block this info from being exposed. + ; ShowUserDetailsInHGProfile = True + + +; * The interface that local users get when they are in other grids. +; * This restricts the inventory operations while in other grids. +; * Still not completely safe, especially if users perform inventory operations +; * while in those grids. The more the user accesses his/her inventory, the more +; * those simulators will know about the user's inventory. +; * +[HGInventoryService] + ; For the InventoryServiceInConnector + LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService" + ;; alternatives: + ;; HG1.5, more permissive, not recommended, but still supported + ;LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService" + ;; HG1.0, totally permissive, not recommended, but OK for grids with 100% trust + ;LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService" + + UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService" + AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" + + ; HGInventoryService is a public-facing inventory service that allows users to + ; interact with their suitcase folder when on a foreign grid. This reuses the general inventory service connector. + ; Hence, if the user has set up authentication in [Network] to protect their private services + ; make sure it is not set here. + AuthType = None + + ;; Can overwrite the default in [Hypergrid], but probably shouldn't + ; HomeURI = "${Const|BaseURL}:${Const|PublicPort}" + + +; * The interface that local users get when they are in other grids. +; * This restricts the access that the rest of the world has to +; * the assets of this world. +; * +[HGAssetService] + ;; Use the second option if you have FSAsset service enabled +; LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService" + LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFSAssetService" + + UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService" + + ; HGAssetService is a public-facing service that allows users to + ; read and create assets when on another grid. This reuses the general asset service connector. + ; Hence, if the user has set up authentication in [Network] to protect their private services + ; make sure it is overriden for this public service. + AuthType = None + + ;; Can overwrite the default in [Hypergrid], but probably shouldn't + ; HomeURI = "${Const|BaseURL}:${Const|PublicPort}" + + ;; The asset types that this grid can export to / import from other grids. + ;; Comma separated. + ;; Valid values are all the asset types in OpenMetaverse.AssetType, namely: + ;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText, + ;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh + ;; + ;; Leave blank or commented if you don't want to apply any restrictions. + ;; A more strict, but still reasonable, policy may be to disallow the exchange + ;; of scripts, like so: + ; DisallowExport ="LSLText" + ; DisallowImport ="LSLBytecode" + + +[HGFriendsService] + LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFriendsService" + UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" + FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" + UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" + GridService = "OpenSim.Services.GridService.dll:GridService" + PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" + + +[HGInstantMessageService] + LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService" + GridService = "OpenSim.Services.GridService.dll:GridService" + PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" + UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" + ; This should always be true in the Robust config + InGatekeeper = True + + +[Messaging] + ; OfflineIM + OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService" + + +[Groups] + ;; for the HG Groups service + OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService" + UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" + + ;; What is the HomeURI of users associated with this grid? + ;; Can overwrite the default in [Hypergrid], but probably shouldn't + ; HomeURI = "${Const|BaseURL}:${Const|PublicPort}" + ;; end hypergrid + + ;; Sets the maximum number of groups an agent may join + MaxAgentGroups = 420 + + +[UserProfilesService] + LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService" + Enabled = true + ;; Configure this for separate profiles database + ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;" + ;; Realm = UserProfiles + UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService + AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" + + +[BakedTextureService] + LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes" + ;; This directory must be writable by the user ROBUST runs as. It will be created automatically. + BaseDirectory = "${Paths|CachePath}/bakes" + +[MuteListService] + LocalServiceModule = "OpenSim.Services.MuteListService.dll:MuteListService" + + +;;[WebService] +;; Include-Common = ../../config/ROBUST/RobustExtra.ini -- cgit v1.1