From c995d60d37032db3198b8496e186aa7a892dc7a8 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Wed, 14 May 2008 05:11:23 +0000 Subject: Formatting cleanup. --- ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs | 6 +++--- ThirdParty/3Di/LoadBalancer/TcpServer.cs | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'ThirdParty') diff --git a/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs b/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs index 3ef0ef7..2732751 100644 --- a/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs +++ b/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs @@ -147,7 +147,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer foreach (ScenePresence pre in presences) { IClientAPI client = pre.ControllingClient; - //if(pre.MovementFlag!=0 && client.PacketProcessingEnabled==true) { + //if (pre.MovementFlag!=0 && client.PacketProcessingEnabled==true) { if (client.IsActive) { get_scene_presence_filter++; @@ -160,7 +160,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer foreach (ScenePresence pre in avatars) { IClientAPI client = pre.ControllingClient; - //if(pre.MovementFlag!=0 && client.PacketProcessingEnabled==true) { + //if (pre.MovementFlag!=0 && client.PacketProcessingEnabled==true) { if (client.IsActive) { get_avatar_filter++; @@ -884,7 +884,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer // Because data changes by the physics simulation when the client doesn't move, // if MovementFlag is false, It is necessary to synchronize. - //if(pre.MovementFlag!=0 && client.PacketProcessingEnabled==true) + //if (pre.MovementFlag!=0 && client.PacketProcessingEnabled==true) if (client.IsActive) { //m_log.Info("[SPLITSCENE] "+String.Format("Client moving in {0} {1}", scene.RegionInfo.RegionID, pre.AbsolutePosition)); diff --git a/ThirdParty/3Di/LoadBalancer/TcpServer.cs b/ThirdParty/3Di/LoadBalancer/TcpServer.cs index 9722a1b..eb57b2d 100644 --- a/ThirdParty/3Di/LoadBalancer/TcpServer.cs +++ b/ThirdParty/3Di/LoadBalancer/TcpServer.cs @@ -150,7 +150,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer state.ms_ptr.Read(packet, 0, state.header.numbytes); /* - for(int i=0; i