From b625a36ae52a546976045e8a3e9afbcf6765f956 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 27 Aug 2008 19:24:40 +0000 Subject: we are now past change 6000, so getting rid of the pre-Migration upgrade cruft --- OpenSim/Data/SQLite/SQLiteAssetData.cs | 81 ---------------------------------- 1 file changed, 81 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index 9b274f4..220cebf 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs @@ -77,11 +77,6 @@ namespace OpenSim.Data.SQLite Assembly assem = GetType().Assembly; Migration m = new Migration(m_conn, assem, "AssetStore"); - // TODO: remove this next line after changeset 6000, - // people should have all gotten into the migration swing - // again. - TestTables(m_conn, m); - m.Update(); return; @@ -232,42 +227,6 @@ namespace OpenSim.Data.SQLite } } - /*********************************************************************** - * - * Database Definition Functions - * - * This should be db agnostic as we define them in ADO.NET terms - * - **********************************************************************/ - - /// - /// Create the "assets" table - /// - /// - // private static DataTable createAssetsTable() - // { - // DataTable assets = new DataTable("assets"); - - // SQLiteUtil.createCol(assets, "UUID", typeof (String)); - // SQLiteUtil.createCol(assets, "Name", typeof (String)); - // SQLiteUtil.createCol(assets, "Description", typeof (String)); - // SQLiteUtil.createCol(assets, "Type", typeof (Int32)); - // SQLiteUtil.createCol(assets, "Local", typeof (Boolean)); - // SQLiteUtil.createCol(assets, "Temporary", typeof (Boolean)); - // SQLiteUtil.createCol(assets, "Data", typeof (Byte[])); - // // Add in contraints - // assets.PrimaryKey = new DataColumn[] {assets.Columns["UUID"]}; - // return assets; - // } - - /*********************************************************************** - * - * Convert between ADO.NET <=> OpenSim Objects - * - * These should be database independant - * - **********************************************************************/ - /// /// /// @@ -300,46 +259,6 @@ namespace OpenSim.Data.SQLite * **********************************************************************/ - /// - /// - /// - /// - // private static void InitDB(SqliteConnection conn) - // { - // string createAssets = SQLiteUtil.defineTable(createAssetsTable()); - // SqliteCommand pcmd = new SqliteCommand(createAssets, conn); - // pcmd.ExecuteNonQuery(); - // } - - /// - /// - /// - /// - /// - /// - private static bool TestTables(SqliteConnection conn, Migration m) - { - SqliteCommand cmd = new SqliteCommand(assetSelect, conn); - SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); - DataSet tmpDS = new DataSet(); - try - { - pDa.Fill(tmpDS, "assets"); - } - catch (SqliteSyntaxException) - { - m_log.Info("[ASSET DB]: SQLite Database doesn't exist... creating"); - return false; - } - - // if the tables are here, and we don't have a migration, - // set it to 1, as we're migrating off of legacy bits - if (m.Version == 0) - m.Version = 1; - - return true; - } - #region IPlugin interface /// -- cgit v1.1