From 519818edd80f9b3648fc4b8441c6e55b5b30e96a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Mon, 2 Feb 2009 13:57:54 +0000 Subject: * Changing the ode collision filter to 'off by default' instead of 'on by default'. It needs to be improved more. --- bin/OpenSim.ini.example | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'bin/OpenSim.ini.example') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index f4734cb..98da6ec 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -335,7 +335,7 @@ InterregionComms = "RESTComms" ; Filtering Collisions helps keep things stable physics wise, but sometimes ; it can be over zealous. If you notice bouncing, chances are it's being just ; that - filter_collisions = true + filter_collisions = false ; Non Moving Terrain Contact (avatar isn't moving) nm_terraincontact_friction = 255.0 -- cgit v1.1