From ffd5c5cc9c0d7c9bb4311caf1745a8b51e8a7d24 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 10 Aug 2019 13:58:11 +0100 Subject: mantis 8573 and 8569: be more aggressive on drag block with touch on non physical prims --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index dcfe79b..199aa92 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -2097,8 +2097,7 @@ namespace OpenSim.Region.Framework.Scenes { SceneObjectPart part = GetPart(localId); - if (((part.ScriptEvents & scriptEvents.anytouch) != 0) || - (part.PassTouches && (RootPart.ScriptEvents & scriptEvents.anytouch) != 0)) + if (((part.ScriptEvents & scriptEvents.anytouch) != 0) || (RootPart.ScriptEvents & scriptEvents.anytouch) != 0) lastTouchTime = Util.GetTimeStampMS(); OnGrabPart(part, offsetPos, remoteClient); } @@ -3673,8 +3672,7 @@ namespace OpenSim.Region.Framework.Scenes } // a touch or pass may had become active ?? - if (((part.ScriptEvents & scriptEvents.anytouch) != 0) || - (part.PassTouches && (RootPart.ScriptEvents & scriptEvents.anytouch) != 0)) + if (((part.ScriptEvents & scriptEvents.anytouch) != 0) || (RootPart.ScriptEvents & scriptEvents.anytouch) != 0) { lastTouchTime = now; return; -- cgit v1.1