From 7daa3955bc3a1918e40962851f9e8d38597a245e Mon Sep 17 00:00:00 2001
From: gareth
Date: Thu, 22 Mar 2007 10:11:15 +0000
Subject: brought zircon branch into trunk
---
Prebuild/src/Core/Attributes/DataNodeAttribute.cs | 81 ++++++++++++++++++++++
.../src/Core/Attributes/OptionNodeAttribute.cs | 80 +++++++++++++++++++++
Prebuild/src/Core/Attributes/TargetAttribute.cs | 80 +++++++++++++++++++++
3 files changed, 241 insertions(+)
create mode 100644 Prebuild/src/Core/Attributes/DataNodeAttribute.cs
create mode 100644 Prebuild/src/Core/Attributes/OptionNodeAttribute.cs
create mode 100644 Prebuild/src/Core/Attributes/TargetAttribute.cs
(limited to 'Prebuild/src/Core/Attributes')
diff --git a/Prebuild/src/Core/Attributes/DataNodeAttribute.cs b/Prebuild/src/Core/Attributes/DataNodeAttribute.cs
new file mode 100644
index 0000000..dbdaf0b
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/DataNodeAttribute.cs
@@ -0,0 +1,81 @@
+#region BSD License
+/*
+Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
+
+Redistribution and use in source and binary forms, with or without modification, are permitted
+provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright notice, this list of conditions
+ and the following disclaimer.
+* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
+ and the following disclaimer in the documentation and/or other materials provided with the
+ distribution.
+* The name of the author may not be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
+BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+#endregion
+
+#region CVS Information
+/*
+ * $Source$
+ * $Author: jendave $
+ * $Date: 2006-01-28 01:49:58 +0100 (lö, 28 jan 2006) $
+ * $Revision: 71 $
+ */
+#endregion
+
+using System;
+using System.Collections.Specialized;
+
+namespace Prebuild.Core.Attributes
+{
+ ///
+ ///
+ ///
+ [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
+ public sealed class DataNodeAttribute : Attribute
+ {
+ #region Fields
+
+ private string m_Name = "unknown";
+
+ #endregion
+
+ #region Constructors
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The name.
+ public DataNodeAttribute(string name)
+ {
+ m_Name = name;
+ }
+
+ #endregion
+
+ #region Properties
+
+ ///
+ /// Gets the name.
+ ///
+ /// The name.
+ public string Name
+ {
+ get
+ {
+ return m_Name;
+ }
+ }
+
+ #endregion
+ }
+}
diff --git a/Prebuild/src/Core/Attributes/OptionNodeAttribute.cs b/Prebuild/src/Core/Attributes/OptionNodeAttribute.cs
new file mode 100644
index 0000000..edda56d
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/OptionNodeAttribute.cs
@@ -0,0 +1,80 @@
+#region BSD License
+/*
+Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
+
+Redistribution and use in source and binary forms, with or without modification, are permitted
+provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright notice, this list of conditions
+ and the following disclaimer.
+* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
+ and the following disclaimer in the documentation and/or other materials provided with the
+ distribution.
+* The name of the author may not be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
+BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+#endregion
+
+#region CVS Information
+/*
+ * $Source$
+ * $Author: jendave $
+ * $Date: 2006-01-28 01:49:58 +0100 (lö, 28 jan 2006) $
+ * $Revision: 71 $
+ */
+#endregion
+
+using System;
+
+namespace Prebuild.Core.Attributes
+{
+ ///
+ ///
+ ///
+ [AttributeUsage(AttributeTargets.Field)]
+ public sealed class OptionNodeAttribute : Attribute
+ {
+ #region Fields
+
+ private string m_NodeName;
+
+ #endregion
+
+ #region Constructors
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// Name of the node.
+ public OptionNodeAttribute(string nodeName)
+ {
+ m_NodeName = nodeName;
+ }
+
+ #endregion
+
+ #region Properties
+
+ ///
+ /// Gets the name of the node.
+ ///
+ /// The name of the node.
+ public string NodeName
+ {
+ get
+ {
+ return m_NodeName;
+ }
+ }
+
+ #endregion
+ }
+}
diff --git a/Prebuild/src/Core/Attributes/TargetAttribute.cs b/Prebuild/src/Core/Attributes/TargetAttribute.cs
new file mode 100644
index 0000000..985f180
--- /dev/null
+++ b/Prebuild/src/Core/Attributes/TargetAttribute.cs
@@ -0,0 +1,80 @@
+#region BSD License
+/*
+Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
+
+Redistribution and use in source and binary forms, with or without modification, are permitted
+provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright notice, this list of conditions
+ and the following disclaimer.
+* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
+ and the following disclaimer in the documentation and/or other materials provided with the
+ distribution.
+* The name of the author may not be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
+BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+#endregion
+
+#region CVS Information
+/*
+ * $Source$
+ * $Author: jendave $
+ * $Date: 2006-01-28 01:49:58 +0100 (lö, 28 jan 2006) $
+ * $Revision: 71 $
+ */
+#endregion
+
+using System;
+
+namespace Prebuild.Core.Attributes
+{
+ ///
+ ///
+ ///
+ [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
+ public sealed class TargetAttribute : Attribute
+ {
+ #region Fields
+
+ private string m_Name;
+
+ #endregion
+
+ #region Constructors
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The name.
+ public TargetAttribute(string name)
+ {
+ m_Name = name;
+ }
+
+ #endregion
+
+ #region Properties
+
+ ///
+ /// Gets the name.
+ ///
+ /// The name.
+ public string Name
+ {
+ get
+ {
+ return m_Name;
+ }
+ }
+
+ #endregion
+ }
+}
--
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