From d9db56d86b3e83eef87ff22fe27d32efba8b0dd7 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Mon, 21 Jul 2008 17:52:53 +0000
Subject: * minor: stick filename being loaded/saved from in save/load xml/oar
 information messages

---
 .../Modules/World/Archiver/ArchiveReadRequest.cs          |  4 +---
 OpenSim/Region/Environment/Scenes/Scene.cs                | 15 ++++++++-------
 2 files changed, 9 insertions(+), 10 deletions(-)

(limited to 'OpenSim')

diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs
index 985b939..a26a1c7 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs
@@ -61,9 +61,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
         }
 
         protected void DearchiveRegion()
-        {            
-            m_log.InfoFormat("[ARCHIVER]: Restoring archive {0}", m_loadPath);
-            
+        {                        
             TarArchiveReader archive 
                 = new TarArchiveReader(
                     new GZipStream(new FileStream(m_loadPath, FileMode.Open), CompressionMode.Decompress));           
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 067d247..626aaaa 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1742,28 +1742,28 @@ namespace OpenSim.Region.Environment.Scenes
 
         public void LoadPrimsFromXml(string fileName, bool newIdsFlag, LLVector3 loadOffset)
         {
-            m_log.InfoFormat("[SCENE]: Loading prims in xml format to region {0}", RegionInfo.RegionName);            
+            m_log.InfoFormat("[SCENE]: Loading prims in xml format to region {0} from {1}", RegionInfo.RegionName);            
             
             m_serialiser.LoadPrimsFromXml(this, fileName, newIdsFlag, loadOffset);
         }
 
         public void SavePrimsToXml(string fileName)
         {
-            m_log.InfoFormat("[SCENE]: Saving prims in xml2 format for region {0}", RegionInfo.RegionName);
+            m_log.InfoFormat("[SCENE]: Saving prims in xml2 format for region {0} to {1}", RegionInfo.RegionName, fileName);
 
             m_serialiser.SavePrimsToXml(this, fileName);
         }
 
         public void LoadPrimsFromXml2(string fileName)
         {
-            m_log.InfoFormat("[SCENE]: Loading prims in xml2 format to region {0}", RegionInfo.RegionName);            
+            m_log.InfoFormat("[SCENE]: Loading prims in xml2 format to region {0} from {1}", RegionInfo.RegionName, fileName);            
             
             m_serialiser.LoadPrimsFromXml2(this, fileName);
         }
 
         public void SavePrimsToXml2(string fileName)
         {
-            m_log.InfoFormat("[SCENE]: Saving prims in xml format for region {0}", RegionInfo.RegionName);
+            m_log.InfoFormat("[SCENE]: Saving prims in xml format for region {0} to {1}", RegionInfo.RegionName, fileName);
             
             m_serialiser.SavePrimsToXml2(this, fileName);
         }
@@ -1771,7 +1771,8 @@ namespace OpenSim.Region.Environment.Scenes
 
         public void SaveNamedPrimsToXml2(string primName, string fileName)
         {
-            m_log.InfoFormat("[SCENE]: Saving prims with name {0} in xml2 format to region {1}", primName, RegionInfo.RegionName);                        
+            m_log.InfoFormat(
+                "[SCENE]: Saving prims with name {0} in xml2 format for region {1} to {2}", primName, RegionInfo.RegionName, fileName);
             
             List<EntityBase> entityList = GetEntities();
             List<EntityBase> primList = new List<EntityBase>();
@@ -1797,7 +1798,7 @@ namespace OpenSim.Region.Environment.Scenes
         /// <param name="filePath"></param>
         public void LoadPrimsFromArchive(string filePath)
         {
-            m_log.InfoFormat("[SCENE]: Loading archive to region {0}", RegionInfo.RegionName);
+            m_log.InfoFormat("[SCENE]: Loading archive to region {0} from {1}", RegionInfo.RegionName, filePath);
                         
             m_archiver.DearchiveRegion(filePath);
         }
@@ -1808,7 +1809,7 @@ namespace OpenSim.Region.Environment.Scenes
         /// <param name="filePath"></param>
         public void SavePrimsToArchive(string filePath)
         {
-            m_log.InfoFormat("[SCENE]: Writing archive for region {0}", RegionInfo.RegionName);
+            m_log.InfoFormat("[SCENE]: Writing archive for region {0} to {1}", RegionInfo.RegionName, filePath);
             
             m_archiver.ArchiveRegion(filePath);
         }
-- 
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