From c1d064e1ca1e7ddfb9da851654a6a430747b871f Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 22 Mar 2012 23:16:52 +0000
Subject: Comment out a terrain save-tile debugging message that accidentally
 crept in with c4b2d24

---
 OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

(limited to 'OpenSim')

diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index f6ddc66..9cd8f2b 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -598,12 +598,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain
                     "[TERRAIN]: Could not save terrain from {0} to {1}.  Valid file extensions are {2}",
                     m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
             }
-            else
-            {
-                m_log.ErrorFormat(
-                    "[TERRAIN]: Could not save terrain from {0} to {1}.  {2} {3} {4} {5} {6} {7}",
-                    m_scene.RegionInfo.RegionName, filename, fileWidth, fileHeight, fileStartX, fileStartY, offsetX, offsetY);
-            }
+//            else
+//            {
+//                m_log.ErrorFormat(
+//                    "[TERRAIN]: Could not save terrain from {0} to {1}.  {2} {3} {4} {5} {6} {7}",
+//                    m_scene.RegionInfo.RegionName, filename, fileWidth, fileHeight, fileStartX, fileStartY, offsetX, offsetY);
+//            }
         }
 
         /// <summary>
-- 
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