From 7e65590a55ba575d0086bdfc25addaf1051d799b Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 11 Sep 2010 01:13:08 +0100
Subject: Update Prebuild.exe with Prebuild r323 + an existing OpenSim specific
nant hack to correctly clean up chosen OpenSim exes and dlls in bin/ on a
"nant clean"
Source code is included for reference. This can go away again once Prebuild is updated with a more general mechanism for cleaning up files.
The Prebuild source code here can be built with nant, or regnerated for other tools using the prebuild at {root}/bin/Prebuild.exe
---
Prebuild/src/Core/Attributes/.svn/all-wcprops | 23 ++++
Prebuild/src/Core/Attributes/.svn/dir-prop-base | 5 +
Prebuild/src/Core/Attributes/.svn/entries | 130 +++++++++++++++++++++
.../.svn/prop-base/DataNodeAttribute.cs.svn-base | 9 ++
.../.svn/prop-base/OptionNodeAttribute.cs.svn-base | 9 ++
.../.svn/prop-base/TargetAttribute.cs.svn-base | 9 ++
.../.svn/text-base/DataNodeAttribute.cs.svn-base | 72 ++++++++++++
.../.svn/text-base/OptionNodeAttribute.cs.svn-base | 71 +++++++++++
.../.svn/text-base/TargetAttribute.cs.svn-base | 71 +++++++++++
Prebuild/src/Core/Attributes/DataNodeAttribute.cs | 72 ++++++++++++
.../src/Core/Attributes/OptionNodeAttribute.cs | 71 +++++++++++
Prebuild/src/Core/Attributes/TargetAttribute.cs | 71 +++++++++++
12 files changed, 613 insertions(+)
create mode 100644 Prebuild/src/Core/Attributes/.svn/all-wcprops
create mode 100644 Prebuild/src/Core/Attributes/.svn/dir-prop-base
create mode 100644 Prebuild/src/Core/Attributes/.svn/entries
create mode 100644 Prebuild/src/Core/Attributes/.svn/prop-base/DataNodeAttribute.cs.svn-base
create mode 100644 Prebuild/src/Core/Attributes/.svn/prop-base/OptionNodeAttribute.cs.svn-base
create mode 100644 Prebuild/src/Core/Attributes/.svn/prop-base/TargetAttribute.cs.svn-base
create mode 100644 Prebuild/src/Core/Attributes/.svn/text-base/DataNodeAttribute.cs.svn-base
create mode 100644 Prebuild/src/Core/Attributes/.svn/text-base/OptionNodeAttribute.cs.svn-base
create mode 100644 Prebuild/src/Core/Attributes/.svn/text-base/TargetAttribute.cs.svn-base
create mode 100644 Prebuild/src/Core/Attributes/DataNodeAttribute.cs
create mode 100644 Prebuild/src/Core/Attributes/OptionNodeAttribute.cs
create mode 100644 Prebuild/src/Core/Attributes/TargetAttribute.cs
(limited to 'Prebuild/src/Core/Attributes')
diff --git a/Prebuild/src/Core/Attributes/.svn/all-wcprops b/Prebuild/src/Core/Attributes/.svn/all-wcprops
new file mode 100644
index 0000000..bb28016
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/.svn/all-wcprops
@@ -0,0 +1,23 @@
+K 25
+svn:wc:ra_dav:version-url
+V 61
+/svnroot/dnpb/!svn/ver/295/trunk/Prebuild/src/Core/Attributes
+END
+OptionNodeAttribute.cs
+K 25
+svn:wc:ra_dav:version-url
+V 84
+/svnroot/dnpb/!svn/ver/295/trunk/Prebuild/src/Core/Attributes/OptionNodeAttribute.cs
+END
+DataNodeAttribute.cs
+K 25
+svn:wc:ra_dav:version-url
+V 82
+/svnroot/dnpb/!svn/ver/295/trunk/Prebuild/src/Core/Attributes/DataNodeAttribute.cs
+END
+TargetAttribute.cs
+K 25
+svn:wc:ra_dav:version-url
+V 80
+/svnroot/dnpb/!svn/ver/295/trunk/Prebuild/src/Core/Attributes/TargetAttribute.cs
+END
diff --git a/Prebuild/src/Core/Attributes/.svn/dir-prop-base b/Prebuild/src/Core/Attributes/.svn/dir-prop-base
