From dc9f0d362751240f24b775ab5a8b5db5599b053f Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Mon, 26 Nov 2018 01:29:25 +0000 Subject: change code feature that old compilers don't suport --- OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 9feef4f..b0e689c 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -6341,7 +6341,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP m_thisAgentUpdateArgs.lastpacketSequence = seq; - OnPreAgentUpdate?.Invoke(this, m_thisAgentUpdateArgs); + if (OnPreAgentUpdate != null) + OnPreAgentUpdate(this, m_thisAgentUpdateArgs); bool movement; bool camera; @@ -6370,7 +6371,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP m_thisAgentUpdateArgs.NeedsCameraCollision = !camera; - OnAgentUpdate?.Invoke(this, m_thisAgentUpdateArgs); + if (OnAgentUpdate != null) + OnAgentUpdate(this, m_thisAgentUpdateArgs); } // Was there a significant camera(s) change? @@ -6383,7 +6385,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP m_thisAgentUpdateArgs.NeedsCameraCollision = true; - OnAgentCameraUpdate?.Invoke(this, m_thisAgentUpdateArgs); + if (OnAgentCameraUpdate != null) + OnAgentCameraUpdate(this, m_thisAgentUpdateArgs); } if(movement && camera) -- cgit v1.1