From e575ef7ad2245aad17f57273f6bd7b774f99f057 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Mon, 6 Oct 2008 00:58:43 +0000 Subject: Revert r6697 patch as the build fails. --- OpenSim/Framework/IClientAPI.cs | 2 +- .../Region/ClientStack/LindenUDP/LLClientView.cs | 2 +- .../Modules/World/Permissions/PermissionsModule.cs | 18 ++-- .../Modules/World/Terrain/Effects/CookieCutter.cs | 6 +- .../Modules/World/Terrain/ITerrainModule.cs | 5 +- .../World/Terrain/ITerrainPaintableEffect.cs | 4 +- .../World/Terrain/PaintBrushes/ErodeSphere.cs | 24 ++---- .../World/Terrain/PaintBrushes/FlattenSphere.cs | 41 +++++---- .../World/Terrain/PaintBrushes/LowerSphere.cs | 11 ++- .../World/Terrain/PaintBrushes/NoiseSphere.cs | 11 ++- .../World/Terrain/PaintBrushes/OlsenSphere.cs | 7 +- .../World/Terrain/PaintBrushes/RaiseSphere.cs | 11 ++- .../World/Terrain/PaintBrushes/RevertSphere.cs | 9 +- .../World/Terrain/PaintBrushes/SmoothSphere.cs | 5 +- .../World/Terrain/PaintBrushes/WeatherSphere.cs | 7 +- .../Modules/World/Terrain/TerrainModule.cs | 97 ++++++---------------- .../Modules/World/Terrain/Tests/TerrainTest.cs | 27 ++---- .../Region/Environment/Scenes/SceneObjectPart.cs | 2 - .../Shared/Api/Implementation/LSL_Api.cs | 7 +- 19 files changed, 118 insertions(+), 178 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 560c308..dbaa0a8 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -61,7 +61,7 @@ namespace OpenSim.Framework public delegate void ModifyTerrain( float height, float seconds, byte size, byte action, float north, float west, float south, float east, - UUID agentId); + IClientAPI remoteClient); public delegate void SetAppearance(byte[] texture, List visualParamList); diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 6402974..102b9c4 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -4171,7 +4171,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP modify.ModifyBlock.BrushSize, modify.ModifyBlock.Action, modify.ParcelData[i].North, modify.ParcelData[i].West, modify.ParcelData[i].South, - modify.ParcelData[i].East, this.AgentId); + modify.ParcelData[i].East, this); } } } diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index abbf40e..16743ea 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs @@ -984,9 +984,11 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); if (m_bypassPermissions) return m_bypassPermissionsValue; + bool permission = false; + // Estate override if (GenericEstatePermission(user)) - return true; + permission = true; float X = position.X; float Y = position.Y; @@ -1000,19 +1002,13 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions if (Y < 0) Y = 0; - ILandObject parcel = m_scene.LandChannel.GetLandObject(X, Y); - if (parcel == null) - return false; - - // Others allowed to terraform? - if ((parcel.landData.Flags & ((int)Parcel.ParcelFlags.AllowTerraform)) != 0) - return true; - // Land owner can terraform too + ILandObject parcel = m_scene.LandChannel.GetLandObject(X, Y); if (parcel != null && GenericParcelPermission(user, parcel)) - return true; + permission = true; - return false; + + return permission; } private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs index c5e99b5..399287d 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs @@ -41,7 +41,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects bool[,] cliffMask = new bool[map.Width,map.Height]; bool[,] channelMask = new bool[map.Width,map.Height]; bool[,] smoothMask = new bool[map.Width,map.Height]; - bool[,] allowMask = new bool[map.Width,map.Height]; Console.WriteLine("S1"); @@ -53,7 +52,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects { Console.Write("."); smoothMask[x, y] = true; - allowMask[x,y] = true; // Start underwater map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 5; @@ -79,7 +77,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects for (y = 0; y < map.Height; y++) { if (cliffMask[x, y]) - eroder.PaintEffect(map, allowMask, x, y, -1, 4, 0.1); + eroder.PaintEffect(map, x, y, 4, 0.1); } } @@ -121,4 +119,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects } } } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs index bc5dc72..beeff03 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs @@ -25,9 +25,7 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ - using System.IO; -using OpenMetaverse; namespace OpenSim.Region.Environment.Modules.World.Terrain { @@ -35,8 +33,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain { void LoadFromFile(string filename); void SaveToFile(string filename); - void ModifyTerrain(Vector3 pos, byte size, byte action, UUID agentId); - + /// /// Load a terrain from a stream. /// diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs index e2a9cde..cf2e58a 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs @@ -31,6 +31,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain { public interface ITerrainPaintableEffect { - void PaintEffect(ITerrainChannel map, bool[,] allowMask, double x, double y, double z, double strength, double duration); + void PaintEffect(ITerrainChannel map, double x, double y, double strength, double duration); } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs index 3fa3f8a..dae4cf8 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs @@ -150,7 +150,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes #region ITerrainPaintableEffect Members - public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) + public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) { strength = TerrainUtil.MetersToSphericalStrength(strength); @@ -173,13 +173,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { for (y = 0; y < water.Height; y++) { - if (mask[x,y]) - { - const double solConst = (1.0 / rounds); - double sedDelta = water[x, y] * solConst; - map[x, y] -= sedDelta; - sediment[x, y] += sedDelta; - } + const double solConst = (1.0 / rounds); + double sedDelta = water[x, y] * solConst; + map[x, y] -= sedDelta; + sediment[x, y] += sedDelta; } } @@ -295,11 +292,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes double sedimentDeposit = sediment[x, y] - waterCapacity; if (sedimentDeposit > 0) { - if (mask[x,y]) - { - sediment[x, y] -= sedimentDeposit; - map[x, y] += sedimentDeposit; - } + sediment[x, y] -= sedimentDeposit; + map[x, y] += sedimentDeposit; } } } @@ -308,10 +302,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes // Deposit any remainder (should be minimal) for (x = 0; x < water.Width; x++) for (y = 0; y < water.Height; y++) - if (mask[x,y] && sediment[x, y] > 0) + if (sediment[x, y] > 0) map[x, y] += sediment[x, y]; } #endregion } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs index e507481..1e2d611 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs @@ -25,29 +25,48 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ -using System; using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { public class FlattenSphere : ITerrainPaintableEffect { + #region ITerrainPaintableEffect Members - public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) + public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) { strength = TerrainUtil.MetersToSphericalStrength(strength); int x, y; - // blend in map + double sum = 0.0; + double step2 = 0.0; + duration = 0.009; //MCP Should be read from ini file + + + // compute delta map for (x = 0; x < map.Width; x++) { for (y = 0; y < map.Height; y++) { - if (!mask[x,y]) - continue; + double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); + + if (z > 0) // add in non-zero amount + { + sum += map[x, y] * z; + step2 += z; + } + } + } + + double avg = sum / step2; + // blend in map + for (x = 0; x < map.Width; x++) + { + for (y = 0; y < map.Height; y++) + { double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration; if (z > 0) // add in non-zero amount @@ -55,18 +74,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes if (z > 1.0) z = 1.0; - map[x, y] = (map[x, y] * (1.0 - z)) + (rz * z); + map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z); } - - double delta = rz - map[x, y]; - if (Math.Abs(delta) > 0.1) - delta *= 0.25; - - if (delta != 0) // add in non-zero amount - { - map[x, y] += delta; - } - } } } diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs index fe82396..08b2879 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs @@ -34,7 +34,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { #region ITerrainPaintableEffect Members - public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) + public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) { strength = TerrainUtil.MetersToSphericalStrength(strength); duration = 0.03; //MCP Should be read from ini file @@ -42,10 +42,15 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes int x; for (x = 0; x < map.Width; x++) { + // Skip everything unlikely to be affected + if (Math.Abs(x - rx) > strength * 1.1) + continue; + int y; for (y = 0; y < map.Height; y++) { - if (!mask[x,y]) + // Skip everything unlikely to be affected + if (Math.Abs(y - ry) > strength * 1.1) continue; // Calculate a sphere and add it to the heighmap @@ -61,4 +66,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes #endregion } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs index 23f7bc5..0824efd 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs @@ -35,17 +35,22 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { #region ITerrainPaintableEffect Members - public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) + public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) { strength = TerrainUtil.MetersToSphericalStrength(strength); int x; for (x = 0; x < map.Width; x++) { + // Skip everything unlikely to be affected + if (Math.Abs(x - rx) > strength * 1.1) + continue; + int y; for (y = 0; y < map.Height; y++) { - if (!mask[x,y]) + // Skip everything unlikely to be affected + if (Math.Abs(y - ry) > strength * 1.1) continue; // Calculate a sphere and add it to the heighmap @@ -63,4 +68,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes #endregion } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs index 42ec794..6df8408 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs @@ -151,7 +151,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes #region ITerrainPaintableEffect Members - public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) + public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) { strength = TerrainUtil.MetersToSphericalStrength(strength); @@ -162,9 +162,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes int y; for (y = 0; y < map.Height; y++) { - if (!mask[x,y]) - continue; - double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); if (z > 0) // add in non-zero amount @@ -219,4 +216,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes #endregion } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs index 92bac63..e4fe091 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs @@ -35,7 +35,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes #region ITerrainPaintableEffect Members - public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) + public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) { duration = 0.03; //MCP Should be read from ini file strength = TerrainUtil.MetersToSphericalStrength(strength); @@ -43,10 +43,15 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes int x; for (x = 0; x < map.Width; x++) { + // Skip everything unlikely to be affected + if (Math.Abs(x - rx) > strength * 1.1) + continue; + int y; for (y = 0; y < map.Height; y++) { - if (!mask[x,y]) + // Skip everything unlikely to be affected + if (Math.Abs(y - ry) > strength * 1.1) continue; // Calculate a sphere and add it to the heighmap @@ -62,4 +67,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes #endregion } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs index d3a1d3d..7a1ec72 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs @@ -41,7 +41,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes #region ITerrainPaintableEffect Members - public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) + public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) { strength = TerrainUtil.MetersToSphericalStrength(strength); duration = 0.03; //MCP Should be read from ini file @@ -54,10 +54,15 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes int x; for (x = 0; x < map.Width; x++) { + // Skip everything unlikely to be affected + if (Math.Abs(x - rx) > strength * 1.1) + continue; + int y; for (y = 0; y < map.Height; y++) { - if (!mask[x,y]) + // Skip everything unlikely to be affected + if (Math.Abs(y - ry) > strength * 1.1) continue; // Calculate a sphere and add it to the heighmap diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs index c63cb90..89d9063 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs @@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { #region ITerrainPaintableEffect Members - public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) + public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) { strength = TerrainUtil.MetersToSphericalStrength(strength); @@ -76,9 +76,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { for (y = 0; y < map.Height; y++) { - if (!mask[x,y]) - continue; - double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); if (z > 0) // add in non-zero amount diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs index 1288419..b3aa732 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs @@ -147,7 +147,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes #region ITerrainPaintableEffect Members - public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) + public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) { strength = TerrainUtil.MetersToSphericalStrength(strength); @@ -158,9 +158,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes int y; for (y = 0; y < map.Height; y++) { - if (!mask[x,y]) - continue; - double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); if (z > 0) // add in non-zero amount @@ -207,4 +204,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes #endregion } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index 3b8debb..ed4075c 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs @@ -40,7 +40,6 @@ using OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes; using OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes; using OpenSim.Region.Environment.Scenes; - namespace OpenSim.Region.Environment.Modules.World.Terrain { public class TerrainModule : IRegionModule, ICommandableModule, ITerrainModule @@ -260,18 +259,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain } /// - /// Modify Land - /// - /// Land-position (X,Y,0) - /// The size of the brush (0=small, 1=medium, 2=large) - /// 0=LAND_LEVEL, 1=LAND_RAISE, 2=LAND_LOWER, 3=LAND_SMOOTH, 4=LAND_NOISE, 5=LAND_REVERT - /// UUID of script-owner - public void ModifyTerrain(Vector3 pos, byte size, byte action, UUID agentId) - { - client_OnModifyTerrain((float)pos.Z, (float)0.25, size, action, pos.Y, pos.X, pos.Y, pos.X, agentId); - } - - /// /// Saves the current heightmap to a specified stream. /// /// The destination filename. Used here only to identify the image type @@ -600,92 +587,58 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain ); } - private void client_OnModifyTerrain(float height, float seconds, byte size, byte action, - float north, float west, float south, float east, UUID agentId) + private void client_OnModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, + float south, float east, IClientAPI remoteClient) { - bool allowed = false; - if (north == south && east == west) + // Not a good permissions check, if in area mode, need to check the entire area. + if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new Vector3(north, west, 0))) { - if (m_painteffects.ContainsKey((StandardTerrainEffects) action)) + if (north == south && east == west) { - bool[,] allowMask = new bool[m_channel.Width,m_channel.Height]; - allowMask.Initialize(); - int n = size + 1; - if (n > 2) - n = 4; - - int zx = (int) (west + 0.5); - int zy = (int) (north + 0.5); - - int dx; - for (dx=-n; dx<=n; dx++) - { - int dy; - for (dy=-n; dy<=n; dy++) - { - int x = zx + dx; - int y = zy + dy; - if (x>=0 && y>=0 && x west) + int y; + for (y = 0; y < m_channel.Height; y++) { - if (y < north && y > south) + if (x < east && x > west) { - if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(agentId, new Vector3(x,y,0))) + if (y < north && y > south) { fillArea[x, y] = true; - allowed = true; } } } } - } - if (allowed) - { m_floodeffects[(StandardTerrainEffects) action].FloodEffect( m_channel, fillArea, size); CheckForTerrainUpdates(true); //revert changes outside estate limits } - } - else - { - m_log.Debug("Unknown terrain flood type " + action); + else + { + m_log.Debug("Unknown terrain flood type " + action); + } } } } diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs index 71ea07d..eaa674e 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs @@ -37,30 +37,19 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Tests [Test] public void BrushTest() { - TerrainChannel map = new TerrainChannel(256, 256); - bool[,] allowMask = new bool[map.Width,map.Height]; - int x; - int y; - for (x=0; x 0.0, "Raise brush not raising values."); - Assert.That(map[0, 128] > 0.0, "Raise brush lowering edge values."); + effect.PaintEffect(x, 128.0, 128.0, 100, 0.1); + Assert.That(x[128, 128] > 0.0, "Raise brush not raising values."); + Assert.That(x[0, 128] > 0.0, "Raise brush lowering edge values."); - map = new TerrainChannel(256, 256); + x = new TerrainChannel(256, 256); effect = new LowerSphere(); - effect.PaintEffect(map, allowMask, 128.0, 128.0, -1, 50, 0.1); - Assert.That(map[128, 128] < 0.0, "Lower not lowering values."); - Assert.That(map[0, 128] < 0.0, "Lower brush affecting edge values."); + effect.PaintEffect(x, 128.0, 128.0, 100, 0.1); + Assert.That(x[128, 128] < 0.0, "Lower not lowering values."); + Assert.That(x[0, 128] < 0.0, "Lower brush affecting edge values."); } [Test] diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 8391fab..80c4259 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -756,7 +756,6 @@ namespace OpenSim.Region.Environment.Scenes set { StoreUndoState(); -if (m_shape != null) { m_shape.Scale = value; if (PhysActor != null && m_parentGroup != null) @@ -770,7 +769,6 @@ if (m_shape != null) { } } } -} TriggerScriptChangedEvent(Changed.SCALE); } } diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index b7072a0..fffc331 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -42,7 +42,6 @@ using OpenSim.Region.Interfaces; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; using OpenSim.Region.Environment.Modules.World.Land; -using OpenSim.Region.Environment.Modules.World.Terrain; using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Physics.Manager; using OpenSim.Region.ScriptEngine.Shared; @@ -3369,11 +3368,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void llModifyLand(int action, int brush) { m_host.AddScriptLPS(1); - ITerrainModule tm = m_ScriptEngine.World.RequestModuleInterface(); - if (tm != null) - { - tm.ModifyTerrain(m_host.AbsolutePosition, (byte) brush, (byte) action, m_host.OwnerID); - } + World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); } public void llCollisionSound(string impact_sound, double impact_volume) -- cgit v1.1