new file mode 100644
index 0000000..a1989a0
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/.svn/dir-prop-base
@@ -0,0 +1,5 @@
+K 10
+svn:ignore
+V 5
+*.swp
+END
diff --git a/Prebuild/src/Core/Attributes/.svn/entries b/Prebuild/src/Core/Attributes/.svn/entries
new file mode 100644
index 0000000..1ce535e
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/.svn/entries
@@ -0,0 +1,130 @@
+10
+
+dir
+323
+https://dnpb.svn.sourceforge.net/svnroot/dnpb/trunk/Prebuild/src/Core/Attributes
+https://dnpb.svn.sourceforge.net/svnroot/dnpb
+
+
+
+2009-02-19T06:47:52.218324Z
+295
+kunnis
+has-props
+
+
+
+
+
+
+
+
+
+
+
+
+
+3355ff64-970d-0410-bbe8-d0fbd18be4fb
+
+OptionNodeAttribute.cs
+file
+
+
+
+
+2010-09-10T22:51:44.000000Z
+fe1b8740374f76dcb84f73de54376d48
+2009-02-19T06:47:52.218324Z
+295
+kunnis
+has-props
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+2240
+
+DataNodeAttribute.cs
+file
+
+
+
+
+2010-09-10T22:51:44.000000Z
+7988716ebc1c723842814e3eec197831
+2009-02-19T06:47:52.218324Z
+295
+kunnis
+has-props
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+2270
+
+TargetAttribute.cs
+file
+
+
+
+
+2010-09-10T22:51:44.000000Z
+766d4782c2b50f82a7c98e1eb968f42d
+2009-02-19T06:47:52.218324Z
+295
+kunnis
+has-props
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+2194
+
diff --git a/Prebuild/src/Core/Attributes/.svn/prop-base/DataNodeAttribute.cs.svn-base b/Prebuild/src/Core/Attributes/.svn/prop-base/DataNodeAttribute.cs.svn-base
new file mode 100644
index 0000000..7b57b30
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/.svn/prop-base/DataNodeAttribute.cs.svn-base
@@ -0,0 +1,9 @@
+K 13
+svn:eol-style
+V 6
+native
+K 12
+svn:keywords
+V 23
+Author Date Id Revision
+END
diff --git a/Prebuild/src/Core/Attributes/.svn/prop-base/OptionNodeAttribute.cs.svn-base b/Prebuild/src/Core/Attributes/.svn/prop-base/OptionNodeAttribute.cs.svn-base
new file mode 100644
index 0000000..7b57b30
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/.svn/prop-base/OptionNodeAttribute.cs.svn-base
@@ -0,0 +1,9 @@
+K 13
+svn:eol-style
+V 6
+native
+K 12
+svn:keywords
+V 23
+Author Date Id Revision
+END
diff --git a/Prebuild/src/Core/Attributes/.svn/prop-base/TargetAttribute.cs.svn-base b/Prebuild/src/Core/Attributes/.svn/prop-base/TargetAttribute.cs.svn-base
new file mode 100644
index 0000000..7b57b30
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/.svn/prop-base/TargetAttribute.cs.svn-base
@@ -0,0 +1,9 @@
+K 13
+svn:eol-style
+V 6
+native
+K 12
+svn:keywords
+V 23
+Author Date Id Revision
+END
diff --git a/Prebuild/src/Core/Attributes/.svn/text-base/DataNodeAttribute.cs.svn-base b/Prebuild/src/Core/Attributes/.svn/text-base/DataNodeAttribute.cs.svn-base
new file mode 100644
index 0000000..f1938a2
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/.svn/text-base/DataNodeAttribute.cs.svn-base
@@ -0,0 +1,72 @@
+#region BSD License
+/*
+Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
+
+Redistribution and use in source and binary forms, with or without modification, are permitted
+provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright notice, this list of conditions
+ and the following disclaimer.
+* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
+ and the following disclaimer in the documentation and/or other materials provided with the
+ distribution.
+* The name of the author may not be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
+BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+#endregion
+
+using System;
+using System.Collections.Specialized;
+
+namespace Prebuild.Core.Attributes
+{
+ ///
+ ///
+ ///
+ [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple=true)]
+ public sealed class DataNodeAttribute : Attribute
+ {
+ #region Fields
+
+ private string m_Name = "unknown";
+
+ #endregion
+
+ #region Constructors
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The name.
+ public DataNodeAttribute(string name)
+ {
+ m_Name = name;
+ }
+
+ #endregion
+
+ #region Properties
+
+ ///
+ /// Gets the name.
+ ///
+ /// The name.
+ public string Name
+ {
+ get
+ {
+ return m_Name;
+ }
+ }
+
+ #endregion
+ }
+}
diff --git a/Prebuild/src/Core/Attributes/.svn/text-base/OptionNodeAttribute.cs.svn-base b/Prebuild/src/Core/Attributes/.svn/text-base/OptionNodeAttribute.cs.svn-base
new file mode 100644
index 0000000..2d6a6a7
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/.svn/text-base/OptionNodeAttribute.cs.svn-base
@@ -0,0 +1,71 @@
+#region BSD License
+/*
+Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
+
+Redistribution and use in source and binary forms, with or without modification, are permitted
+provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright notice, this list of conditions
+ and the following disclaimer.
+* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
+ and the following disclaimer in the documentation and/or other materials provided with the
+ distribution.
+* The name of the author may not be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
+BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+#endregion
+
+using System;
+
+namespace Prebuild.Core.Attributes
+{
+ ///
+ ///
+ ///
+ [AttributeUsage(AttributeTargets.Field)]
+ public sealed class OptionNodeAttribute : Attribute
+ {
+ #region Fields
+
+ private string m_NodeName;
+
+ #endregion
+
+ #region Constructors
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// Name of the node.
+ public OptionNodeAttribute(string nodeName)
+ {
+ m_NodeName = nodeName;
+ }
+
+ #endregion
+
+ #region Properties
+
+ ///
+ /// Gets the name of the node.
+ ///
+ /// The name of the node.
+ public string NodeName
+ {
+ get
+ {
+ return m_NodeName;
+ }
+ }
+
+ #endregion
+ }
+}
diff --git a/Prebuild/src/Core/Attributes/.svn/text-base/TargetAttribute.cs.svn-base b/Prebuild/src/Core/Attributes/.svn/text-base/TargetAttribute.cs.svn-base
new file mode 100644
index 0000000..5ad62ee
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/.svn/text-base/TargetAttribute.cs.svn-base
@@ -0,0 +1,71 @@
+#region BSD License
+/*
+Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
+
+Redistribution and use in source and binary forms, with or without modification, are permitted
+provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright notice, this list of conditions
+ and the following disclaimer.
+* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
+ and the following disclaimer in the documentation and/or other materials provided with the
+ distribution.
+* The name of the author may not be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
+BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+#endregion
+
+using System;
+
+namespace Prebuild.Core.Attributes
+{
+ ///
+ ///
+ ///
+ [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
+ public sealed class TargetAttribute : Attribute
+ {
+ #region Fields
+
+ private string m_Name;
+
+ #endregion
+
+ #region Constructors
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The name.
+ public TargetAttribute(string name)
+ {
+ m_Name = name;
+ }
+
+ #endregion
+
+ #region Properties
+
+ ///
+ /// Gets the name.
+ ///
+ /// The name.
