From b625a36ae52a546976045e8a3e9afbcf6765f956 Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Wed, 27 Aug 2008 19:24:40 +0000
Subject: we are now past change 6000, so getting rid of the pre-Migration
upgrade cruft
---
OpenSim/Data/SQLite/SQLiteAssetData.cs | 81 ----------------------------------
1 file changed, 81 deletions(-)
(limited to 'OpenSim')
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index 9b274f4..220cebf 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -77,11 +77,6 @@ namespace OpenSim.Data.SQLite
Assembly assem = GetType().Assembly;
Migration m = new Migration(m_conn, assem, "AssetStore");
- // TODO: remove this next line after changeset 6000,
- // people should have all gotten into the migration swing
- // again.
- TestTables(m_conn, m);
-
m.Update();
return;
@@ -232,42 +227,6 @@ namespace OpenSim.Data.SQLite
}
}
- /***********************************************************************
- *
- * Database Definition Functions
- *
- * This should be db agnostic as we define them in ADO.NET terms
- *
- **********************************************************************/
-
- ///
- /// Create the "assets" table
- ///
- ///
- // private static DataTable createAssetsTable()
- // {
- // DataTable assets = new DataTable("assets");
-
- // SQLiteUtil.createCol(assets, "UUID", typeof (String));
- // SQLiteUtil.createCol(assets, "Name", typeof (String));
- // SQLiteUtil.createCol(assets, "Description", typeof (String));
- // SQLiteUtil.createCol(assets, "Type", typeof (Int32));
- // SQLiteUtil.createCol(assets, "Local", typeof (Boolean));
- // SQLiteUtil.createCol(assets, "Temporary", typeof (Boolean));
- // SQLiteUtil.createCol(assets, "Data", typeof (Byte[]));
- // // Add in contraints
- // assets.PrimaryKey = new DataColumn[] {assets.Columns["UUID"]};
- // return assets;
- // }
-
- /***********************************************************************
- *
- * Convert between ADO.NET <=> OpenSim Objects
- *
- * These should be database independant
- *
- **********************************************************************/
-
///
///
///
@@ -300,46 +259,6 @@ namespace OpenSim.Data.SQLite
*
**********************************************************************/
- ///
- ///
- ///
- ///
- // private static void InitDB(SqliteConnection conn)
- // {
- // string createAssets = SQLiteUtil.defineTable(createAssetsTable());
- // SqliteCommand pcmd = new SqliteCommand(createAssets, conn);
- // pcmd.ExecuteNonQuery();
- // }
-
- ///
- ///
- ///
- ///
- ///
- ///
- private static bool TestTables(SqliteConnection conn, Migration m)
- {
- SqliteCommand cmd = new SqliteCommand(assetSelect, conn);
- SqliteDataAdapter pDa = new SqliteDataAdapter(cmd);
- DataSet tmpDS = new DataSet();
- try
- {
- pDa.Fill(tmpDS, "assets");
- }
- catch (SqliteSyntaxException)
- {
- m_log.Info("[ASSET DB]: SQLite Database doesn't exist... creating");
- return false;
- }
-
- // if the tables are here, and we don't have a migration,
- // set it to 1, as we're migrating off of legacy bits
- if (m.Version == 0)
- m.Version = 1;
-
- return true;
- }
-
#region IPlugin interface
///
--
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