From c3ea00f16e8582ec547f4fb927119a1e5f1b16f3 Mon Sep 17 00:00:00 2001
From: UbitUmarov
Date: Wed, 26 Sep 2012 20:31:34 +0100
Subject: add assettype mesh to list of binary assets

---
 OpenSim/Framework/AssetBase.cs | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

(limited to 'OpenSim')

diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs
index ff240be..5da8e11 100644
--- a/OpenSim/Framework/AssetBase.cs
+++ b/OpenSim/Framework/AssetBase.cs
@@ -150,7 +150,8 @@ namespace OpenSim.Framework
                      Type == (sbyte)AssetType.SnapshotFolder ||
                      Type == (sbyte)AssetType.TrashFolder ||
                      Type == (sbyte)AssetType.ImageJPEG ||
-                     Type == (sbyte) AssetType.ImageTGA ||
+                     Type == (sbyte)AssetType.ImageTGA ||
+                     Type == (sbyte)AssetType.Mesh ||
                      Type == (sbyte) AssetType.LSLBytecode);
             }
         }
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