+ public string Name
+ {
+ get
+ {
+ return m_Name;
+ }
+ }
+
+ #endregion
+ }
+}
diff --git a/Prebuild/src/Core/Attributes/DataNodeAttribute.cs b/Prebuild/src/Core/Attributes/DataNodeAttribute.cs
new file mode 100644
index 0000000..f1938a2
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/DataNodeAttribute.cs
@@ -0,0 +1,72 @@
+#region BSD License
+/*
+Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
+
+Redistribution and use in source and binary forms, with or without modification, are permitted
+provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright notice, this list of conditions
+ and the following disclaimer.
+* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
+ and the following disclaimer in the documentation and/or other materials provided with the
+ distribution.
+* The name of the author may not be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
+BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+#endregion
+
+using System;
+using System.Collections.Specialized;
+
+namespace Prebuild.Core.Attributes
+{
+ ///
+ ///
+ ///
+ [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple=true)]
+ public sealed class DataNodeAttribute : Attribute
+ {
+ #region Fields
+
+ private string m_Name = "unknown";
+
+ #endregion
+
+ #region Constructors
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The name.
+ public DataNodeAttribute(string name)
+ {
+ m_Name = name;
+ }
+
+ #endregion
+
+ #region Properties
+
+ ///
+ /// Gets the name.
+ ///
+ /// The name.
+ public string Name
+ {
+ get
+ {
+ return m_Name;
+ }
+ }
+
+ #endregion
+ }
+}
diff --git a/Prebuild/src/Core/Attributes/OptionNodeAttribute.cs b/Prebuild/src/Core/Attributes/OptionNodeAttribute.cs
new file mode 100644
index 0000000..2d6a6a7
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/OptionNodeAttribute.cs
@@ -0,0 +1,71 @@
+#region BSD License
+/*
+Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
+
+Redistribution and use in source and binary forms, with or without modification, are permitted
+provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright notice, this list of conditions
+ and the following disclaimer.
+* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
+ and the following disclaimer in the documentation and/or other materials provided with the
+ distribution.
+* The name of the author may not be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
+BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+#endregion
+
+using System;
+
+namespace Prebuild.Core.Attributes
+{
+ ///
+ ///
+ ///
+ [AttributeUsage(AttributeTargets.Field)]
+ public sealed class OptionNodeAttribute : Attribute
+ {
+ #region Fields
+
+ private string m_NodeName;
+
+ #endregion
+
+ #region Constructors
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// Name of the node.
+ public OptionNodeAttribute(string nodeName)
+ {
+ m_NodeName = nodeName;
+ }
+
+ #endregion
+
+ #region Properties
+
+ ///
+ /// Gets the name of the node.
+ ///
+ /// The name of the node.
+ public string NodeName
+ {
+ get
+ {
+ return m_NodeName;
+ }
+ }
+
+ #endregion
+ }
+}
diff --git a/Prebuild/src/Core/Attributes/TargetAttribute.cs b/Prebuild/src/Core/Attributes/TargetAttribute.cs
new file mode 100644
index 0000000..5ad62ee
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/TargetAttribute.cs
@@ -0,0 +1,71 @@
+#region BSD License
+/*
+Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
+
+Redistribution and use in source and binary forms, with or without modification, are permitted
+provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright notice, this list of conditions
+ and the following disclaimer.
+* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
+ and the following disclaimer in the documentation and/or other materials provided with the
+ distribution.
+* The name of the author may not be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
+BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+#endregion
+
+using System;
+
+namespace Prebuild.Core.Attributes
+{
+ ///
+ ///
+ ///
+ [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
+ public sealed class TargetAttribute : Attribute
+ {
+ #region Fields
+
+ private string m_Name;
+
+ #endregion
+
+ #region Constructors
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The name.
+ public TargetAttribute(string name)
+ {
+ m_Name = name;
+ }
+
+ #endregion
+
+ #region Properties
+
+ ///
+ /// Gets the name.
+ ///
+ /// The name.
+ public string Name
+ {
+ get
+ {
+ return m_Name;
+ }
+ }
+
+ #endregion
+ }
+}
--
cgit v1.1