From c6b2ffb73404d4dc8e2f9cfdfe1d285177cda3f8 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Thu, 18 Dec 2008 19:59:51 +0000 Subject: Make llSetAlpha and llSetTexture properly queue full updates, so changes are visible right away --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 3547cd4..3fd3444 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -3366,7 +3366,7 @@ if (m_shape != null) { TriggerScriptChangedEvent(Changed.TEXTURE); ParentGroup.HasGroupChanged = true; - ScheduleFullUpdate(); + ParentGroup.ScheduleGroupForFullUpdate(); } public void aggregateScriptEvents() -- cgit v1.1